Oblivion

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SurfingApe

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SurfingApe

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73 comments

  1. Zarel
    Zarel
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    Had a question. Do the Shivering Isle plants work or only IN the Isles worldspace?
  2. JovianStone
    JovianStone
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    • 29 kudos
    Such a fantastic mod, a must have for Alchemists!

    Some useful tips (especially useful for fixing Mana Blooms): After the plant has grown, you can still move and scale them with the console. Use getpos x  getpos y or getpos z to get the plants position. Then replace get with set, like so: setpos z 159 to move plants. And use setscale 0.75 (range is from 0.5 to 2.0), to change size of plants. I also find using the command tcl to toggle collision useful, for both accessing bags that can't be reached normally, or planting in areas you can't normally reach

    Anyone looking to boost the flora in the Arcane University should go easy. I went a little overboard, and it caused me to lose about 20fps in that area. I didn't add that many new plants either...maybe....200 new plants, idk...is that a lot, lol? I added a bunch to the circle area, and then went down along the walls and alcoves. Not a huge deal, I could always disable some, down the line.

    I'm pretty sure SurfingApe isn't planning any updates, but if this mod had an option in the menu to plant the last thing you just planted, it would make things so much easier.  Probably pretty difficult to implement, but would make this mod even better.

    Oh, and it also seems impossible to grow Tiger Lilies, only Lilly of the Valley grows when planting Lily Nectar.
    1. JovianStone
      JovianStone
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      • 29 kudos
      There's also the command getangle x, getangle y, and getangle z. Same as before, replace get with set like so: setangle z 90
  3. malablondi
    malablondi
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    This mod is great,but there is a downside when using mage mode.The spell added to player gives way too much experience.In my opinion it shouldn't give any at all,as it's not used in combat.I planted over 200 plants around Benirus manor,and I was quite surprised,when I saw a notification that my conjuration reached expert level,and I can conjure creatures from Oblivion.Before starting with adding plants my conjuration was 52,so it jumped over 20 levels up.
    I checked the mod in tes4edit,but I didn't see any option to remove experience.At the end I reverted to patient mode,and an older save.


    1. JovianStone
      JovianStone
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      • 29 kudos
      As a workaround, I've been using the console to set my conjuration level to 100, before planting, then setting it back when I'm finished.

      player.setav conjuration 100

      Alternatively, you could just set your level back how ever many levels you gained, but that may interfere with your base stat bonuses during leveling up (the +'s during leveling)
  4. Henito
    Henito
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    As i see that this mod need to "reset a cell", that i have no idea what is this, someone know what is the best place to make a farm with this mod? I have planted some outside my house in waterfront they grow up and i harvested, the problem is that time passes and they dont grow back.
    1. JovianStone
      JovianStone
      • supporter
      • 29 kudos
      Basically leave an area and wait 3 in-game days, then return to that area and it should be reset. If it's an area you frequent, it probably won't reset on it's own.

      Try this mod out, it's great
  5. Xaquaira
    Xaquaira
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    One of my favorite mods. An update to plant SI plants in Cyrodiil would be great. 
  6. JettN77
    JettN77
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    • 48 kudos
    i really want this for open MW
  7. deleted2313706
    deleted2313706
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    I love this mod! It feels realistic and I now have my own garden for collecting alchemy ingredients.

    I haven't tested mage mode (only ever used patient mode) & I left the defaults on all the settings. I don't really care to use the fertilizer route either. I just plant...play the game...& my plants are grown after 5 days. Works great.

    No bugs/issues & easy to delete stuff using the console command if you mess up. Endorsed.
  8. thek12314
    thek12314
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    If only there were a way to make plants grow back without resetting the cell reset counter. I planted them outside my manor in Anvil and because I spend a lot of time in and around my home my damn plants are never growing back, asides from if I go on an adventure that takes more than three days, which doesn't happen often with me shifting loot around. But this mod is amazing otherwise.
  9. Al0neStillAlive
    Al0neStillAlive
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    Went to use this mod because it came with packaged with another one and it sounded fun. The flower I wanted to plant the most, the Mana Bloom does not plant right whatsoever.

    Sad.. This should be fixed, it kind of ruined it for me.
    1. Shadow_of_Neberu
      Shadow_of_Neberu
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      • 1 kudos
      Nooo D:
      Pretty much the main reason I was about to install as well

      Still totally trying this, I'm completely in love with the idea regardless.
      but that is a terrible shame about the mana blooms, seconded.
    2. terrorofskyrim
      terrorofskyrim
      • member
      • 3 kudos
      Ikow this three years old but the reason why man blooms aren't included is because they are quest related and modding quests, especially vanilla, is generally a very bad idea in any TES game.
  10. m11811
    m11811
    • supporter
    • 5 kudos
    WooHoo!!!