Fixed an unexpected behaviour if you have a larger full damage area than your grenade area
Rocket launcher and plasma blaster are also now affected (Plasma blaster will still destory almost everything in full area due to ridiculously high environmental damage)
Individual grenades' (mods included) falloff may now be disabled through INI
No longer uses class overrides, and eliminated most template overrides
Updated to be compatible with March 10 update, grenades should upgrade properly now
Fixed a bug where target conditions are not properly inherited
Version 1.2
Made proximity mines also affected my this mod
Fixed floating damage rolls (previously you have 0.05% chance to roll bonus damage for 1.05 damage)