Fallout 4

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n337speak

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n337speak

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62 comments

  1. n337speak
    n337speak
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    1.4 was missing a number of mesh files, apparently. 1.41 just fixes that.

    As always, lemme know if you run into bugs so I can squash 'em.

    I haven't been playing Fallout 4 for a while, but I'm considering starting up again soon. If I do, I may be getting back to this or other similar pursuits.

    In the meantime, I'm gonna clarify and restate permissions - if anyone wants to build on anything here, improve it, expand it, or incorporate anything into another mod, you're welcome to. Just credit.
  2. pfwolfson
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    Just downloaded this for the intention of enlarging Covenant. I dont understand how this works despite various scrappy posts offering scrappy guidance. These pieces are all meant to 'snap' corrrect? As an example of my confusion I tried to lengthen the existing wall to the left of the gate by adding a wall piece which wouldnt snap to the existing wall so i replaced the generic covenant 4 way post with one from this mod, assuming that would solve the problem but the wall from this mod will only snap one way with it, rotating post makes no difference, on the whole my expereince so far is nothing here snaps to each other like you would expect and none of this works with the exisiting Covenant walls which is the whole point to extend them. If you completely replaced all the walls from Covenant with this mods walls it might work, though thats pointless and too much work.

    How in gods green earth does this work?? is there a proper guide anywhere? a video that actually shows how this can work?
  3. VLODKOS
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    Missing a double door.
    And I cannot find the rusty brown double door that is in the screenshots. There may be a conflict with another mod, but this is not a fact.

    Hmm, read the comments below and saw that the author did not add the door, because he was using a different mod.
    It's a shame because I don't want to do a big mod like Homemaker just for the double doors.
    I had to make a duplicate of the original door using the Place Everywhere mod. True, I had to install it manually, because it has no sticking.
    (But now they lil bugged)

    This information is not so much for the author as for those people who will download this mod.
    (I am aware that it was updated in 2016)
  4. Wolf4894
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    just perfect thanks
  5. DJGamer91
    DJGamer91
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    Good mod, works without errors. Respect !
  6. bionicyardiff
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    I've just had this brought to my attention - very, very interesting!

    I'm wondering if you've looked at bringing out a version which runs with Settlement Menu Manager? That's supposed to clean up menu structures easily / automatically on uninstall, plus has a built-in menu-fixer. (Which has saved my bacon a couple of times.)

    https://www.nexusmods.com/fallout4/mods/24204
  7. snappy66
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    no idea why I cant even get this to work. I have tried v1.4 to 1.9 of the fallout updates and nothing will get this mod to show up in the concrete section. just the normal boring walls. I only have the normal DLCS and this nothing else. I have even started a new game and still nothing shows up. only thing I see is the uninstall option in the chem station that's it. only wanted it for the walls, as I find the homemaker walls to glitch out showing trees that where scrapped in the red rocket. any ideas to why this will not work?
  8. Greatgreengoo
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    I realized the only reason I had Homemaker was for the covenant walls. Now with this mod, its just better.
  9. nasirbdkpelik
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    It will great if you make door for gateway like barn door...when use vanilla door 1 out and 1 in...so i had use barn door.
    1. n337speak
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      Homemaker and several of the other big content mods have the double doors included - I usually use one of them. I'd like to recreate them so they're included at some point though.
  10. regenshine
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    Thanks for the mod! I made a little addon which replaces the walls in Covenant with your modded elements. 
     
    Kai - Covenant Wall Set Replacer.7z
     
    Now you can easily build up Covenant to a really fortress! No CK was involved, only FO4Edit
     
    (I added the suffix (Kai) to the elements for my convenience but you can also check if the replacer works)
     
    @ XarathosHawke: you can add the replacer as an optional file to the nexus site if you want
    1. Merlin45
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      I was trying your file. But it's the same as the original. The Doorway is bugged. The most times you cannot pass through.
    2. regenshine
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      I don't know what you mean. I'm using this file too and it works as intended. Maybe you have a mod conflict
  11. garylong2016QT
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    do you have snaps on the bottom of the walls it be nice if you do. as then getting the wall inline would be more easy, i can put down a concrete block first, then snap the wall to it.

    Vanilla Extensions has this but the more i use Vanilla Extensions i find there is some little bugs that will ark me and i run 2 computers with FO4 on it one as a test for mods.

    and can your walls snap to concrete walls? as that be nice to