File information
Last updated
Original upload
Created by
Zana DanielUploaded by
zanadanielVirus scan
Activity logs
This page was last updated on 27 June 2018, 11:18PM
- Changelogs
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Version 2.3.9.6
- Removed recoil from missile launchers.
- Slight touches applied to a few weapon's recoil for better balancing and gameplay.
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Version 2.3.9.5
- Removed Realistic Calibers from the custom installation because it's been causing a strange CTD. (not an issue for the default installation, though)
- Also removed No Level Scaling because better alternatives are available on the Nexus.
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Version 2.3.9.4
- Removed "No Level Scaling" from the default installation. (still available as an option for custom installation)
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Version 2.3.9.3
- Added "No Level Scaling".
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Version 2.3.9.1
- Fixed bug where music would be added when selecting movement.
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Version 2.3.9
- Every feral ghoul mod will now work as long as it is loaded after this mod.
- Decreased fall velocity from triple to double.
- Better music transitions.
- RAW INPUT compatibility is now available as an optional file within the installer.
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Version 2.3.8
- Sprinting speeds slightly increased.
- Fixed laser weapons having recoil in the AIO file.
- Added city music. (Diamond City, Goodneighbor, etc...)
- If you've been using the RAW INPUT file, make sure you do download the new 2.3.8 version as it corresponds to the changes in this version.
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Version 2.3.7
- No actual changes made.
- Just cleared up some explanations in the installer to avoid confusion of any new users.
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Version 2.3.6
- Added an "Increased Fall Velocity" option for those who want to keep the vanilla jump height but also want the more realistic "gravity".
- Also further improved and perfected the music handling across the board.
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Version 2.3.5
- Improved quality of all tracks in the music.
- Added better music installation options (ESP, loose).
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Version 2.3.2
- Changed the "Realistic Jumping" height decrease from 25% to 10%.
- Cleaned up some things in the installer.
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Version 2.3
- Completely rebuilt NMM installer from scratch.
- Refinements to movement (especially power armor).
- Countless new files added to pick from in the custom installation.
- Realistic jumping now has fall velocity.
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Version 2.2.1
- Moved the weapon damage changes into a new optional file called "Realistic Calibers".
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Version 2.2
- Reduced ADS zoom to a bare minumum on all reflex sights.
- The .50 caliber receiver now wreaks havoc on its targets (as it should).
- Shotguns have received a fair damage increase to make them more viable to use.
- Feral ghouls are now 50% slower in their movement.
- Added DLC support for Unforgiving Recoil and all alternate editions.
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Version 2.1
- Experience the feeling that Fallout 4's wasteland should have left you with. 2.1 adds an option to overhaul the music of Fallout 4.
I always felt that some of Fallout 4's music was slightly off with the post nuclear apocalypse setting. I view the wasteland as slightly sad, dark, and unsettling but with a unique charm to it. Every track has been hand-picked by myself to create a tense gameplay experience fitting to the setting.
I've added a YouTube video with timestamps that you can find in the main description page if you'd like to have a listen.
- Experience the feeling that Fallout 4's wasteland should have left you with. 2.1 adds an option to overhaul the music of Fallout 4.
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Version 2.0.2
- Added "Humanless Edition" option to the installer, I somehow forgot to include it.
- New "Unforgiving Recoil" option available for those seeking a hardcore gunplay experience in the 200 year old wasteland.
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Version 2.0.1
- Created an NMM installer so now you can choose which features you'd like to use.
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Version 2.0
- FIRST, WHY THE NAME CHANGE?
Because I have some cool things planned to really change a lot of things in Fallout 4 and I'd like to keep it contained to one mod only.
WHAT'S NEW?
1.) Recoil assist is completely switched off, meaning you now have to manually recover from the kick.
2.) Also, every weapon in the game has been set with a new recoil to make them feel more powerful and realistic.
There's a demonstration video comparing changes made to the weapons from the vanilla game.
Any custom weapons/modded weapons will work seamlessly and receive all changes if they happen to use a base aim model.
If it doesn't, it will just be as normal so no "Real Recoil" will be applied to it by this mod unless a patch is made or the weapon is designed that way by the artist.
So rest assured if you have a lot of modded weapons.
- FIRST, WHY THE NAME CHANGE?
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Version 1.9.2
- TWO NEW FEATURES:
Jump Height - Decreased by 33%. Not a dramatic change but the vanilla jump was just too much and didn't look right with this mods movement.
Real Recoil - You may have not noticed this, but if you fire your weapon (especially automatics) in the vanilla game, right after every shot there's a 'recoil assist' mechanic that basically brings your weapon back to where you were initially aiming. So I've introduced something I like to call Real Recoil, which specifically removes this spoon-feeding mechanic from the game. Next time you fire a weapon and the recoil kicks in, you'll have to manually recover and readjust your aim.
Go ahead and shoot a .44 revolver and see for yourself.
- TWO NEW FEATURES:
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Version 1.9
- Okay first and foremost I've wanted to say how absolutely blown away I've been the past few days by the community's feedback to this mod so thank you all I honestly never ever expected this the night I uploaded this mod at like 4am here in Ireland hahah seriously though it's been amazing!
Sorry for the update bombardments (I've read the comments) so what I'll be doing now is take a step back for a bit and see where I can take this mod next to expand in the future.
I'll still check up on comments and everything of course but I mean just no more updates unless something is wrong for time being until I have something significant to bring to the table.
Thanks again everyone and please endorse if you haven't already I really appreciate it!
- Okay first and foremost I've wanted to say how absolutely blown away I've been the past few days by the community's feedback to this mod so thank you all I honestly never ever expected this the night I uploaded this mod at like 4am here in Ireland hahah seriously though it's been amazing!
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- Author's activity
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June 2018
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27 Jun 2018, 11:18PM | Action by: zanadaniel
Attribute change
Description changed.
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27 Jun 2018, 3:24PM | Action by: zanadaniel
Mod image added
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27 Jun 2018, 2:52PM | Action by: zanadaniel
Attribute change
Description changed.
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15 Jun 2018, 2:53PM | Action by: zanadaniel
Changelog added
Change log added for version 2.3.9.6
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15 Jun 2018, 2:48PM | Action by: zanadaniel
File added
NMM Installer
May 2018
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12 May 2018, 11:31PM | Action by: zanadaniel
Changelog added
Change log added for version 2.3.9.5
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12 May 2018, 11:25PM | Action by: zanadaniel
File added
NMM Installer
April 2018
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13 Apr 2018, 9:45AM | Action by: zanadaniel
Attribute change
File 'NMM Installer' description changed.
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12 Apr 2018, 11:45AM | Action by: zanadaniel
Changelog added
Change log added for version 2.3.9.4
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12 Apr 2018, 11:43AM | Action by: zanadaniel
File added
NMM Installer
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07 Apr 2018, 7:34PM | Action by: zanadaniel
Attribute change
Summary changed.
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07 Apr 2018, 7:32PM | Action by: zanadaniel
Attribute change
Description changed.
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07 Apr 2018, 7:29PM | Action by: zanadaniel
Attribute change
Description changed.
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07 Apr 2018, 6:11PM | Action by: zanadaniel
Attribute change
File 'NMM Installer' description changed.
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07 Apr 2018, 6:10PM | Action by: zanadaniel
Changelog added
Change log added for version 2.3.9.3
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07 Apr 2018, 6:09PM | Action by: zanadaniel
File added
NMM Installer
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07 Apr 2018, 5:55PM | Action by: zanadaniel
File added
NMM Installer
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07 Apr 2018, 2:17AM | Action by: zanadaniel
Attribute change
Description changed.
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07 Apr 2018, 1:52AM | Action by: zanadaniel
Attribute change
Description changed.
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07 Apr 2018, 1:49AM | Action by: zanadaniel
Attribute change
Description changed.
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- Mod page activity
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May 2024
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23 May 2024, 1:59AM | Action by: echo5modus
Tracked
'Immersive Fallout'
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22 May 2024, 4:44PM | Action by: MtMo
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22 May 2024, 10:50AM | Action by: Ginny4john
Endorsed
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22 May 2024, 10:16AM | Action by: lootesdaioos
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22 May 2024, 4:55AM | Action by: LDDoom
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22 May 2024, 4:23AM | Action by: arrowpoint
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22 May 2024, 3:41AM | Action by: DarthR3van224
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22 May 2024, 1:35AM | Action by: yanuardi27
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21 May 2024, 9:49PM | Action by: Piris1
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20 May 2024, 7:47PM | Action by: Wrighty86
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20 May 2024, 7:22PM | Action by: JorgeElMetedor
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20 May 2024, 4:32PM | Action by: MtMo
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'Immersive Fallout'
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20 May 2024, 12:55PM | Action by: Vingal03
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'Immersive Fallout'
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20 May 2024, 6:31AM | Action by: XTheRisenDemonX
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20 May 2024, 6:19AM | Action by: shabah2
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20 May 2024, 4:37AM | Action by: joelvilla670
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20 May 2024, 2:30AM | Action by: dESnoop
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20 May 2024, 12:35AM | Action by: PYR0JACK
Tracked
'Immersive Fallout'
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19 May 2024, 10:24PM | Action by: SageSiaa
Endorsed
'Immersive Fallout'
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19 May 2024, 9:17PM | Action by: harp2Sharp
Endorsed
'Immersive Fallout'
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