This file has been hidden from public viewing as you have not uploaded a file or added a mirror for it. We do not allow placeholders or WIP entries with no files uploaded. You must upload your file or add a mirror to your file on another site before you can set your file to be visible to the public again.
For an added challenge, use Alternative beginnings, arrival by ship, It is so much harder to start out without the beginning dungeon loading you out first.
OOO is an awesome mod, but has some errors. I have a problem with the Dread armor
SPOILER SPOILER SPOILER
I have full armor, including helmet, but when I varastal I can not get inside, get a message telling me I need the full armor, but wearing it. Is it a bug? Does anyone know anything about it?
I am having the same exact issues as derkaderp is having. The yellow WTF! And starting an new game with Captain Renault being a floating head and a sword. If anyone can help please msg me.
it would be cool if you could equalize the amount of female and male enemy NPCs and make separate sets of armors for males and females for instance on a female enemy you find: Women's Steel Greaves or something like that
first things first, gotta say i love all aspects of this mod. It is a perfect game balance, and i probably wouldn't continue to play this game without it. I do, however, have one problem. I do not know if it originates from your mod, or if it is the result of a conflict with another mod, but frequently, when I speak to npcs they display the message "I HAVE NO GREETING". There is a bugfix out their which claims this is the result of leaving the shivering isles through other means other than the portal, but I have used it to no avail. I would really appreciate any help any one can offer on this, as it also effects quest NPCs, and will not allow me to progress on many quests. This problem appeared shortly after I installed this mod, starting only with guards and other non-essential npcs. Progressively it got worse, effecting more and more people throughout the game, and lasting longer and longer until it became permanent. It has also removed the voices from several NPCs including Jauffre and High Chancellor Ocato Sometimes (not frequently enough, however) I can get the NPCs to return to their normal scripting after I hit them with a shield bash several times, or otherwise reduce their disposition to 0. I really have no idea why this works, but it does :/ Thanks so much, I'm a real fan of your work and I do hope you make an overhaul for Skyrim if Bethesda continues to follow the stupid system they made for Oblivion.
395 comments
We do not allow placeholders or WIP entries with no files uploaded.
You must upload your file or add a mirror to your file on another site before you can set your file to be visible to the public again.
Does anybody knows where this version of Oscuro can be downloaded?
SPOILER
SPOILER
SPOILER
I have full armor, including helmet, but when I varastal I can not get inside, get a message telling me I need the full armor, but wearing it. Is it a bug? Does anyone know anything about it?
for instance on a female enemy you find: Women's Steel Greaves or something like that
just an idea
I do, however, have one problem. I do not know if it originates from your mod, or if it is the result of a conflict with another mod, but frequently, when I speak to npcs they display the message "I HAVE NO GREETING". There is a bugfix out their which claims this is the result of leaving the shivering isles through other means other than the portal, but I have used it to no avail. I would really appreciate any help any one can offer on this, as it also effects quest NPCs, and will not allow me to progress on many quests. This problem appeared shortly after I installed this mod, starting only with guards and other non-essential npcs.
Progressively it got worse, effecting more and more people throughout the game, and lasting longer and longer until it became permanent. It has also removed the voices from several NPCs including Jauffre and High Chancellor Ocato
Sometimes (not frequently enough, however) I can get the NPCs to return to their normal scripting after I hit them with a shield bash several times, or otherwise reduce their disposition to 0. I really have no idea why this works, but it does :/
Thanks so much, I'm a real fan of your work and I do hope you make an overhaul for Skyrim if Bethesda continues to follow the stupid system they made for Oblivion.