XCOM 2
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  1. federicotobaldo
    federicotobaldo
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    To be honest I dont even know what I'm looking at. I came here looking for a recent and newish guide to modding Xcom 2 with lots of new stuff, kinda like a BiRaitBec modlist guide, and it kinda looks like one, but there are no clear steps at all, I see random names thrown around, supposed ease of installation files but no clear way to know when and how to install what.
    If this had a STEP like format like the other dude mentioned back in February, this could be gold.
    1. tekmage
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      Yeah, the plan was to make it exactly like a STEP guide but my computer died so there was no way to test any adjustments I wanted to make. I have a Chromebook but there isn't much I can do there as modding goes. As for installing, It's pretty simple to use. You are replacing modified .ini files in mods that are listed. That's about it. I suppose I could have included some readme files for it but I lost interest in X-Com 2 completely due to not having access to a Windows computer.
  2. BobaFoy
    BobaFoy
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    Just a heads up you can use evac all with aba2 but you must delete the mission.ini in evac all and when ever you evac a vip it must not be last and also dont evac them with evac all just use the single evac option.
  3. boycad
    boycad
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    Thanks for the guide. This is almost becoming something that should be written up in a STEP-like format.

    The obvious question is what about that Long War thing, which this guide does not apply to. Also, I really appreciate that you've taken the Steam-less approach. This makes modding available to just so many more people.
    1. tekmage
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      I'm glad you are finding it of use. Hopefully, it's increased your level of enjoyment in the game. The major part of this compilation is the addition of all of the small arms and how that alters how you play the vanilla game. I found the default weapons somewhat lacking and I really disliked the magnetic weapon models. That's actually why I decided to make this little compilation. I figured I'll share it so others of like mind can enjoy it too.

      The balancing/stability/overall appearance took a long time to test and that's why it took so long to get it on here.

      As for Long War 2, I found it too buggy for it to be enjoyable. I do really appreciate the concept behind it but I want a stable modded environment. Perhaps, it is something I'll go back to later but for now I'm going to leave that alone. Having said that, the biggest factor was that I no longer have a computer that can handle the LW2 mod without major performance issues.

      It was a total bummer that not all of the mods were coming to the Nexus so I found alternatives for myself and once again I'm sure I'm not the only one who dislikes how Steam handles mods through the workshop.





    2. SooDeff
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      Just want to give you a massive thumbs up in appreciation for giving all us non-steam users such a big help in playing and enjoying XCOM 2.
      Thank You : )
    3. tekmage
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      Glad to be helpful. I was getting really tired of sorting through a list of files with bunch of numbers & etc. It makes editing files a major chore.
    4. UhuruNUru
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      You can convert every Steam Nod to the Mod Folder, I simply subscribe to get the mod.
      Convert it to a mod folder version, then unsubscribe immediately.

      Though I can't stand Steam, and considerthe Workshop a total failure, simply because it forces updates.
      I don't let that stop me using Workshop Exclusive mods.
      Updates are great, but often break a modded setup, when they're not co-ordinated.
      This is not the only failure of the downloader (All it actually does) called Steam Workshop, just the worst one.

      There's no Workshop game that you can't do this for, that I've tried. Mods can always be manually added.

      XCOM 2 does have the non Steam Mods Folder, and isolating mods, is one of the best features of the game.
      I have to use Mod Organizer to achieve this in Skyrim, Witcher 3, and XCOM 2 got this part right, at least.

      It's actually trivial to do the conversion.
      The most complex part is naming the Archive to know where you got the mod

      I use 4 name elements, and I'll use RoboJumper's Squad Select as the example;
      1 Mod Name in Steam Workshop
      2 Date of version used
      3 Mod Author's Name in Steam Workshop
      4 Steam Mod ID (That numbered folder, which is easier to find when it's the only one subcribed, or Web page address has same number)

      The Archive will be named;
      RoboJumper's Squad Select [17-08-02] by RoboJumper=SW880807907.7Z

      Note if it requires another mod, I add that requirement, this mod has a Long War Addition. That Archive is;
      RoboJumper's Squad Select - LW2 [17-08-02] by RoboJumper {R+LW2+Squad Select}=SW889469383.7Z

      This gives all the Element's I need to quickly check for new updates, so now for the content's.

      Every Mod desigmned to go in the Mod Folder, I've ever used, has the same naming convention.
      Inside the numbered folder you will find a required named file;
      *.XComMod

      The example mod file is;
      robojumperSquadSelect.XComMod

      So the folder is renamed to;
      robojumperSquadSelect

      That folder is the then Archived, so;
      RoboJumper's Squad Select [17-08-02] by RoboJumper=SW880807907.7Z
      Contains just the folder, and inside the folder is the all mods files.

      That's easier to do than writing it down.
      You can extract the Archive, directly to the mods folder to manually install.
      You can place the archive with all your other NMM Archives, and install with NMM, if that's what you use.

      No need to worry about the numbers, mods all have names this way.
  4. DigitalRot
    DigitalRot
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    Here's another one that you can use however you like

    Spoiler:  
    Show
    AdventCommander
    FullCharacterCustomizationFromStart
    StopWastingMyTime
    OverwatchAll
    FreetheHood
    MoreMapsPack
    AdditionalDarkEvents
    Uniforms
    MapExpansionProjectADVENT
    NecromancerClass
    JaggedAllianceMegaVoicepack
    GarrusVakarianVoicepack
    KF2Voicepacks
    ShepardVoicepack
    TaliZorahVoicePack
    FasterAvengerNavigation
    AdventPSIOperative
    AdventSniper
    NewHairmod
    CleanCinematic
    Moreskincolors
    Moreeyecolors
    Morearmorcolors
    WrexVoicePack
    JackVoicepack
    CutContentPsionics
    MirandaLawsonVoicePack
    AdventReconUnit
    UrdnotGruntVoicePack
    EliteViper
    JaggedAlliance2VoicepackWave2
    HaloReachHelmets
    BloodrayneVoicePack
    StenchfuryModularHelmets
    SkulljackFeedbackFix
    Mutontest
    HackPlus
    PredatorVoicePack
    ADVENTVIPERSPLICED
    Quicksoldierinfo
    ADVENTMECBreacher
    Zer0VoicePack
    JaggedAllianceVoicepackWave3
    SuppressionVisualizationFix
    AdventPriest
    Bendervoicepack
    JsleezysRepurposedGear
    AdventSpecter
    ModOptionsMenu
    Riftkeeper
    WA'sCustomGear
    AdventTitan
    ChryssalidQueen
    SectoidCommander
    JaggedAllianceVoicepackWave4
    OverwatchTracerVoicePack
    MrKX1Tier3A
    HaloCustomizableArmors
    Destroyer'sFemaleHairPack
    NobleSquad
    COHGermanGrenadierVoicePack-WTR
    ModConfigMenu
    MoreHotkeys2
    SaintsRow3FemaleBossRussianAccentVoicePack-WTR
    DeployableTurret
    CombatKnife
    HCAColorableTechsuit
    CommandersChoice
    XCOMOldWarHeroesVoicePack
    ArchonAvenged
    CPUCustomClassMod
    SwappImg
    Potentials
    KatanaMod
    CorruptAvatar
    EvenMoreMaps!
    BlackMarketTradesIntel
    ShowMoreBuffDetails
    AdventHeadhunter
    ADVENTSPARKPrototype
    SPARKGethPrimeVoicePack
    TheAxeMod
    CabalVoicePack
    LongWarSpecOpsClass
    XCOM2Cities
    Continuity
    SpectrumAegis
    LAByrinth
    PredatorOutfits
    StenchfuryModularArmors
    ModAchievementSystem
    Flawless
    SomeMoreAchievements
    SPARKCustomClassSupport
    LWMecsasSPARKS
    TurretCover
    LWMecArmor
    ME3_Tali_Zorah
    ME3_Jack
    ME3GarrusSquadmate
    OverwatchTracerArsenal
    OverwatchTracer
    NewAdventOnShell
    ME3_Miranda
    PersistantBulletShells
    ME3_Shepard
    ExampleMapPack1
    ME3_Wrex
    AlliesUnknown
    TurianSpecies
    KasumiVoicePack(Galw1n'sEdition)
    ME3_Liara
    KroganSpecies
    EditedRagdollPhysicsRedux
    AsariSpecies
    OperationTemporalMechanics
    CosmeticEquipChange
    ME3_Kasumi
    EvenMoreMaps!-Suffer
    AdventSpecies
    SlowerScrolling
    ME3_Grunt
    LiaraVoicePack(Galw1n'sEdition)
    MoreDefaultSoldierAbilities
    ExampleVoicePack
    TrueAmbush
    WearArmourOnAvenger
    ItsJustAScratchCompatible
    NoRankUpLimit
    ME3_Mordin
    LWDragoon
    LWCombatEngineer
    LWHunter
    LWInfantry
    SalarianSpecies
    QuarianSpecies
    GenjiMission
    EvenMorePCPs!
    titantest
    SWAliensTwileks
    WeaponUpgradesExpanded
    HunterKillerDroids
    Mgee'sMaps
    RevivalProtocolFix
    SWAliensBaseHeads
    NoAvengerWASDNavigation
    ME3_Palaven
    TwilekSpecies
    CorruptAvatarpoison
    AvengerEvents
    LW2TacticalSuppressors
    AchievementsForLW2
    AMTLW2Edition
    ISky_LW2_Names
    LW2Events
    EasierWarTimers
    TrueConcealmentForLW2
    AnEasierInfilitration
    LW2BetterSquadIconSelector
    SteadyWeaponForAll
    LW2_MtMSquadIconPack
    LW2_Raider
    GnaRsLWTacticalSubmod
    PuellaMagiClass
    CiviliansScream
    TheMedicalMarksmanLongWar2Edition
    qUIck_LW2
    ManufactureJob
    GuerillaJob
    ABetterADVENT
    ABetterADVENTBetterPodsPLUS
    AccurateSwords
    AlwaysShowShotBreakdowns
    ARCHER'SPamPooveyVoicepack
    ARCHER'sSterlingArcher
    CapnbubsAccessoriesPack
    EldritchFacepaints
    EnemyLoot
    EvacAll
    Extra_WeaponSlot
    F.E.A.RReplicaVoicepack
    FlankPreview
    GallianForcesVoicePack
    GallianForcesVoicePackb
    Harbinger_Voicepack
    InkAndPaint
    InventoryUsesMod
    JapaneseVoicePack
    LanaKaneVoicepack
    LootIndicator
    LW_Overhaul
    MaloryArcherVoicepack
    MilitaryCamouflagePatterns
    MK2PoweredHelmets
    MoreNationsMod
    MoreAmmo
    NicknamesExtended
    Non-snappinggrenades
    Non-tile-snappingpsiabilities
    PredatorVoicepack
    RAGEHelmet
    RQ_DynamicStatsDevelopment
    SeriousSamVoicepack
    ShowEnemiesonMissionPlanning
    SPARKUpgrades
    SquadCohesion
    StartYourOwnGuerillaOp
    TankClassLW
    XComInternationalVoicesPack)

    1. tekmage
      tekmage
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      Cool, but no thanks to the Mass effect + some of those mods just dont mesh well together. also balance was something I considered.

      I have tried quite a bit on that list. Also, using all those mods on a minimum spec machine would not be what I consider a pleasant experience.

      Its also the reason I stay away from Long War 2 because I did enjoy the original.