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- Rukkard's True Dragon Style
Rukkard's True Dragon Style
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Version2.5
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This page was last updated on 22 December 2023, 12:01AM
- Changelogs
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Version 2.5
- Version 2.5:
- Added Weaving in Extreme Heat mode.
- You may Weave while guarding (which will also cancel the Beast guard animation faster).
- You may also weave during the 1st and 2nd attack of the default Extreme Heat mode combo, the Dragon of Dojima combo and the Beast combo.
- You may follow up Weaving with a Weave attack with △ that can also be charged, or with ☐ which continues the default Extreme Heat mode combo string.
- Charged Attack damage increased by 20%.
- Taunting restores 50% more heat, which is now half a heat orb in total.
- Snatching Strike deals a bit more damage. - Version 2.5 update:
- Joon-gi Han and Kanji Koshimizu have some extra moves. - Version 2.5 update 2:
- Hold △ charge animation changed back to default.
- Version 2.5:
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Version 2.4
- Version 2.4:
- Improved Extreme Heat mode Dragon of Dojima and Beast attacks tracking and hitboxes.
- Added all Dragon of Dojima reverse combo strings ( R1 + forward on movement stick + ☐ to initiate the Dragon moveset, then release R1 and attack with ☐ or △ backwards, and follow up with a double finisher or bounding throw).
- Version 2.4:
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Version 2.3
- Version 2.3:
- Buffed all Beast Style ☐ attacks and △ finishers damage.
- Heat Charged Jumping Double Axe Handle, Heat Spinning Lariat and Bear Hug consume less heat and deal more damage.
- Buffed Brawler △ finishers.
- Buffed Dragon of Dojima △ finishers and △△ double finishers.
- Fixed Dragon of Dojima Rear Uppercut ☐☐☐△ hitbox and Somersault Leg Drop Rolling Thunder ☐☐☐☐△△ hitbox.
- Buffed Braweler and Dragon of Dojima sway directional attacks to match the exact damage of the original style.
- Better scaling for Rush finishers.
- Buffed Tiger Drop damage.
- Version 2.3:
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Version 2.2
- Version 2.2:
- Dragon of Dojima combos now accessible with R1 + forward on the movement stick in Extreme Heat mode. All combos including double finishers and bounding throws included.
- Added Turning Back Kick: backwards + △ (without lock-on) in Extreme Heat mode.
- Dragon of Dojima ☐ combos and Beast ☐ combos continue into the original Extreme Heat mode ☐ combo.
- Two versions of the mod have been added, one with Rush Quicksteps (which are faster and cover more distance) and one with the original Quicksteps (which are slower, don't cover as much distance, but have better left/right control). Please choose only one version, which best suits your play style.
- Version 2.2:
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Version 2.1
- Version 2.1:
- Beast Style combos now accessible with R1 + backwards on the movement stick in Extreme Heat mode.
- Essence of Fast Footwork can be used on bosses as well and Rush Quicksteps have been removed on Extreme Heat mode so it doesn't mess up the heat action input.
- Essence of Finishing Blows added after ☐ + ☐ + ☐ + △ Brawler combo.
- Version 2.1:
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Version 2.0
- Version 2.0:
- Added Turning Back Kick: backwards + △ (without lock-on)
- Brawler directional Quickstep attacks changed to Quickstep + ☐ and Dragon of Dojima directional quickstep attacks changed to Quickstep + ◯ (this has been done to have a more easier transition between the added 1.9 Brawler combos and Quickstepping).
- Charge animation changed.
- Grab animations changed.
- Version 2.0:
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Version 1.9
- Version 1.9:
- Yagami's Leapfrog added ( sprint towards enemy to vault over them). Requires skill "Lunge and Leapfrog".
- Leapfrog attacks added ( ☐ / △ / ◯ while vaulting over an enmy ). Requires skill "Leaping Strike".
- First 4 Rush Style ☐ attacks can be used if holding R1 + backwards on the movement stick, and will continue up to the 8th attack like the original combo string.
- Brawler Style combos now accessible with R1 + forward on the movement stick (all combos including the double finisher from ☐ + ☐ + ☐ + ☐ + △ + △ and Snatching Strike).
- First two Brawler ☐ attacks can be cancelled or followed up with Weaving and associated combos.
- Brawler continues into Rush Combos up to the 8th attack like the original combo string.
- Beast Charged ☐☐☐ Ducking Rear Hook to Spinning Rear Overhead Hook and ☐☐☐△ Leaping Shoulder Tackle added into 3rd Brawler combo. You hold ☐ to initiate the combo. Requires the "Charge Attack and Kick Combo" upgrade.
- May grab an enemy from the ground with ◯ , but only from his upper part.
- Taunting now requires the skill "Boost Heat Orbs Lv. 1 and Taunt".
- Version 1.9:
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Version 1.8
- Version 1.8:
- Brawler Resolute Counters added ( ☐ / △ / ◯ ). ☐ and △ can be charged. Unlocked from the skill "Resolute Counter".
- Weaving locked under skill "Quickstep+ and Weaving".
- Replaced awkward grab animations with a faster and more efficient one for both normal and Extreme Heat mode.
- Version 1.8:
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Version 1.7
- Version 1.7:
Extreme Heat Mode (embrace your inner Beast):
- Beast Guard (Hold L1 to guard from all directions, you take a bit of damage when guarding from the sides and back)
- Beast Charged Jumping Double Axe Handle Counter ( while guarding with L1, press △ after an enemy lands a hit )
- Beast Spinning Lariat Guard Counter ( while guarding with L1, press ☐ after an enemy lands a hit )
- Beast Bear Hug Guard Counter ( while guarding with L1, press ◯ after an enemy lands a hit )
- Beast Charging Bear Hug ( L1 + ◯). Needs "Finishing Hold" skill and requires Heat.
- Increased forward and backwards Quicksteps. Benefits from Quickstep upgrades.
- All directional Dragon of Dojima Quickstep attacks ( Quickstep + ☐ ). Needs "Evasion Strike" skill.
- All directional Brawler Quickstep attacks ( Quickstep + ◯ ). Needs "Evasion Strike" skill.
- Taunt ( press D-pad Down ). Generates Heat and Heals.
- Komaky Parry ( R1 + ◯ when enemy attack is about to hit). Needs "Parry" skill. Generates heat and can be used to extend Extreme Heat mode.
- Version 1.7:
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Version 1.6
- Version 1.6:
- Added Essence of Spinning Roundhouse after performing a Komaki Parry (prompt always appears, but sometimes it doesn't always want to activate, this is due to how to game registers the move itself).
- Improved Weaving system:
*may weave during the 1st and 2nd light attack
*follow-up weave with a light attack or heavy attack that can also be charged
*weaving can also cancel the light attacks and weaving may be cancelled with the light or heavy attack as follow-up.
- Improved animations for Dragon Style attacks.
- Improved Kick Combo animation and sound.
- Added Taunt with sound.
- Tiger Drops and Komaki parries timing adjusted to be on par with Kiwami 2, aka a bit easier to land.
- Removed Head Stomp as it was inconsistent and conflicted with Essence of Reversal.
- Version 1.6:
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Version 1.5
- Version 1.5:
- Bear Hug has also been added as a guard counter option ( while guarding with L1, press ◯ after an enemy lands a hit ).
- All Guard Counters and Charging Bear Hug have been locked under the skill "Royal Guard and Bear Hug".
- 5 Heat Actions added:
Komaki Fist Reversals - without lock-on, press the heat prompt just as the enemy is about to hit ( 4 different animations depending on the direction of the attacker ) (requires Tiger Drop, unlocks automatically after obtaining it)
Head Stomp - press the heat prompt when the enemy is down (unlocked automatically)
- Essence of Face Stomp may be performed after the Kick Combo △△△.
- Rush Style extended ☐ combo now requires Boost Combo Speed 1, 2 and 3 to extend the number of attacks to 6, 7 and respectively 8.
- Rush Style charged finishers require the "Charge Attack and Kick Combo" upgrade.
- Kick Combo △△△ requires "Charge Attack and Kick Combo" skill.
- Version 1.5:
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Version 1.4
- Version 1.4:
- Extended ☐ combo with 4 more attacks from Rush Style, with finishers and charged finishers included.
- Added multiple Quicksteps from Rush Style and the number can extended with the upgrades from the skill list.
- Version 1.4:
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Version 1.3
- Version 1.3:
- Brawler directional quickstep attacks weird sounds fixed.
- Komaki parry trigger distance increased to be closer to the Tiger Drop distance.
- Increased the distance at which you can Taunt.
- Added Brawler Guard Counter ( while guarding with L1, press ☐ after an enemy lands a hit ).
- Version 1.3:
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Version 1.2
- Version 1.2:
- Bounding Throws and Snatching Strike sync adjusted when opponent is in Heat mode and have better sounds.
- Bounding Throws and Snatching Strike no longer consume Heat when used.
- Dragon of Dojima: added Shoulder Throw Leg Smash ☐ + △ + ◯ instead of Giant Swing.
- Throws no longer break with collision.
- Essence of Spinning Roundhouse no longer requires Extreme Heat mode.
- Essence of Raging Dragon no longer requires Extreme Heat mode.
- Essence of Face Stomp no longer requires Extreme Heat mode.
- Version 1.2:
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Version 1.1
- Version 1.1:
Brawler:
- Snatching Strike ( ☐ + ☐ + ☐ + △ + ◯ ). Needs "Finishing Hold" skill and requires Heat.
Rush:
- Weaving light and heavy attacks ( while weaving forward/backward press ☐ or △). Needs "Evasion Strike" skill.
Beast:
- Charging Bear Hug ( L1 + ◯). Needs "Finishing Hold" skill and requires Heat.
- Version 1.1:
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Version 1.0
- This mod includes some of the best moves from all styles (except beast). This is not a style switching mod, all the moves are part of ONE style.
Brawler:
- Kick Combo. Requires Heat.
- All directional quickstep attacks ( Quickstep + ◯ ). Needs "Evasion Strike" skill.
Dragon of Dojima:
- Komaky Parry ( R1 + ◯ when enemy attack is about to hit). Needs "Parry" skill. Generates heat.
- All directional quickstep attacks ( Quickstep + ☐ ). Needs "Evasion Strike" skill.
- Bounding throws are back ( ☐ + ☐ + △ + ◯ and ☐ + ☐ + ☐ + ☐ + △ + ◯) while still keeping the default Giant Swing, since it's the most useful ( ☐ + △ + ◯ and ☐ + ☐ + ☐ + △ + ◯ ). Needs "Finishing Hold" skill and requires Heat.
Rush:
- Just weaving for now ( while blocking press X + forward/backward )
- Role Reversal Parry Counter is still pressing L1 when enemy is about to hit. Needs "Parry" skill.
Reborn:
- Guard Counter ( while guarding with L1, press △ after an enemy lands a hit )
- Kiwami 2 default attack speed.
- Taunt ( press D-pad Down )
- Attacks don't bounce when enemy guards.
I'll probably add some other stuff along the way, but for now the combat feels very nice and I am finally enjoying it, hope you do too.
- This mod includes some of the best moves from all styles (except beast). This is not a style switching mod, all the moves are part of ONE style.
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