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Soldiers are grievously wounded less ridiculously often!
Replaces character names in XCOM2 with namelists that are considerably more robust, accurate, and proportionate than the ones that ship with the game. This mod expands every default character namelist in the game from a few dozen to a few hundred or thousand. Ethnic minorities and common names also appear in rough proportion to their popularity.
Replaces character names in XCOM2 with namelists that are considerably more robust, accurate, and proportionate than the ones that ship with the game. This mod expands every default character namelist in the game from a few dozen to a few hundred or thousand. Ethnic minorities and common names also appear in rough proportion to their popularity.
Reduces the defensive values for chipping opponents (like robots, turrets, towers) and hacking by skull connector of 50%.
Reduces the defensive values for chipping opponents (like robots, turrets, towers) and hacking by skull connector of 50%.
Five characters of Viking descent with backstories in XCOM lore.
Adds the best Korea as a nationality for your soldiers. <br />(Randomly generated North Korean soldiers will have the same configurations as South Koreans) <br /> <br />All languages supported.
Adds the best Korea as a nationality for your soldiers. <br />(Randomly generated North Korean soldiers will have the same configurations as South Koreans) <br /> <br />All languages supported.
Balanced Soldier Rewards tones down the power of pre-leveled Soldiers a player can get through various means like points of interest, VIP missions or via buying at the HQ/the Black Market.
Balanced Soldier Rewards tones down the power of pre-leveled Soldiers a player can get through various means like points of interest, VIP missions or via buying at the HQ/the Black Market.