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Welcome to the first published Octopath Traveler mod!This is a simple mod that changes the music when you fight optional bosses that normally use the standard battle music. Sidequest bosses now play 'Decisive Battle II' while other optional dungeon bosses play Decisive Battle I.
Welcome to the first published Octopath Traveler mod!This is a simple mod that changes the music when you fight optional bosses that normally use the standard battle music. Sidequest bosses now play 'Decisive Battle II' while other optional dungeon bosses play Decisive Battle I.
This mod attempts to make the scholar class more like a traditional black mage.
EX Hard Mod for Octopath Traveler I (Final Version)
This is a mod adding new weapons, equipments and accesories. There are some overhauls to the gameplay as well. Plz read them in the detailed description section. English and Simplified Chinese supported.
EX Hard Mod for Octopath Traveler I (Final Version)
This is a mod adding new weapons, equipments and accesories. There are some overhauls to the gameplay as well. Plz read them in the detailed description section. English and Simplified Chinese supported.
This is a mod where the boss "Mánagarmr" is replaced with the 4 special subclass gods.
A mod that replaces the Xbox 360 controller icons with the Dualshock4 (PS4)/DualSense (PS5) icons.
A mod that replaces the Xbox 360 controller icons with the Dualshock4 (PS4)/DualSense (PS5) icons.
All-new button prompts for controllers and Steam Deck.
BravelyPath Traveler - Four Heroes Battle from Bravely Default
This mod replaces the 'Mánagarmr' optional boss in the Forest of Purgation with a battle against the heroes of light from Bravely Default.
BravelyPath Traveler - Four Heroes Battle from Bravely Default
This mod replaces the 'Mánagarmr' optional boss in the Forest of Purgation with a battle against the heroes of light from Bravely Default.
This mod implements a basic hard mode for Octopath Traveler, with a limit on consumable items.
This mod implements a basic hard mode for Octopath Traveler, with a limit on consumable items.
Make Octopath Traveler look it's best. Made to prevent the headaches the original visuals can cause.
Make Octopath Traveler look it's best. Made to prevent the headaches the original visuals can cause.
This modpak allows all steals, scrutinizes, allures, collects, in-battle steals, and captures to be automatic successes. This is KINDA intended to be used as a speedrunner's pak, either for routing or a potential new category (Ex: perfect RNG % or something), purely for the sake of shenanigans.
This modpak allows all steals, scrutinizes, allures, collects, in-battle steals, and captures to be automatic successes. This is KINDA intended to be used as a speedrunner's pak, either for routing or a potential new category (Ex: perfect RNG % or something), purely for the sake of shenanigans.
Octopath Traveler Hard Difficulty Option
This is a mod which aims to add what I envision the devs might have done with a hard mode difficulty option. The basic changes are:-Enemy HP Values are multiplied by 1.35-Other stats are multiplied by 1.25-All starting shields increased by 1-All number of weaknesses reduced by 1
Octopath Traveler Hard Difficulty Option
This is a mod which aims to add what I envision the devs might have done with a hard mode difficulty option. The basic changes are:-Enemy HP Values are multiplied by 1.35-Other stats are multiplied by 1.25-All starting shields increased by 1-All number of weaknesses reduced by 1
Makes reputation cheaper to restore in taverns. A slightly less cheaty alternative to Perfect Rogues/Steal Everything for people who want NPC dialogue and a money sink.
Makes reputation cheaper to restore in taverns. A slightly less cheaty alternative to Perfect Rogues/Steal Everything for people who want NPC dialogue and a money sink.
Gets rid of the heavy green tint present in shadows sometimes.