Zanas Immersive Recoil Recovery Mechanics
S5 EP 58 "Ultimate Survival Immersion" [USI]
Proper barrel fit is critical when controlling the recoil of Bolt-Action Scoped Weapons. A Long Barrel on a Remington 700 in .308 provides a bit more range, but recoil after the first shot makes free-fire target acquisition much more difficult. Weight of the weapon is also extremely important to the handling of the weapon, from hip fire to sighted aiming. These elements of weapon design are more pronounced with Zana Daniel's "Immersive Fallout" Mod.
From Zana-
www.nexusmods.com/fallout4/mods/30151
"You may have not noticed this, but if you fire your weapon (especially automatics) in the vanilla game, right after every shot there's a 'recoil recovery' mechanic that basically brings your weapon back to where you were initially aiming. I've removed this spoon-feeding mechanic from the game. Next time you fire a weapon and the recoil kicks up, you'll have to manually recover your aim."
IMMERSION: Mod Configuration Menu MCM, NOHUD w/ Full DEV_INV Pip-Boy Suite, Immersive Fallout, No Crafting Experience, Survival Configuration Menu SCM, Game Configuration Menu GCM, Extended Dialogue Interface XDI, DEF_UI Sorting, AWKCR Keywords, VIS-G Tags and Icons.
OVERHAULS: Raider Overhaul, Super Mutant Redux, Synth Overhaul, We Are the Minutemen, Church of Atom, Pack Attack Gangs with Group Tactics PANPC [Improved AI], SKK Suite [Combat Stalkers, Settlement Attack, Dynamic Timescale, Combat Settlers, Random Patrols, Battleground], BLD Better Locational Damage, MK_AGONY, Armorsmith Extended, CBBE, CROSS, West-Tek Optics, Salvage Beacons Mercenary Pack, K9-Harness, [BiRaitBec Modlist] Texture, Sounds, FX, Lighting, ENB Presets and More. Binaural 3D Surround Sound for Headphones - HRTF [version 2.3]
EXPANSION: Diamond City Expansion 1.4.2, Goodneighbor Expanded, Revived Settlements.
10+ New Weapons Patched For Better Locational Damage: Hunting Shotgun, SCAR-H, AUG-A1, SIG Sauer MPx SMG, WM Service Rifle, WM Chinese Assault Rifle, RU556, CS5 Sniper Rifle, MAC-11 SMG, P220, M79 Thumper 40mm Grenade Launcher, RPG-7, F4NV .50 Cal Anti Material Rifle, Remington 700 Precision w/ Schmidt & Bender Optic, Remote Explosives, PANPC Grenades, SREP [Service Rifle Expansion Project]., Factor Modular Rifle [Expanded w/ Additional Barrels & SFX v2], LAER (Laser Assisted Electrical Rifle), R91 Assault Rifle w/ R93 Expansion, Aquila Laser Rifle, CROSS-Cryolance, Institute Turboplasma Rifle, Accelerator Plasma Energy Weapon, Ka-Bar Fighting Knife and Sword, Tactical Katana/Sabre, and many more.
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Hank's Custom [USI] BLD/VIS-G patches .esm in .esl format available upon request. Contributing Mod Authors have full permission to freely to reproduce the material. Compressed video archives available upon request. Videos made Creative Commons upon request. Please credit any reproduction. Additional material; articles, screenshots and more at Nexus Mods, User HankMcGurk.