This mod disables highlighting of never-accessible doors with Witcher's senses in Toussaint (it is probably needed just here). You can check new (reworked) VIDEO with Toussaint only (VANILLA -vs- MOD).
EDIT: I uploaded two new OPTIONAL versions for all locations (not just Toussaint): -disable highlights for all the doors -keep highlights just for doors with a key requirement
Note: Install just one desired version from all three uploaded.
Thank a lot, it's a must have, as i play with friendly hud.Is it possible to remove the door logo in witcher sense that we can see on your picture?To have an uncluttered screen.
I have BiA installed so I guess this isn't fixed there.
EDIT: in BiA's changelogs there is the line below -> I guess it fixed the possibility to open doors which should stay closed but didn't affect highlighting with Witcher senses:
Fixed several doors in Toussaint that should not be open. Geralt could walk through the door and see unfinished environment on the other side.
Yet quite an important news what I have just find out: It seems that this mod isn't needed for Novigrad at all => never-accessible doors (at least the ones I checked in the video) aren't highlighted in there without the mod either. So it has to be problem at least (or only?) in Toussaint I guess.
EDIT: Also in Skellige never-accessible doors aren't highlighted by the default so the problem seems to be related just to Toussaint. Later I will upload probably just Toussaint version of the mod to not change a Vanilla behaviour in other locations.
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You can check new (reworked) VIDEO with Toussaint only (VANILLA -vs- MOD).
EDIT: I uploaded two new OPTIONAL versions for all locations (not just Toussaint):
-disable highlights for all the doors
-keep highlights just for doors with a key requirement
Note: Install just one desired version from all three uploaded.
Is it possible to remove highlight from doors altogether ?
nvm found it.EDIT: I made one optional version yet -> highlights just for doors with a key requirement in all the locations.
Did you check the BiA mod which fixes a lot of problems? It fixes a lot of doors in Toussaint!
EDIT: in BiA's changelogs there is the line below -> I guess it fixed the possibility to open doors which should stay closed but didn't affect highlighting with Witcher senses:
It seems that this mod isn't needed for Novigrad at all => never-accessible doors (at least the ones I checked in the video) aren't highlighted in there without the mod either. So it has to be problem at least (or only?) in Toussaint I guess.
EDIT:
Also in Skellige never-accessible doors aren't highlighted by the default so the problem seems to be related just to Toussaint.
Later I will upload probably just Toussaint version of the mod to not change a Vanilla behaviour in other locations.
Thanks for new mod, but you missed folder "gameplay" in path to file newDoor.ws
Your path:
modNoHighlightForUselessDoors\📁content\📁scripts\📁game\📁interactive\newDoor.ws
Must should be:
modNoHighlightForUselessDoors\📁content\📁scripts\📁game\📁gameplay\📁interactive\newDoor.ws