Fallout 4

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Felidae0

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Felidae0

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52 comments

  1. eldabash
    eldabash
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    Hello! Thanks for this irradiating experience!
    Any ideas why it could take a whole lot of boiled water to sate thirst? In a previous load order it was would take around a max of 4 boiled water bottles to completely recover from dehydration. In xEdit, nothing overwrites the boiled water entry.
    1. Felidae0
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      Because Bethesda's Survival mode is very badly designed. The satiation/hydration of food and drink is determined by the VALUE of the item in terms of caps, so they wouldn't have to assign H20/FOD amounts to every item in the game. (I don't know why they didn't use item weight instead, which is much more consistent.) As boiled/filtered/pre-war water have their cap values balanced around a much tighter economy, this means that they're less useful in survival mod.

      Unfortunately, there's functionally nothing I can do about this without rooting around in the HC_Manager script, which I really don't want to do, because A: it will break compatibility with every other mod that also modifies the single script that controls survival mod in its entirety, and B: I previously attempted to do coding for an earlier patch for this mod and it broke my brain for a week. The only recommendation I can make is not to use Bethesda's survival mode—to my knowledge, a few other modders have revamped it themselves in multiple styles, and at least one (Survival Mode Configuration, I think?) does change hydration/satiation to be weight based.
  2. Vouru
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    Posting years later to say Iove the mod!

    Is it possible for us to get our hands on a water chip, or is pure water forever in the hands of a certain organization?
    1. Felidae0
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      Just the Institute, sorry. Though because of how the game handles resource generating furniture, you can get pre-war water from water pumps sometimes!
  3. Rodderick90
    Rodderick90
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    Any chance to bring the updates to console?
    It's still on the original 2018 upload.
  4. barefootlorrie
    barefootlorrie
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    Hello @Felidae0, I only have the Coast DLC. Please could you let me know which version I need to download?
  5. almightyk
    almightyk
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    Seems too high in the rads for my liking
    1. Felidae0
      Felidae0
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      Excellent; that's the intent!
  6. kijikun
    kijikun
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    I found a backup link to Better Immersive Survival - Food Module.  This mod (https://www.nexusmods.com/fallout4/mods/42239) links to a back up and hosts a patch to fix a few things.
  7. ImmortalAbsol
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    I'm surprised I haven't asked this already but would you consider making Sheng Kawolski's water either personally and/or Diamond City branded?
    Functionally identical to whichever of your mods existing waters you think is applicable to his ‘operation’, but it has a location specific appearance like the Institute's, I don't know about others but to me variety is immersive and I'm all for additional things like Bobrov's Best and Deezer's Lemonade.
    1. Felidae0
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      Ooh! I like that idea, though I think an actual custom label for the bottle might be outside my graphical capabilities. Still, Sheng should absolutely be selling Water [Filtered] at a heavy markup. I can put a custom name on that, easy.

      Although, after checking in FO4Edit, it looks like Sheng uses a common vendor list, so to implement that I'd need to setup a custom vendor list for him, I'm pretty sure? Which isn't ideal. I'll have to put that idea on the back burner until I figure out how to do that.
    2. ImmortalAbsol
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      Okay cool, thanks for looking into it.
    3. kijikun
      kijikun
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      See maybe if the roboco patcher can work for it? I *think* it can patch level lists. So it might have an easier way of giving him a new vendor list? Worth a look.
  8. Ijile
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    Gotta say... I was super skeptical about downloading this bad boi initially. Seemed a bit ambition on paper. Boy, was my original hesitation misplaced. After patching various mods in my load order, I think I've finally got everything the way I want it. I've always had a gripe about various settlement water resources passively stockpiling the player with loads of purified water. The search for purified water in general felt like more of a minor inconvenience rather than an actual threat. This mod not only inadvertently solves that issue by making "Pre-War Water" (Which I've tentatively renamed "Stagnant Water") irradiated, but it also makes obtaining truly purified water feel like a genuine accomplishment. Brings me back to the ol' Fallout 1 days. Anyways, you've definitely earned a fat endorsement from me, bud. Cheers.
  9. Krashnikov
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    does this work with give me by bottle back?
  10. millerboy30
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    Really love the concept of this mod, so much immersion. But I thought you should know that my character only receives 1 rad per drink from a water pump, but ~5 per second from the bottles of water filled from the same pump. Really not sure what other mods I use that may effect the radiation received from the water pump, but unfortunately it's the only thing keeping me from keeping this mod :(
  11. Mlaw1119
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    Is this mod compatible with other food overhaul mods? Will it seamlessly change water requirements if loaded after?
    1. Felidae0
      Felidae0
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      It will, yes. Modded recipes that require Dirty water will be unchanged, but any requiring purified water originally will now require pre-war water instead. I recommend keeping those handy specifically for crafting, though I might look into making patches for specific mods if any are suggested.