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pMarK

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46 comments

  1. Banjomir777
    Banjomir777
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    I have been using pMark's latest version with 4.04 without any problems...?
    1. ElementaryLewis
      ElementaryLewis
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      Just because you get "no errors" doesn't mean it's "without any problems".
      The mod wasn't updated for 4.04 version. It's better we update it to prevent any problems at all.
    2. Banjomir777
      Banjomir777
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      I'm simply curious what kind of problems this version solves, because pMark's latest version works flawlessly for me.
    3. ElementaryLewis
      ElementaryLewis
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      • r4players.ws: Add the new "Auto Apply Oil" functions. And a fix where we can eating/drinking while underwater.
      • swimming.ws: Fix where we can dive in not so much deeper place.
      • horseRiding.ws: Calculate the accurate pitch of the horse.

      Source: Next-Gen Patch Changelog 1.32 vs 4.04
  2. ShaunTheBatyBro
    ShaunTheBatyBro
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    It appears only my exploration camera applies the changes while combat and other options retain the default camera position, I am using Scaar, Friendly Focus, Blood and Steel and Face Them where the merges were automatic. Could use some help amending this issue!
    1. Shurex114514
      Shurex114514
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      blood and steel has its own combat camera tweaks. 
  3. cshop0720
    cshop0720
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    This mod causing crash. When I jump, the camera gets really close, then crashes soon after.
    1. Rayquaza24
      Rayquaza24
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      Im facing the same. Have you found a fix? 
    2. Luddzor94
      Luddzor94
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      Did you ever manage to fix this? Whenever I try to vault over a fence the game zooms in and then crashes.
  4. akashigg2
    akashigg2
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    Is this compatible with blood and steel?
  5. aruthruff
    aruthruff
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    Error, I'm guessing this mod is incompatible with Friendly HUD, it's the only other mod I'm using at the moment, besides improved sign effects.
  6. BlackFoxGaming
    BlackFoxGaming
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    Do I have to remove enhanced camera? is it better?
  7. AlakaFuzz
    AlakaFuzz
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    Error!! Error!!! Error Will Robinson!!!!!
  8. KraelG
    KraelG
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    for some reason, when I use the witcher sense the camera just moves to the right side and Geralt is nowhere to be found lol
    1. FreetodrinkSR
      FreetodrinkSR
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      Same. I can't figure out how to make it stop.
    2. Daffan
      Daffan
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      Same. 

      The fix is this;

      Go to Absolute Camera mod menu in-game, go to witcher senses, go to exteriors, toggle ON even if you have values set to default 0. 
  9. LiloLila
    LiloLila
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    for some reason the camera sliders don't work and the cameras position isn't changed. For example I can change the camera for normal exploration, but I can not change it for investigation or meditation.
    I have tried to install this mod two times, but I couldn't resolve this issue. Is it possible that there is some incompatibility with friendly fokus and friedly meditation?
    For example, I have set Friedly Meditations's camera to off, so it should use the default camera, and it DOES use the default camera, but I thought that this mod here is overwriting the default camera, means reverting to default cam should result in useing this one here. But that's not the case for me.

    Or did I understood something wrong?
    How can I resolve this?

    I just want to get something better then vanillas "too close and over the shoulder" and "too far away and too low so
    geralt is small but still blocks your view" and also a bit more flexible, then just "walking", "fighting" and "riding".
  10. LiloLila
    LiloLila
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    combat camera seems a bit bugged. When you bring it closer and then sprint in combat, the camera zooms get multiplied. Means I can't pull the camera as close as I would want it to be, because then geralt is behind the camera when moving around. I have played around with the aditional zoom option but it sems to do nothing.
    Have I missed something?
  11. BlueGunk
    BlueGunk
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    I'm sorry, but I could not get this to work for me using a controller.
    I use First Person Camera. No matter how many things I tweaked in the Mod Menu the only effect I ever got was a large shift to the right on the Witcher Senses. 
    I think the two mods must conflict.  
    Thanks anyway!