Thank you!And extra thanks for creating new leveled lists that don't affect other NPCS.That was the main reason I didn't want to use some of the other mods that do simliar things.
However, both FCOM and Maskar's change the equipment that NPCs such as bandits and marauders use so unless you prefer my specific changes over theirs, using my mod with FCOM or Maskar's seems redundant to me. That's specially true in Maskar's case, which has .ini settings to customize the equipment hostile NPCs will use.
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However, both FCOM and Maskar's change the equipment that NPCs such as bandits and marauders use so unless you prefer my specific changes over theirs, using my mod with FCOM or Maskar's seems redundant to me. That's specially true in Maskar's case, which has .ini settings to customize the equipment hostile NPCs will use.