SKYRIM
OBIS - Organized Bandits In Skyrim by Indigoblade and the OBIS Team
Skyrim » NPC
Added: 09/02/2013 - 12:05AM
Updated: 20/12/2014 - 01:29AM

11,620 Endorsements

1.62 Latest version

239,255 Unique D/Ls

319,920 Total D/Ls

941,346 Total Views

Uploaded by Indigoblade

Description

Last updated at 1:29, 20 Dec 2014 Uploaded at 0:05, 9 Feb 2013

===================CURRENT NEWS FOR OBIS=================== (Scroll down for actual description)

INTERCEPTED MESSAGE "ACQUIRED" FROM A LIGHTNING WOLF COURIER

My Lord Vok,

I have traveled to the Reach as you requested and managed to gain a foothold there. Unfortunately, I was unable to convince any of the local bandit gangs to join up with the main bulk of our forces due to constant skirmishes with the Forsworn. I actually had a run in with a few of these savages and found that they are quite vicious fighters. Fortunately, someone has been messing up the Forsworn's plans of the late and caused many of the lesser members to become demoralized. I found an entire encampment of Forsworn ready to sign up for our cause as soon as they learned who I was! I won't be able to recruit any of the Reach's few bandit gangs for now, but I am sure to bring you at least as many Forsworn to make up for it.

Along the way to the Reach, I found a body with a very strange smell and orange color. The body is obviously wracked with disease and death, but when I got closer to check on it I found that the person was still alive! I disposed of the diseased one with haste in hopes that it would not attract 'them' to come out of the shadows. I am sure that if 'they' found out of this new disease, they will weaponize it and spread it amongst their members. My Lord, I highly suggest you do not tell 'them' of my discovery for I truly detest those disease obsessed zealots and rather 'they' not come out to harvest this new sickness; especially so close to me. Though I trust my Lord's judgement if you decide to bring 'them' here, to my displeasure.

For the Lawless,
Cerus Cia 
Vokman Automation Master




UPDATE:
Some fans, called the Modmaidens, has made a storyline based on the mod, bandits, and a character who's name is suspiciously the exact same as my own... COINCIDENCE? Show support for these fans by checking them out at TheModMaidens.com and please tell them I am NOT as sexy as they describe. - Indigoblade

REMEMBER: After every update, to see any new bandit types you either have to wait until the game cell resets (Vanilla Skyrim that is 10 days or whatever you modded it to be) or start a new game.
THIS MESSAGE IS RELEVANT TO EVERYONE DO IT!!!

ALSO: if you do not have the Dragonborn dlc (I suggest you get it) please make sure you do not check the obisdb.esp your game will crash on start up without dragonborn

I have a facebook page I will try my best to post there at least once a day, current updates will be on the FB page from now on. Check it out here

I have decided to be... a bit more professional with my growing audience. I'm not changing who I am, but I realize that I sound like a five year old going wild on a keyboard.

===================Actual Description===================



OBIS is a mod for Skyrim that adds in over 1500+ new bandits NPCs to the various bandit strongholds throughout the game world. Each of these bandits are separated into many different types that makes every encounter with bandits both challenging and fun. All bandits are balanced to have both strengths that players must overcome and weaknesses that players can exploit. Through the Book of Bandits, a new book also distributed throughout the world, the mod will give you a basic lore friendly-ish look into the bandits and the reason why they are working together.

Core Content includes:
-About 1517 new, individual, hand-made bandits, all with different faces so that you might never see the same person twice!
-None of these bandits are anywhere but in the level lists. So if there was supposed to be a bandit there, it will only be there, NO PERFORMANCE HIT.
-A total of 41 bandit types that will make every encounter diverse and tactical.
-Completely redesigned bandit spawn system, that will randomizes the types of bandits that will spawn in the camps, only effects random bandits not the ones that talk to each other!
-MCM menu allows you to choose how many bandits will appear in one place, read the readme in the download
-If you have a bashed patch for mods like high level enemies, or anything that effects bandits, it should work in perfect harmony as long as you put OBIS closest the bottom of your load order!
-201 uniquely named bandits that drop expensive rings for you to sell.
- Normal bandits are now classified and named by class type (warrior, mage, and archer), gives you a bit of a heads up now
-Certain gangs have shield specifically for them! These shields can be found on bandits that are wanting to join up with these particular groups. There are heavy and light versions of the shields
-Bandits can have hats now as well as the face masks from FACE MASKS OF SKYRIM mod by volvaga0
-Each bandit, variation and gender related ect, has their own title for over 206 different titles
-Armor is now randomized, regular bandits wear mixes of light and heavy armor
-Bandits will also have a chance to drop a book that explains, as best I can write it, a lore friendly view of each bandit type.

If you guys have any bandit ideas that you have yet to encounter or think would be a nice addition to the mod, please do not hesitate to tell me in the discussions tab (not the comments) I will tell you immediately if it is a good idea or if it is already implemented. There is no such thing as a bad idea (unless you already know its a bad idea)


For more information I suggest watching those videos in the video section they do a fantastic job of explaining the mod in the most broadest of terms.

If you have any more questions please do not hesitate to ask me either through a PM or a comment

Thank you for considering my mod, making something like this so far is a dream come true

The OBIS Team includes:
Indigoblade - The handsome devil who has the time to actually make each bandit
JobVanDam - The no-holds-barred smart talker who expanded OBIS
Tonycubed2 - The company vet who probably forgotten more about code than I actually know
Forzane - This guy I found willing to do things that I would like to do but I don't because of reasons that are reasonable
Jebbalon - The new guy, who can answer all of your questions. (Who also has been making vids of the mod for a long time)