This is a mod where the boss "Mánagarmr" is replaced with the 4 special subclass gods.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
You're allowed to do absolutely anything you want with this pak. That said, trying to reverse-engineer it to learn how to mod Octopath ISN'T the brightest idea, the pathing is off, you gotta understand uassets and hex codes, etc. etc. You can certainly join the octopath modding discord to learn though!
File credits
You do NOT need to credit me in any way whatsoever when using\editing\distributing this mod.
Donation Points system
This mod is not opted-in to receive Donation Points
Q: How should I download this? Does this affect my already existing save files? A: Manually download this, unzip the file, and follow README accordingly. This does NOT affect save files, as save files and paks are in different directories entirely. Therefore, adding/deleting this mod will cause no harm whatsoever.
Q: What directories does this mod modify? A: The only uexp file that is edited in this mod is the AbilityData.uexp file. Therefore, if another mod ALSO modifies the same file, the other mod's AbilityData (or this mod's) might be inactive.