This mod doesn't work for me, i've installed everything correctly but Vanilla UI keeps giving me an error. Mods are not conflicting with anything. Followed Gopher's Modding Tutorial and somehow OneHUD does not work.
I'm getting the same issues. I'm following Gophers mod tutorial and oHUD will not work with VUI+. This is the first game i've tried to mod so I don't really know what to do other than follow the instructions from his youtube series. I also don't know how to install Darnified as it has seemed to have changed quite a bit in the years since.
Firstly just want so say i love Gopher and appreciate all the enjoyment he's brought to this community :)
Also this mod has worked fine for me in the past, unsure why it isn't now.
A heads up that this mod causes a CTD for me on a new game when done in a conventional manner, i.e by pressing new game and seeing doc mitchell, doesn't cause a crash when COCing into the game world. Crash logger states this error in relevance to OHUD, my game runs fine without it:
FORMS: Form (0C000801) in file "oHUD.esm" has wrong type.
Should be: QUST Is: MESG DataHandler: unrecognized form Look in the C:\Users\ZootZootTesla\Documents\My Games\FalloutNV\Warnings.txt file for more info.
Yeah I just moved to this and replaced the iHud. iHud worked but this only seems to remove the cross hair. I had to manually install it as I'm on Steam Deck. Did you find the cause of your problem?
Can someone help me out with this mod? I keep having an issue where the bottom right and bottom left hud menus will not fade out, but the crosshair does. I use Project Nevada and FOOK, if that helps.
Project Nevada is extremely outdated and broken, last updated in 2014. half of its functions dont work properly, and its very performance heavy. It's also incompatibile with about every mod out there nowadays. Luckily the good samaritans from Viva New Vegas, the best New Vegas modding guide, made a list to replace it completely with new and quality mods. Replacing Project Nevada
I was confused when this mod listed compatibility with Radar HUD, but the radar still was not activated by Immersive HUD.
That is because I confused it with Radar Mod which is the one I'm using The radar from Radar MOD is not affected by iHud, making the radar present at all times unless you turn the opacity to 0
Going by the screnshots, Radar HUD doesn't have a background, so it kinda bleeds in gameplay and makes it a bit less legible. I prefer Radar Mod because of this.
@Gopher: Any chance for compatibility with Radar Mod?
Can someone please assist me with getting this to work with VUI plus? The HUD elements wont actually go away at all when using VUI. Tried using The Hud Editor and that just makes VUI not work at all since its not up to date w/ VUI's current build.
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I couldn't figure out why my menu kept disappearing
Also this mod has worked fine for me in the past, unsure why it isn't now.
A heads up that this mod causes a CTD for me on a new game when done in a conventional manner, i.e by pressing new game and seeing doc mitchell, doesn't cause a crash when COCing into the game world. Crash logger states this error in relevance to OHUD, my game runs fine without it:
FORMS: Form (0C000801) in file "oHUD.esm" has wrong type.
Should be: QUST
Is: MESG
DataHandler: unrecognized form
Look in the C:\Users\ZootZootTesla\Documents\My Games\FalloutNV\Warnings.txt file for more info.
Replacing Project Nevada
That is because I confused it with Radar Mod which is the one I'm using
The radar from Radar MOD is not affected by iHud, making the radar present at all times unless you turn the opacity to 0
Going by the screnshots, Radar HUD doesn't have a background, so it kinda bleeds in gameplay and makes it a bit less legible. I prefer Radar Mod because of this.
@Gopher: Any chance for compatibility with Radar Mod?