The Witcher 3
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Karull

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Karull

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96 comments

  1. olegkuz1997
    olegkuz1997
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    Not working unfortunately
    1. joh2135311
      joh2135311
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      Still doesnt work. find any solutions anyone?
  2. hjzhou
    hjzhou
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    How does cutscene lighting work? And does this mod removes cutscene lighting for Geralt only? For some reason, I feel like Geralt's face just looks darker than everybody else in every cutscene. 

    Edit: Nvm, it's another mod causing the problem.
  3. skeleton323
    skeleton323
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    hey i tried this mod , and i didnt like how we cant see character face because its to dark . so i uninstall it but the effect still present after uninstall . is there a way to fix this ?

    edit : well my bad i guess , i use both immersive lighting and realistic weather . it seem realistic weather make it more darker than how it suppose when raining . feels bad :(
    1. NeteriXX
      NeteriXX
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      Dont merge .csv files. Instead give one mod bigger priority
  4. unmoth
    unmoth
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    Should i give this priority over Tooklighting mod?
    1. Karull
      Karull
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      This mod should have priority over any other lighting mod, or their files will just override this mod and cause it to not work.
  5. crainger
    crainger
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    Essential mod for me playing with RT enabled. The gameplay lights vs cutscene was quite startling. Now it's seamless. 

    A few cutscenes are quite dark, but even with the vanilla lighting they were very dark with RT enabled.
  6. zsadik52
    zsadik52
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    comparison, in this case doesnt look bad on both sides, but outside while its nighttime with this mod definitely looks better
  7. FullMetalWitcher
    FullMetalWitcher
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    Hi Karull,

    i am sorry, but what's the difference between your mod and "Disable Fake Lights in All Quest"? i am not understanding if they achieve the same thing or not
    1. Karull
      Karull
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      My mod does not disable fake lights, it just makes the game look the same during cutscenes and dialog as it does during gameplay.
    2. rolloLG
      rolloLG
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      Is the only downloadable file still compatible with NON-nextgen version?
      If not, can you keep both please?
    3. Karull
      Karull
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      It should be as there aren't any scripts or anything like that, I don't have the old version installed to test myself so let me know if you try it out.
    4. zsadik52
      zsadik52
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      @FireFoxEnergy don't even consider using "Disable Fake Lights in All Quest" used to give me so many crashes and it took me quite a bit to find the culprit got so frustrated back then lol
      it's beyond me why that mod is even still up 
  8. xdevnull
    xdevnull
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    There are a few cases where this mod causes crashes. Specifically  the cut scene with the Pellar when he does the ritual at the stone circle.  I was also getting a crash in a cut scene in Skellige with the guy who fell off the monument on the hill.  Removing the mod allowed me to continue.  Were you able to address these in the mod or are they still a problem?  I enjoy the mod so I would sometimes just reinstall afterwards.
    1. Karull
      Karull
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      If you can send me save files that allow me to access those quests I could check it out. I haven't encountered those quest myself and haven't encountered any crashes in the content I have played, not even sure how this mod could even cause any crashes.
  9. Madin312
    Madin312
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    I'm playing on the classic version of the game. The 1.32 version. Is the new version usable on the "old gen" version?
    1. Karull
      Karull
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      It only changes a few files that aren't new to 4.0 as far as I know, so it should work on any version of the game
  10. bignucleus
    bignucleus
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    Thanks for continuing to work on this, now that I've tried it, it's impossible to go back!
    1. Karull
      Karull
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      My pleasure, glad you like it have fun!