X4: Foundations

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13th

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Xlllth

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About this mod

Alternative Equipment for Terran:
12 Turrets - 3 S class turrets for S class ships, 3 M class turrets for M class ships, 3 M class turrets for L and XL class ships and 3 L class turrets;
10 Guns - 4 S class, 3 M class and 3 L class;
4 Shields - S, M, L, XL; 4 Engines - S, M, L, XL;
2 fighter drones; 2 S ships; and more.

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This mod included new equipment and ships for Terran:
12 Turrets - 3 S class turrets for S class ships, 3 M class turrets for M class ships, 3 M class turrets for L and XL class ships and 3 L class turrets;
10 Guns - 4 S class, 3 M class and 3 L class;
4 Engines - S, M, L, XL;
4 Shields - S, M, L, XL;
1 S fighter drone - for M, L, XL ships;
1 XS fighter drone - only for M ships with and without S dock;
2 unique S Fighters with 2 unique Torpedos - Vacuum Anti-Matter and Tactical Nuclear.
All new weapons and turrets have unique icons, sounds, effects and lens flares. Almost all weapons and turrets have unique models.


SW turret models is back! from Star Wars mod thx Mikska.

S class turrets are only available now for Tachi (13th vers) and Nyx thx arazorbladekiss for new ship model (included on AE).

Some weapon effects used from Weapon Pack thx MacBain81.

Thx Malus71 for new ship model from Battlestar Galactica.

Thx Axeface for new L weapon model.

Thx BrummBear for new L weapon model.

Thx TheGreatWalk for new L weapon model.


Known issues: Some visual boxes too large. If some one know how fix it - wright me pls.

Updates:
v7.3 - L Main gatling bullet fix (my falls). Area damage corrections.

v7.1 - Global fix all new area damage weapons!

v7.0 - S Impulse Plasma and S Photon gun damage reduced, S Autogun damage increased. S Photon gun now have unique model created by me (used original X4 models), M Heavy Autogun now have unique model created by me (used original X4 models). S Photon gun, M Photon cannon, M Heavy gatling now have more authentic icons. L shield capacity increased, XL shield capacity decreased. Add new Fighter drone Mk3. Fix Fighter drone Mk2. Drones Mk2 and Mk3 now have unique icons. Add new weapon sounds. Add new lens effects and weapon effects. Some ware fixes and other fixes.
Add 2 S Ships: first ship has specifically mounts under the 6 S turrets for testing, 9 S weapons, 2 S shields + 2 unique S shields, 1 unique Tactical Nuclear Launcher with 1 Tactical Nuclear Torpedo "Aides" (warning - 15 megatons!!!). Second ship - unique small fighter with 4 unique XS weapons, 2 unique XS turrets, 3 unique S shields and 2 unique launchers with 10 Vacuum Anti-Matter torpedo (warning - 100 kilotons!!!).
Knew issues: Fighter drone Mk2 works only on M ships, even if there is no dock for S ships (you can buy this drone on L or XL, but in L or XL ships drones Mk2 doesn't work. I don't know how to prohibit the purchase of Mk2 drones on L and XL ships).

v6.1 - Add new model for L main gatling cannon. Add new icon for L main gatling cannon. Add small fix to reduce the probability of the AI using this weapon.

v6.0 - Add 3 new S class turrets for my next T.R. mod and some ship mods (SW models). Add new XS battle drone to M, L, XL ships: have 3 S weapons, 2 S shields, 1 S turret. Add new S class weapon. New icons, firing sounds and bullet effects to S turrets and weapon.
All of this is preparation for my next global mod - T.R. (Total Rebalance). In addition to the global rebalance, it will contain fixes for the developers' gross bugs, which for some reason they still haven't fixed since the start of the game!

v5.1.1 - Small fix. Photon cannon model file was missing.

v5.1 - Small update. Photon turret gun mk1 - weapon effect correction. Photon turret gun mk2 - new firing sound (StarWars).

v5.0 - All shields capacity decreased. M, L & XL shields recharge rate decreased. M shields recharge delay decreased. S shields recharge delay increased.
All S & M weapons damage decreased. All S, M & L turrets damage decreased. All weapons & turrets damage rebalanced. Some description corrections.
6 Turrets now have new models from SW. Add new icons to some turrets & weapons.
Some firing volume sound corrections. L autocannon turret firing sound changed.
Add new model to L Photon main gun.
Changed model M heavy autogun.

v4.1.5 - Main autocannon and Heavy gatling volume corrections. Main Photon cannon overhit fix.

v4.1.3 - Heavy autocannon model position fix. Heavy gatling and Photon gun weapons volume corrections. Weapon description corrections.

v4.1 - Some weapon effects corrections. S autogun model and icon changed, now looks more logical in this line. M, L Autocannon & S Photongun icons changed.

v3.9 - Weapon sounds correction. Photon gun changed firing sound.

v3.7 - New weapon - "Gatling cannon" (new weapon sound). Heavy autocannon model and icon changed. Some weapons stats correction. Ware price rebalanced.

v3.5.9 - Weapon sounds fix. It turns out that all the basic sounds of weapons in the game are made in mono, and I originally did in stereo. For this reason my sounds were twice as loud - sorry. =)

v3.5.7 - BIG FIX. Fixing a lot of my mistakes which caused the game to freezing in a ship with my equipment. Fix some weapon effects and sounds.

v3.5.1 - Wares fix + some fixes.

v3.5 - Updated. Now work in 6.0 + some fixes.
Unfortunately, I had to replace all SW turrets with basic X4 turrets, because SW turrets are no longer compatible with the basic X4 game.

v3.3 - fix M Photon turret muzzle, little correction M Machinegun turret bullet.

v3.1 - changed some weapon effects (flak M-MK2 and machinegun M-MK1 turret muzzle) + changed L Photon turret model (now looks like Paranid L laser turret).

Mod demonstration on 4:35.


HAVE A FUN. ;)