X4: Foundations
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Berserk Knight

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Berserk Knight

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22 comments

  1. amundsen5
    amundsen5
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    If you're having issues with the right click menu not working, this is the mod. Took me a few hours of trial and error but this is it.
  2. CSNVastSilence
    CSNVastSilence
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    any plans for 6.0?
  3. madr00ky
    madr00ky
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    I hate to write a negative critique but i have to. Dont know if the mod worked not as intended, but why on earth do i have to select the ship i want to change turrets and then right click something else to actually get the menu? This clutters basically any right click menu when i am controlling big ships, and it is annoying and confusing. Sometimes i get two selections of turrets, in some cases it seems i can change multiple objects at once but it makes no sense if i have only one ship selected.
    And perhaps for some camera angles the undermenus only have one row and you have to scroll and get only one entry at a time.

    This way this mod is basically more annoying than helpfull if helpfull at all. It would actually help me if i only got the turret groups right in the behavior menu, i dont need a right click menu for an option i do not need that often in the first place. And for initial setups of ships in masses i can use the copy standard behavior which does anything and with only one click.

    Thanks anyways.
  4. EagleFour
    EagleFour
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    Under 5.1 no longer compatible with

    Waypoint fields for deployments

    The right-click menu is not displayed.
  5. ns88ns
    ns88ns
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    Unfortunately, still doesn't work in 5.10.
    Appreciate any ideas on how to fix it...
    1. ns88ns
      ns88ns
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      Found: for some reason, it conflicts with the "UI Trade Analytics" mod.
  6. ns88ns
    ns88ns
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    Unfortunately, doesn't work anymore with 4.20
  7. Torsten
    Torsten
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    Ok an update. I guess I am testing the new version. I hope the "necrophelia" works here :P
  8. pootthedestroyer
    pootthedestroyer
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    This was hit-or-miss in vanilla, and doesn't work at all with VRO. It's a no-brainer idea for a mod and I really do hope somebody can put together a reliably functional version. The turret options are terrible enough without having to manually assign all of them inside a submenu.
    1. Bloodrage666
      Bloodrage666
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      agree. is this not working and a waste of time? others said it is outdated
    2. jcox7483
      jcox7483
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      I think the issue is that this mod relies on gworkaround and right click API - both of which are broken and need updates.  

      Before those broke, this mod worked great for me but ever since it has gotten worse until now I can't even play the game with those installed.  

      Hopefully someone will create a version that doesn't rely on those old workarounds or someone will update them.  This is definitely a home run idea for a mod.
  9. yushir0
    yushir0
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    Is this working now?
  10. Nickorr
    Nickorr
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    Hardly works for me :(
    When select single target - the options under "Turret behavior" not work at all (nothing happens when clicked)
    When select multiple targets - the options under "Selected turret behavior" works for all N-1 targets (the one that was right-clicked to pop up menu - didn't change behavior). upd: if right-clicked on empty space, then all selected ships change turret behavior.

    UPD: for the single target: it seems that this option shows and controls the turrets on the player ship only - even if right-clicked on different ship. I mean - I select some ship (not player-controlled), the list of turrets shows those mounted not on selected ship, but on player-controlled (and it changes THEIR mode, not the ones on selected ship)
    1. Angsaar
      Angsaar
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      The required mod might need an update