To test appearances face the character you want to change and use console command "appearance(name)" [e.g. appearance(ciri_tous)].
I would suggest doing it on characters from the game, not spawned by console command, as they are loaded from two different files and are not always the same. (Loading a save from when you are in Novigrad after rescuing Rita and Phil is good for testing, as most of the main npcs can be found in Dandelions inn)
I second this. Would prefer if Ciri's heair wasn't affected by this mod. Because it seems like, no matter which mods I try, I can't change her hair color to ashen-grey as it's supposed to be.
Hi, I seem to have an issue with Yennefer outfits - every other NPC's outfit seems to work flawlessly, but for some reason Yennefer still wears her vanilla clothes (except the Battle Preparations quest). I installed every mod on your list, excluding the face and eyes mods, and used Witcher Mod Manager. I don't know what might be the problem here. Can you suggest some ideas for where the potential issue might be?
I think I have found the problem - the game does not recognize/find when to use specific outfits because it doesn't follow the new indicators that you created.
For example: using the appearance command on Ciri (ciri_novi) changes her back to the vanilla outfit. Also, the game does not recognize yennefer_gown and yennefer_casual_gown as separate indicators. Because of that Yennefer wears only her casual gown, while ignoring the off shoulders one.
Hello.For me this mode does not work. I don't know why. I use all the modes that needed for this and the others. But not the optional mods, only the required ones. This is mode priority in my mod folder. I really want to use this or another (that i do not find). Please help me.
Hello, does this mod work with the Brothers in Arms mod? Because for me, it does not work. I turned off the in game alternative looks. Please answer me soon, thanks.
Tested on ver 4.03. I had to put this mod on a higher priority than Brothers in Arms and it wokred. The bug fixes and added dialogues fro BiA were still there. Thouhg a compatible version sure wouldn't hurt
Hi, I really love your work. Just want to ask you if there's a fix for this small issue. I realized that the triss_skel appearance always comes with the fur, and when used in combination with bathsebah's Triss Book Locks - Glorified Cont'd, the hair would clip through the fur. I also asked on the other mod's page, would be great if you can make a quick fix for this. Thanks in advance! Here's a pic I captured:
It would be nice if you included fixes from BiA mod in your files. Its authors may also help you fix bugs in your mod, since they're experts at editing quests.
Despite the fact that mods for changing hairstyles, faces, eyes, etc. are in a higher priority than this mod, it still changes the appearance to vanilla. Clothes change dynamically and that's cool, but the fact that the rest of the mods to change appearance become useless is bad. Is this a bug or is this the intention of the mod author?
I played around with the loading priorities of mods in the script merger and the appearance of the textures of the face and eyes of other mods worked. But this mod apparently does not allow you to install your own textures for the hair of the characters, if their mesh is different from the original ones. I had the long hair mod for Ciri installed, but the default white hair was loading in the game. But when I installed a mod that only changed the color to gray, everything worked.
If I may, can I ask what mod you installed for Ciri's hair? I installed Lore Friendly Ciri as suggested but for some reason I always see her with blond white hair. Maybe I did something wrong with the priority?
May I ask you how you managed? I have Lore Friendly Ciri Hair installed but I always see her with blond white hair, both with the braid and the default hairstyle
Hi. Would you consider making this mod compatible with DLC - Party at the Chameleon and Corvo Bianco Guests Extended? That would be the icing on the cake. I actually tested it and the only problem with the Corvo Bianco mods is that it overrides Dandelion appearence in Toussaint (he appeared plain all in green). In any case, thanks for your efforts.
168 comments
I would suggest doing it on characters from the game, not spawned by console command, as they are loaded from two different files and are not
always the same. (Loading a save from when you are in Novigrad after rescuing Rita and Phil is good for testing, as most of the main npcs can be found in Dandelions inn)
Her new hairstyle looks like she walking with a white cap on her head.
For example: using the appearance command on Ciri (ciri_novi) changes her back to the vanilla outfit. Also, the game does not recognize yennefer_gown and yennefer_casual_gown as separate indicators. Because of that Yennefer wears only her casual gown, while ignoring the off shoulders one.
Here's a pic I captured:
I played around with the loading priorities of mods in the script merger and the appearance of the textures of the face and eyes of other mods worked. But this mod apparently does not allow you to install your own textures for the hair of the characters, if their mesh is different from the original ones. I had the long hair mod for Ciri installed, but the default white hair was loading in the game. But when I installed a mod that only changed the color to gray, everything worked.
edit: found it