Fallout 4

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drdanzel

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drdanzel

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About this mod

Having a hard time remembering who's doing what?

This mod, combined with simple batch commands, lets you rename your settlers with titles that fit their roles.
With over 60 names sorted in modular packs (with an easy NMM installer), Settler Renaming makes your settlement much easier to manage.

Requirements
Permissions and credits
Translations
  • Russian
  • Italian
  • German
Changelogs
-- READ THIS FIRST --
I am no longer active as a modder, and this mod is no longer maintained! It was created in the early days of Fallout 4, before F4SE. There are now better ways to handle renaming in the game. I recommend registrator2000's fantastic mod Rename Anything.



Description

This is a mod combined with a number of batch commands that lets you rename your followers. It uses the console commands SetActorFullName together with separately made Message (MESG) strings (not default ones made by Bethesda). I would turn this into a pure mod if I could, but until the Creation Kit/GECK is released, using batch files is the easiest solution. At least together with my mod it's possible to use names that are not originally in the game.

Names are offered in seperate packs that you can choose when you do the NMM install, if you just feel like using a couple of the names and not fill your Data folder with batch files. If you feel like a name is missing, leave a comment and I'll include it in the list.

How to use the mod
Any use of this mod is done at your own risk. I cannot be held responsible if you accidentally rename yourself or a named NPC or if you're not able to rename a settler back to it's original name. The modding possibilities at the moment are limited and bugs may occur. Know one knows exactly how the game works in all situations at the moment.

1. Make sure the mod is installed and the esp is active.

2. Launch the game, open up the console and click on the settler you want to rename.
!!! Be careful when renaming named NPCs (whose name isn't settler), as it can be really hard to get the original name back.
See the Known Issues section for more information. !!!


3. Write one of the bat commands (see section Bat commands near the bottom for codes) depending on which name you want.

If you chose to install the optional command help bats:
type bat srHelp in the console to get lists of available names and commands while in game.

The following names are available:

STANDARD OCCUPATIONS PACK:
Armorer, Artilleryman, Bartender, Doctor, Farmer, Guard, Minuteman, Scavenger, Tailor, Trader, Weaponsmith, Worker

TITLES PACK:
Boss, Captain of the Guard, Cheif of Security, Leader, Mayor

MISC ROLEPLAY PACK:
Assistant, Beggar, Builder, Businessman, Businesswoman, Butler, Child, Citizen, Cook, Deputy, Detective, Engineer, Farmhand, Freeloader, Gary, Gatekeeper, Greaser, Junkie, Lawyer, Mechanic, Mercenary, Merchant, Militia, Minuteman Comms Officer, Nurse, Priest, Prisoner, Researcher, Scientist, Seamstress, Secretary, Security, Sheriff, Synth, Wanderer, Wastelander

CRIME THEME PACK:
Criminal, Escort, Mobster, Pimp, Raider, Slave

MILTARY ROLES PACK:
Agent, Artillery, Bombardier, Commando, Grenadier, Gunner, Marksman, Medic, Quartermaster, Ranger, Recruit, Rifleman, Scout, Sniper, Specialist

MILITARY RANKS PACK:
Private, Private First Class, Corporal, Sergeant, Staff Sergeant, Master Sergeant, Sergeant Major, Officer, Second Lieutenant, First Lieutenant, Lieutenant, Commander, Captain, Major, Colonel

BROTHERHOOD OF STEEL RANKS PACK:
BoS Initiate, BoS Scribe, BoS Knight, BoS Paladin, BoS Lancer

RAILROAD RANKS PACK:
Tourist, Railroad Agent, Railroad Heavy

NORTHLANDDIGGERS PACK (for the mod NorthlandDiggers Crafting - Resources - Jobs):
Botanist, Butcher, Forester, Leatherworker, Postman, Tax Collector, Undertaker

COMPANIONS PACK (for resetting original names):
Contains all companion names.

NUMBERED PACK:
Settler 1, Settler 2, Settler 3... etc. (up to Settler 25)

4. Close the console and look at the settler, its name should now be changed.

Installation
Make sure you have made all the necessary configurations to enable mods in Fallout 4.
If you haven't, check out this guide to learn how: FALLOUT 4 - Enabling Modding for PC by Gopher.

I seriously recommend installing through the Nexus Mod Manager. The installation wizard guides you through the steps, and it minimizes the potential for future errors. Other mod managers, such as the Fallout 4 Mod Manager, are not recommended and will probably give you a "wrong structure"-error.

With Nexus Mod Manager (NMM):
1. Download the mod by clicking "Download with manager".
2. Activate the mod in Nexus Mod Manager and follow the installation guide.

Manual installation:
1. Manually download the .zip file containing the mod.
2. Open the .zip using a file archiver.
3. Choose ONE, and only one, of the two .esp files in the 0 - MAIN folder.
    SettlerRenaming.esp is the default one, while SettlerRenaming-Indicators.esp adds indicators (*)
4. Choose the batch files (text files) you want.
    These are separated by their categories in the folders 1 - Name Batch Files and 2 - Help Batch Files.
5. Extract your chosen files into the Data folder (not in any subfolder) of your Fallout 4 installation.
6. Open plugins.txt (located in C:\Users\-username-\AppData\Fallout4) and add the name of the .esp you chose to the list.

Uninstallation
With Nexus Mod Manager (NMM):
1. Deactivate the mod by double-clicking it.
2. Mark the deactived mod and uninstall or delete it.

Manual uninstallation:
1. Remove all files associated with the mod from your Data folder.
2. Remove the name of the .esp from plugins.txt.

F.A.Q
Q: Can I use this mod to change the names of NPCs to whatever I want?

A: Not by just using the base mod, but you can edit it on your own if you have the time! I've written a guide that you can find in the articles section here.

Q: Why isn't -insert name here- available as a name?
A: I don't know, but leave a comment and I'll make sure to add it!

Q: Will the names reset after I have reloaded the game?
A: From what I can tell, no. It works just like the SetActorFullName command has worked in previous Bethesda games.

Q: I can't use the tcl command in the console after using your mod!
A: For the tcl command to work you can't have anything targeted, like what you do when you select a settler. Try double clicking something or clicking at an empty area, so that the console doesn't display any name or ID on the top. It should work without issues then.

Q: I accidentally renamed a named NPC! What should I do?
A: You have two options: either load an earlier save or add the named NPCs name to the game by yourself. This can be done by creating a MESG record with the NPCs original name and then use SetActorFullName with the FormID for that MESG. I've written a guide on how to do this in the articles section, link here.

Q: I accidentally renamed MYSELF! What should I do?
A: There is a way to solve it. Write down your SPECIAL stats and then write "showspecialmenu" in the console. This will open the menu where you select your stats at the beginning of the game as well as letting you rename yourself. What that's done, restore your old stats with the setav-command.

Translations
German / Deutsch: http://www.nexusmods.com/fallout4/mods/7428/
Italian / Italiano: http://www.nexusmods.com/fallout4/mods/8986/
Russian / Русский: http://www.nexusmods.com/fallout4/mods/9642/

Incompatibility
• Mods that edit Console.swf won't work with the console menu.

Known issues
• There may be problems naming some NPCs, like provisioners or Dogmeat. It seems like the name "Provisioner" that is applied to a settler on a supply line overrides the NPCs name value. The new name does, however, remain when you assign the provisioner to another role.

• Be careful when changing the names of named NPCs (not NPCs that you've named yourself, but those that have a name to begin with), since it can be next to impossible to reapply the original name. Some NPCs names are already available as messages in the base game, but most are not.

Tools used
FO4Edit: http://www.nexusmods.com/fallout4/mods/2737/

Other mods by me
Crafting Workbenches - Craftable Weapons, Armor, Clothing, Ammo & Junk: http://www.nexusmods.com/fallout4/mods/2451/
Vats Over There? - Increased V.A.T.S Distance: http://www.nexusmods.com/fallout4/mods/2173/
Where Are You Now - Companion Tracking: http://www.nexusmods.com/fallout4/mods/7903/

Thanks
Thanks to neanka for his Console Menu.

Bat commands
The bat commands are in parentheses after the name. Don't include the parentheses.

RENAME BACK TO SETTLER:
Settler (bat srSettler)

STANDARD OCCUPATIONS:
Armorer (bat srArmorer)
Artilleryman (bat srArtilleryman)
Bartender (bat srBartender)
Doctor (bat srDoctor)
Farmer (bat srFarmer)
Guard (bat srGuard)
Minuteman (bat srMinuteman)
Scavenger (bat srScavenger)
Tailor (bat srTailor)
Trader (bat srTrader)
Weaponsmith (bat srWeaponsmith)
Worker (bat srWorker)

TITLES:
Boss (bat srBoss)
Captain of the Guard (bat srCaptainOfTheGuard)
Chief of Security (bat srChiefOfSecurity)
Leader (bat srLeader)
Mayor (bat srMayor)

MISC ROLEPLAY:
Assistant (bat srAssistant)
Beggar (bat srBeggar)
Builder (bat srBuilder)
Businessman (bat srBusinessman)
Businesswoman (bat srBusinesswoman)
Butler (bat srButler)
Child (bat srChild)
Citizen (bat srCitizen)
Cook (bat srCook)
Deputy (bat srDeputy)
Detective (bat srDetective)
Engineer (bat srEngineer)
Farmhand (bat srFarmhand)
Freeloader (bat srFreeloader)
Gary (bat srGary)
Gatekeeper (bat srGatekeeper)
Greaser (bat srGreaser)
Junkie (bat srJunkie)
Lawyer (bat srLawyer)
Mechanic (bat srMechanic)
Mercenary (bat srMercenary)
Merchant (bat srMerchant)
Militia (bat srMilitia)
Minuteman Comms Officer (bat MinutemanCommsOfficer)
Nurse (bat srNurse)
Priest (bat srPriest)
Prisoner (bat srPrisoner)
Researcher (bat srResearcher)
Resident (bat srResident)
Scientist (bat srScientist)
Seamstress (bat srSeamstress)
Secretary (bat srSecretary)
Security (bat srSecurity)
Sheriff (bat Sheriff)
Synth (bat srSynth)
Wanderer (bat srWanderer)
Wastelander (bat srWastelander)

CRIMINAL ROLES:
Criminal (bat srCriminal)
Escort (bat srEscort)
Mobster (bat srMobster)
Pimp (bat srPimp)
Raider (bat srRaider)
Slave (bat srSlave)

MILITARY ROLES:
Agent (bat srAgent)
Artillery (bat srArtillery)
Bombardier (bat srBombardier)
Commando (bat srCommando)
Grenadier (bat srGrenadier)
Gunner (bat srGunner)
Marksman (bat srMarksman)
Medic (bat srMedic)
Quartermaster (bat srQuartermaster)
Ranger (bat srRanger)
Recruit (bat srRecruit)
Rifleman (bat srRifleman)
Scout (bat srScout)
Sniper (bat srSniper)
Specialist (bat srSpecialist)

MILITARY RANKS:
Private (bat srPrivate)
Private First Class (bat srPrivateFirstClass)
Corporal (bat srCorporal)
Sergeant (bat srSergeant)
Staff Sergeant (bat srStaffSergeant)
Master Sergeant (bat srMasterSergeant)
Sergeant Major (bat srSergeantMajor)
Officer (bat srOfficer)
Second Lieutenant (bat srSecondLieutenant)
First Lieutenant (bat srFirstLieutenant)
Lieutenant (bat srLieutenant)
Commander (bat srCommander)
Captain (bat srCaptain)
Major (bat srMajor)
Colonel (bat srColonel)

BROTHERHOOD OF STEEL RANKS:
BoS Initiate (bat srBOSInitiate)
BoS Scribe (bat srBOSScribe)
BoS Knight (bat srBOSKnight)
BoS Paladin (bat srBOSPaladin)
BoS Lancer (bat srBOSLancer)

RAILROAD RANKS:
Tourist (bat srTourist)
Railroad Agent (bat srRailroadAgent)
Railroad Heavy (bat srRailroadHeavy)

NORTHLANDDIGGERS JOBS:
Botanist (bat srBotanist)
Butcher (bat srButcher)
Forester (bat srForester)
Leatherworker (bat srLeatherworker)
Postman (bat srPostman)
Tax Collector (bat srTaxCollector)
Undertaker (bat srUndertaker)

COMPANIONS (if you accidentally renamed your follower to something else):
Cait (bat srCait)
Codsworth (bat srCodsworth)
Curie (bat srCurie)
Paladin Danse (bat srPaladinDanse)
Deacon (bat srDeacon)
Dogmeat (bat srDogmeat)
John Hancock (bat srJohnHancock)
Robert MacCready (bat srRobertMacCready)
Nick Valentine (bat srNickValentine)
Piper (bat srPiper)
Preston Garvey (bat srPrestonGarvey)
Strong (bat srStrong)
X6-88 (bat srX688)

NUMBERED:
Settler 1 (bat sr1)
Settler 2 (bat sr2)
Settler 3 (bat sr3)
...
Settler 25 (bat sr25)

All the numbered names follow the same pattern, so any number between 1 and 25 works.