X4: Foundations
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dr_huba

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dr_huba

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8 comments

  1. dr_huba
    dr_huba
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    PSA: This mod unfortunately doesn't work as intended. The progress might not be saved and you have to restart it each time you load a save.
    It might be a problem only on my machine but It's a problem I have. If you can give feedback here, it would be nice. It might be a issue with the save mechanic and I might not be able to fix it.
    I lowered the times so it can be done within a play session and not require to persist for days but quick save and load might loose your progress. Other problems didn't show up, once you finished a research it should be saved as usual.
    1. WonkoTheSane
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      This also happens with the vanilla times. Just start a research, wait a bit, then reload. Research is reset and you have to start again. Seems to be a bug in the game in general. Has nothing to do with your mod.
  2. fmi
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    Why? You assume Boso whom is stuck in a (think)tank has our level of intelligence? Maybe his brilliance is light-years beyond our own.
    1. dr_huba
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      If Boso is light-years ahead why have we to ask for the next level and not get all at once, it just take 30min longer and if not broken up in 4 pieces it might even be mush faster. ;)
      No, it is just a reward thing, it just feels bad/not right to get the best tier within a hour. The better teleporter gain a lot of worth when you have to "pay" for it and actually have to experience the weaker variants at first.
    2. fmi
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      'If Boso is light-years ahead why have we to ask for the next level and not get all at once'

      A fair question. The answer is: progression. One thing requires the other before it's possible. A simple analogy: If you wanted a hamburger, 1) you first need to make the buns, 2) grill the meat, and 3) put it together.

      But, it is nice to have options. And I should really apologize if my line of question in some way put a damper on your creativity. I did not mean to. Here you are contributing to the modding community whereas I have not. So thank you for the mod and keep it coming! I look forward to poke more questions at you (just kidding!). :-)
    3. dr_huba
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      no problem, everything is fine :)

      Most mods want to make things faster, so this is a niche and the most probably will ask "why". This one is just; I had a problem with it and I had the opportunity to change it, thanks to easy access/modability from Egosoft. If someone like it and find it useful I'm happy ;)
  3. goblinsrus4
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    awesome defo a needed mod
    i didn't understand why they set all of them to 10min
    ill add it to my list for my next playthrough already researched them em all in this playthrough
    1. fmi
      fmi
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      .