Oblivion

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Created by

dontspill

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dontspill

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10 comments

  1. ffa1mf
    ffa1mf
    • BANNED
    • 17 kudos
    One of the top houses in my opinion, well laid out for a collector and I didn't experience any problems with horses or companions. Everything seemed to work the way it should.

    I used it for quite a while, but I couldn't figure out why it wasn't located north across the Blue Road at one of the most scenic areas of Cyrodiil. The pond and waterfalls at the location are awe inspiring.

    Great house, good mod, but not the best location. If I could figure out how to move it I would.


  2. dontspill
    dontspill
    • member
    • 1 kudos
    My horse is always outside of the wall for some reason... I dont know what causes that either.
  3. Tefle Huden
    Tefle Huden
    • premium
    • 23 kudos
    I've got to say this is by far one of my favorite house mods. It's really well laid out. I found 1 bug to it, concerning companions (Or slaves to me) <img class="> they will sometimes be wandering outside of the walls you placed. I dont know how they do it.

    Anyways, I like this mod. Please keep up great work 10 fo 10.
  4. Thaellar
    Thaellar
    • premium
    • 4 kudos
    Nevermind...hits self in forehead.
  5. Thaellar
    Thaellar
    • premium
    • 4 kudos
    I loaded the mod. Now WHERE is the house? Doesn't show on the map.
  6. lhammonds
    lhammonds
    • supporter
    • 1,189 kudos
    Here are some tutorials related to what rob_b is saying:

    File Compression Basics
    How to Create Screenshots
    How to Crop Images (to reduce wasted view space)
    How to Convert Images (for TESSource.net previewing)
    How to Upload Your Mod to TESSource.net
  7. dontspill
    dontspill
    • member
    • 1 kudos
    I'll keep that in mind
  8. ResidentWeevil2077
    ResidentWeevil2077
    • supporter
    • 20 kudos
    Great house mod; not a lot of house mods are quite as good as this. But just a note the next time you want to upload screenies, make sure to convert them. See, BMPs have a rather large filesize (the pics you included are over 2 MB at 1024x768 px). Make sure to get the file size as small as possible (JPEGs are a much wiser choice).

    Use whatever image editor you prefer (GIMP or PS are prefered), as long as make your screenies JPEGs. You current RAR file is over 9 MB, and that's just not reasonable. You can dispose of that excess weight by converting to JPEGs, and your total file size should be at least 1.5 MB (a much more reasonable file size for what your mod does).

    You can further reduce the file size by changing the resolution of your screenies from 1024x768 px to at least 640x480 px. 1024x768 px is OK if the mod you release has a lot of detail (such as weapon or armour mods). House mods don't really need to show a heck of a lot of detail. Just a bit advice next time you update this mod.
  9. Archael
    Archael
    • member
    • 0 kudos
    Looks really nice! Well done!
  10. Tefle Huden
    Tefle Huden
    • premium
    • 23 kudos
    Well done mod. Clean, and effecitve area. Nice to have a building that is in a useable area versus in an off portion of the map. Well laid out as well to the structure, keep up good work.