SKYRIM
OBIS - Organized Bandits In Skyrim by Indigoblade as well as JobVanDam Tonycubed2 and Forzane
Skyrim » NPC
Added: 09/02/2013 - 12:05AM
Updated: 28/10/2014 - 05:35AM

9,590 Endorsements

1.61KAY Latest version

206,184 Unique D/Ls

270,236 Total D/Ls

828,935 Total Views

Uploaded by Indigoblade

Description

Last updated at 5:35, 28 Oct 2014 Uploaded at 0:05, 9 Feb 2013

===================CURRENT NEWS FOR OBIS=================== (Scroll down for actual description)

*SMALL HALLOWEEN UPDATE CONFIRMED*
2 New types of bandits!
Fixed a few typos in book of bandits
Add in a few things here and there as I go (I'm still working on it)

CYA on the 31st! CST (US & Canada)

Still the mod requires the Mask fix, it is posted on the mod main dl


Coming next MAJOR update:
POSSIBLE INTEGRATION OF SEVERAL OBIS REDONE FEATURES
ELEMENTAL ARROWS INTEGRATION (DEFINITELY HAPPENING BUT MAYBE NOT NEXT UPDATE)
CONTEST WINNERS IN GAME
AT LEAST 2-5 NEW GROUPS WITH A NEW ENDGAME BANDIT TYPE!
ANNOUNCEMENT OF NEW CONTEST

UPDATE: For those upgrading to 1.61G from 1.503A: New scripts are in place so if you are using the NMM make sure you completely remove the last version, if you manually added it on, make sure you remove the original scripts that came with 1.503A. You must also START A NEW GAME, I'm sorry about this, but how the new scripts work you must START A NEW GAME, I'll leave up the old version if you wish to finish your current playthroughs but that will not get any support. This is to complete ensure compatibility I will not answer questions about this it is completely clear
IF YOU ARE NEW TO THE MOD THIS UPDATE MESSAGE IS IRRELEVANT!

REMEMBER: After every update, to see any new bandit types you either have to wait until the game cell resets (Vanilla Skyrim that is 10 days or whatever you modded it to be) or start a new game.
THIS MESSAGE IS RELEVANT TO EVERYONE DO IT!!!

ALSO: if you do not have the Dragonborn dlc (go get it) please make sure you do not check the obisdb.esp your game will crash on start up without dragonborn

I have a facebook page I will try my best to post there at least once a day, current updates will be on the FB page from now on. Check it out here

I have decided to be... a bit more professional with my growing audience. I'm not changing who I am, but I realize that I sound like a five year old going wild on a keyboard.

===================Actual Description===================



OBIS is a mod for Skyrim that adds in over 1000+ new bandits throughout the game world. Each of these bandits are separated into many different types that makes every encounter with bandits both challenging and fun. All bandits are balanced to have both strengths that players must overcome and weaknesses that players can exploit. Through the Book of Bandits, a new book also distributed throughout the world, the mod will give you a basic lore friendly-ish look into the bandits and the true mod that I will be working on soon.

Core Content includes:
-About 1478 new, individual, hand-made bandits, all with different faces so that you might never see the same person twice!
-None of these bandits are not anywhere but in the lvl lists, so if there was supposed to be a bandit there, it will only be there, NO PERFORMANCE HIT.
-A total of 40 bandit types that will make every encounter diverse and tactical.
-Completely redesigned bandit spawn system, that will randomizes the types of bandits that will spawn in the camps, only effects random bandits not the ones that talk to each other!
-MCM menu allows you to choose how many bandits will appear in one place, read the readme in the download
-If you have a bashed patch for mods like high level enemies, or anything that effects bandits, it should work in perfect harmony as long as you put OBIS closest the bottom of your load order!
-198 uniquely named bandits that brings back the feeling of Morrowind
- Normal bandits are now classified and named by class type (warrior, mage, and archer), gives you a bit of a heads up now
-Certain gangs have shield specifically for them! These shields can be found on bandits that are wanting to join up with these particular groups. There are heavy and light versions of the shields
-Bandits can have hats now as well as the face masks from FACE MASKS OF SKYRIM mod by volvaga0
-Each bandit, variation and gender related ect, has their own title for over 206 different titles
-Armor is now randomized, regular bandits wear mixes of light and heavy armor
-Bandits will also have a chance to drop a book that explains, as best I can write it, a lore friendly view of each bandit type.

1.61G ISSUES!:
- Masks are invis, can't do anything about that right now, will update quickly

If you guys have any bandit ideas that you have yet to encounter or think would be a nice addition to the mod, please do not hesitate to tell me in the discussions tab (not the comments) I will tell you immediately if it is a good idea or if it is already implemented. There is no such thing as a bad idea (unless you already know its a bad idea)


For more information I suggest watching those videos in the video section they do a fantastic job of explaining the mod in the most broadest of terms.

If you have any more questions please do not hesitate to ask me either through a PM or a comment

Thank you for considering my mod, making something like this so far is a dream come true




For the rest of you that known me over the the course of the year:
What I want you guys to know is that I'm still sexy I still KNOW IT!