Mod articles
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BLENDER 2.49B:
-- Opened the Vanilla HUMAN Head NIF in NIFSkope
-- Export .OBJ from NIFSkope
-- Imported into Blender Project File, you will see its close to the center of the grid. (This is good)
-- Reset the co-ordinates of your Custom head mesh, so it is 0,0,0 coordinates. But still at the same place (i.e. at the top, where the head mesh is originally supposed to be)
-- In Object Mode, I set it to:
Z-Axis: -12.087
Y-Axis: +0.088
^^ This is to align it to the Vanilla Head OBJ mentioned previously.
-- Once it is perfectly aligned, press SHIFT+C to Center the 3D cursor.
-- Then select the Custom head mesh, and clicked the "Center Cursor" button which is in th...