This page was last updated on 20 July 2023, 3:29PM
Changelogs
Version 4.04.13
Full version only: updated for Next-Gen 4.04.
Version 4.03.12
Full version only: updated for Next-Gen 4.03.
Version 4.01.11b
Full version only: updated for Next-Gen 4.01.
Version 4.00.11a
Full version only: updated for Next-Gen 4.00 Hotfix 2.
Version 4.00.11
Updated for Next-Gen version.
Full version only: a cached merchant pin must be selected (clicked, used) twice before is removed.
Version 1.30.10a
Bug fix (full version only): the cached dye and wine merchant pins (from Blood and Wine expansion) had no label and description. Thanks to wghost81 for helping fixing the bug.
Version 1.30.10
Updated for game version 1.30.
Version 1.22.9a
Bug fix (full version only): all cached merchant pins were placed in a separate filtering category, no matter their type
Version 1.22.9
Updated for patch 1.22.
Bug fix: for at least a quest the mod was showing invalid pins. Thanks to wghost81 for finding the bug.
Lite version won't fail silently anymore if there's a conflict with another mod that changes mapMenu.ws script file.
Version 1.21.8
Bug Fix: in NG+ a wrong recommended level was displayed for some quests.
Version 1.21.7
Updated for patch 1.21.
By default the FULL version doesn't cache anymore the pins for wandering merchants.
Version 1.12.6
Now the mod is compatible with patch 1.12.
ONLY FOR FULL VERSION
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Improved again the code to avoid caching the same merchant pin multiple times.
Added the possibility to ignore the wandering merchants (CACHE_WANDERING_MERCHANT_PINS setting).
Version 1.11.5
ONLY FOR STANDARD AND FULL VERSIONS
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Added two sets with custom icons. The icons from a set have different colors.
The icon used for a quest depends on player's level and quest's recommended level.
The quest pins are now always displayed over other icons.
The list with pins in Filters panel is by default sorted alphabetically.
The quest pins can be hidden from Filters panel.
Version 1.11.4
Changed the default icon used for quest pins to an white exclamation mark.
ONLY FOR FULL VERSION
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Bug fix: no merchant pins were cached / updated while sailing or riding a horse.
Bug fix: the mod was ignoring the filtering mechanism.
Added a limit for the maximum number of merchant pins that can be cached.
Improved the code a little bit to avoid caching the same merchant pin multiple times.
Added a notification message when a cached merchant pin is removed.
Version 1.11.3
Bug fix: for some quests no pin was shown on map.
Bug fix: cached merchant pins are now shown only if there's no other similar pin in that location.
Few other minor tweaks & fixes.
Version 1.11.2
The mod has 3 versions: LITE, STANDARD and FULL.
Added the possibility to change the currently tracked quest (or objective) directly from map. No need to go to Quests menu for this.