This page was last updated on 11 August 2022, 8:55AM
Changelogs
Version 1.1a
MAC compatibility provided - thanks to klipper88 and critto for help with tests and advice
Version 1.1.c
fine-tuned default settings of UFO stances (based on players' feedback) (no need to updated the mod to 1.1.c for that, just use new SU_Configurator.txt)
added refuelling hours to the configurator (no need to updated the mod to 1.1.c for that, just use new SU_Configurator.txt)
simplified (?) comments in the configurator
added support for RUS localization (thanks #Loriendal !!)
Version 1.1.b
Fixed a small display bug. Download update from Updates section. Thanks to Rovlad84 for catching it.
Version 1.1
- reworked stance mechanics, removing the complex dodge/risk staff
- UFOs now pick stance randomly (only Overseer is fixed at BAL)
- aggresive UFO gains no Aim bonus but fires twice as fast, contact time x 2
- defensive UFO tries to escape, suffers Aim penalty but cuts contact time by 1/3
- added aim bonus/penalty for jets firing at small/large UFO
- added preview of UFO stance on UFO-card during ship selection
- added preview of expected engagement time on UFO-card
- added preview of UFO armor on UFO-card (in numbers) for researched UFOs
- added preview of %aim and DPS (damage per second) of selected jet (account for AP, armor, crit)
- added config-options to mod original LW destruction chances
- default crit damage multiplier cut to 1.5 from 2.0
- default 'lone bullet' damage scaler set at 0.80 and lone bullets don't crit
- weapon info in Hangar shows more useful info (check it out)
- refuelling hours bumped up to 6
- fixed bug: Lt rank-label wrongly assigned with 0 kills
- fixed bug: aim penalty for damaged ships was not actually applied
- removed exploit (XCOM EW legacy): re-engaging without refuelling
- added compatiblity with Campaign Summary by tracktwo
- incorporated Slow Interception (option to slow down battle time passing)
- add Dynamic War compatibility (scaling of kills required for rank)
- improved pilot renaming to keep current rank label (no temp renaming to F.O.)
- geoscape will focus on squadron's home base (not HQ) if any jet is returning
Version 1.0.2
fixed a bug: UFO destruction occurring way too often
fixed a bug: it was possible to toggle in a jet 'in transfer'
new feature: expanded hit-chance preview for different 'stance vs stance' possibilities
fixed SquadronUnleashed update to 1.0.2 (ExpandHangarView was bugged out)
added patch to fix bug: "granting Lt to name for 0 kills" (the patch also provides compatibility with Campaign Summary)
Version 1.0.1
Fixed a bug that teleported Skyranger :)
Fixed a bug in configurator that used to break installation and cause CTD on start-up
Added config option for aggro increase/decrease related to stance
Updated configurator to provide proper preview of hit chances in Hangar if +/-15 bonus/penalty is changed by player
Updated default settings
Version 1.0
Initial release
+ fixed configurator_file bug (stopping at ToggleInterceptor; no longer)