Main files
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My continued crusade to IRRADIATE EVERYONE continues, along with a series of recipe and effect changes. See the article for full details: https://www.nexusmods.com/fallout4/articles/4351
Optional files
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Added compatibility with Reptileye's Better Immersive Survival (Food Module). This is very basic and doesn't include any script changes. The biggest change is that all recipes requiring purified water now require distilled, while dirty water ones remain.
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I'm an idiot and remade this patch from scratch, because I forgot I did it once already. Very minor changes from the previous version, mostly it just carries forward some tweaks from v.1.8 of WH and integrates the FROST unofficial Patch's changes.
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Optional (but highly recommended, I put a lot of work into this thing) patch between my mod and Reptileye's Immersive Canteens mod. Features full water-type compatibility between different canteens! (Still a WIP, though)
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Very minor. Basically just adds the VIS prefixes to the seven water types, but if anyone points out anything that needs changing I'll update the plugin accordingly.
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Added 1 wood to all tea brewing recipes, to reflect burnt fuel, just like in the main mod. Also split the tea brewing recipes into their own category, to reduce clutter in the "BEVERAGES" category.