About this mod
Adds a new and comprehensive voicepack to XCOM 1. Features over 1000 unique lines of dialogue!
- Requirements
- Permissions and credits
About this mod
Duke Nukem voice pack for Enemy Within/Long War. It contains over 1000 unique Duke Nukem voice samples sourced from DN Anniversary, DNF and BulletStorm. Priority was focused on the most common events, like moving, dashing, missing, as well as spotting and killing enemies. Voice samples have been selected or edited for context within the events that they're used in.
Where necessary, I've also selected and clipped the audio appropriately to avoid the XCOM 1 CTD issue with voice samples that are too long.
Vanilla Note
This mod was designed for use in Long War. The pack WILL work in vanilla but requires extra fiddling with certain game files in order to make it work. See one of MJPoland's many vanilla voice mods for a guide on how to install voice packs in vanilla.
Long War Install Instructions
1) Extract the contents of the archive to "XCOM Enemy Within\XEW\XComGame\CookedPCConsole\Voice"
Note that if the voice folder doesn't exist, create it.
2) Open DefaultContent.ini in "XCOM Enemy Within\XEW\XcomGame\Config\"
3) Go to the last VoicePackageInfo entry under [XComGame.XComContentManager] and add the following two lines under it :
; Ultimate Duke Nukem
VoicePackageInfo=(VoiceType=eCharVoice_MaleSoldier6,Language=30,ArchetypeName="MaleVoice3_DukeNukem.Voice_MaleVoice3_DukeNukem")
Search the file to ensure only this voice pack uses "MaleSoldier6,Language=30". If there's a conflict, change the "MaleSoldier#" line to a number that isn't being used.
Ingame placement of the voice depends on your localisation and factors such as other voice mods, but you'll usually find it amongst the 'unassigned' voice packs in the unit customization screen.
My other voice mods
Ultimate Alex Jones Voice Pack
Changelog
1.0 - Initial release