Oblivion

17 comments

  1. ratgunter2
    ratgunter2
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    Wrye Bash found errors in this mod.

    Deleted Base Records:
    The following plugins have deleted base records. If another plugin references the deleted record, the resulting behavior is undefined. It may CTD, fail to delete the record or do any number of other things. They can only be fixed manually, which should usually be done by the mod author. Failing that, the safest course of action is to uninstall the plugins.
    •  Silgrad_Tower_T.esp: 100 deleted base records

    Dear Silgrad Tower team, please fix errors.
  2. ratgunter2
    ratgunter2
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    This mod changes some voices in the beginning.... For example, if I chose Imperial race and use Russian language, then man in another room will say new phrase from this mod .... Why author of this mod changed default speech for this nps? :(
  3. Gusx1
    Gusx1
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    Heres the downloads:

    Forum: http://silgradmodding.net/forum/showthread.php?tid=114
    Direct: https://silgradmodding.net/files/assets/Silgrad_Tower_T_v1.0_RLZ_FGa.7z
  4. rodelbanares
    rodelbanares
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    may we request, if it is still possible, for a download link to this mod? i had it in my old pc and really loved it. sadly, can't get the files fromt ehre to transfer to my laptop.
  5. Aurasoma
    Aurasoma
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    Been looking for some Morrowind style textures and Meshes to use in my most recent re-install for oblivion. Can't wait for the ESM/ESP down load to finish so I can run Boss. Then I get to start with the BSA's.
  6. Apprentice Harper
    Apprentice Harper
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    I was surprised when I searched site:oblivion.silgrad.com pyffi - Google Search. It may be of benefit for the team to look here...
    Python File Format Interface (PyFFI) - TESIVOSItive

    It was a long time back I first downloaded Pyffi and I was frustrated completely by the lack of documentation and the steep learning curve. Since then the Pyffi team has come a long way towards making Pyffi a definitive solution for mesh optimization in Morrowind and Oblivion.

    My machine is struggling to cope with Oblivion and I am lucky to see 15 FPS on average outside. I have Pyffied shivering Isles and Oblivion mesh bsa files and so far they work fine. I bet the same could be done with Silgrad_Tower.bsa with the resulting performance gain being worth the efforts.

    Welcome to PyFFI! — PyFFI v2.1.7 documentation

    Thanks Silgrad Tower for the fast mirror by the way.
  7. morcroft
    morcroft
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    A fine mod indeed - I look forward to the full Silgrad Tower in the summer.

    I'm still working through it but I thought I'd note that I also had the problem with falling through the cave floor, and the Data_KP_Cave_fix didn't fix it - until I tried archive invalidation: which seemed to work.

    Please check me for the benefit of others, but I think you need to edit (or create) the file
    OblivionArchiveInvalidation.txt
    and add the line:
    meshes/st/dungeons/moldcave/smallroom/singlepiece21.nif

    Apologies if there's a readme I missed somewhere...!
  8. pixiestixgirl
    pixiestixgirl
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    Completely awesome. I cannot wait for the full mod to come out. <img class=">
  9. Svilen
    Svilen
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    great job, as you promised... system does not let me endorse the mod, says I haven't downloaded it yet.
    I did only through the link in the release tread. <img class=">
    Thank you!
  10. LIFETAP23
    LIFETAP23
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    PLEASE FIX YOUR MOD WITH FALLING THREW THE LAND IN THE CAVE BY THE LAST DOOR PLEASE FIX IT