X4: Foundations
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Alberto Rota

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AlbertoRota

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14 comments

  1. artrikss
    artrikss
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    (sorry for duplication) but
    Seems not to be working with 3.3 ...
    1. scoobierb5
      scoobierb5
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      Hi,

      I'm on v3.3 + Split DLC and the mod appears to be working fine. I've made S and M-Class ships bail while using the Harass option as well as conducting boarding operations on L and XL-Class ships.

      We've not heard from Alberto for a while, perhaps he's moved on from X4 Modding? That'd be a shame as this is an excellent must-have Mod for me now, so I hope future game updates don't break things!
    2. artrikss
      artrikss
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      Thank you scoobierb5,
      It was all about the x4_focused_pan mod. Sorry
    3. scoobierb5
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      No worries, glad you found the source of the problem.
  2. CedricFP
    CedricFP
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    Will the combat base bail chance in the mod config options be applied only to ships I engage in combat with, or will it apply to all ships engaging in combat across al races?

    For example if I set it to 100%, does that mean that now I'm going to start finding abandoned ships all over the place from skirmishes between races?

    Edit: Turns out there is no non-player-owned-NPC-versus-NPC bailing so nevermind!
  3. brookafish
    brookafish
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    Would it be possible to use your work here to create a mod that allows us to set our turrets to "harass"? Basically some way to tell the turrets to target surface elements without actually trying to kill the targets or to stop shooting at the target once it reaches a low hull point value.
    1. darkvador83
      darkvador83
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      My turrets keep destroying ships I try to harass ...
  4. nee77
    nee77
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    Your mod requires the ´SirNukes Mod Support APIs´, but I only think so https://www.nexusmods.com/x4foundations/mods/322?tab=description (this mod is wrong)
    1. Daering
      Daering
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      https://github.com/bvbohnen/x4-projects/releases
    2. AlbertoRota
      AlbertoRota
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      You are right, this mod needs "SirNukes Mod Support APIs".

      This dependency is declared in the "Requirements" collapsable list of the "DESCRIPTION" tab.
      "SirNukes Mod Support APIs" is only available in GitHub and SteamWorkshop, not in Nexus, so the link points to the GitHub version.
    3. madproforg
      madproforg
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      SirNukes Mod Support APIs are now available in Nexus as well - https://www.nexusmods.com/x4foundations/mods/503
    4. AlbertoRota
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      Thank you very much @madproforg for letting me know, added as a proper dependency.
  5. goosefromtopgun
    goosefromtopgun
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    One of the very best mods I have installed thus far. Really should be in vanilla game. Excellent work, mate.
    1. AlbertoRota
      AlbertoRota
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      Glad to hear that!