The Witcher 3

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Lewis Elementary

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ElementaryLewis

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  1. ElementaryLewis
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    Before report problem, please follow these steps

    Scripts Problem

    1. You must use Script Merger. 
    You can't use many script mods without this tool. It allow to merge and set load order so you can play the game for max 200 mods.

    2. This mod only affect the two scripts "guiTooltipComponent.ws" and "playerWitcher.ws". Nothing else!
    If the error is from another script, then the problem is from another mod. Run Script Merger to find it.

    3. This mod can only be merged to Next Gen 4.04 mod, updated since at least 19th July 2023.
    If not in conflict, then make sure they are "Next Gen Compatible", if confirm to work on 4.04!

    4. If you got a merged conflict (big windows full of code).
    Please say which mods are in conflict and I will tell you how to solve the merge conflict or if a compatibility patch is required.

    5. If you got an "error compilation" despite all the previous step.
    Please say which mods are in conflict and I will rework this mod. Probably have to make a compatibility patch.

    Bundled Text Problem

    1. You must merge all using Script Merger. 
    As exception, I don't recommend putting load order on this mod. Instead merged them all.

    2. This mod affect lots of Bundled Text files but they are close to vanilla.
    The only changed is the tag list of each weapons. Should be auto mergeable unless it caused Merged Conflict.

    3. Bundled Text can only be merged to Next Gen mod updated since 4.02 patch (2th February 2023).
    If not in conflict, then make sure they are "Next Gen Compatible", if confirm to work on 4.04!

    4. If the mod conflict to an overhaul mod, like W3EE.
    Don't use the mod. Keep your overhaul mod!

    5. If you got a merged conflict (big windows full of code).
    Please say which mods are in conflict and I will tell you how to solve the merge conflict or if a compatibility patch is required.


    Menu Problem

    1. You must use Menu Filelist Updater
    You can't have the configuration setting mod without doing manually or with this tool. It allow to add the mods menu setting in a single double-click.

    2. Menu Filelist Updater don't open anything.
    And that's normal! This tool works as intended. Don't worry if nothing happen when you run it.

    3. If you don't have the configuration setting.
    Either you didn't use Menu Filelist Updater, run in a wrong place, or you forgot to install the "Bin" part.

    4. If the menu works but has weird text like ##option.
    Either you forgot to install the "Mods" part, or the translation is incorrect [my mistake]. Please confirm in which language you play.

    5. If the mods setting list is bugged (you cannot click the correct setting).
    Install Community Patch Menu String and follow carefully the description.
    I suggest to download the optional file for CP Menu String, but you still have to fix for the other mods. 
  2. ElementaryLewis
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    Version 4.04 Compatible.

    You can safely use this mod.
  3. vittimjan
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    I wonder if you can give some Script Merger advice. I updated the "The Essential Weapon Rework Mod - NEXT GEN Compatible" mod and there is a lot of diff complaints to handle between this mod and that: A, B or C or perhaps both. Do you want me to give some examples? I can delete the merges and redo them.   
    1. ElementaryLewis
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      If you have edit Essential Weapon Rework to your own taste, then you get the ability to merge manually the bundled text. You don't need Script Merger anymore.
  4. AnthonyZidrashko
    AnthonyZidrashko
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    Im wondering how to get that mod menu to show in the 2nd 3rd and 4th images?
    1. ElementaryLewis
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      Read the sticky post
  5. wrathofterra
    wrathofterra
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    I'm sure it's a problem on my end, would love to get some input on how to fix it.
    I add this mod, run script merge, no problems. However when I try to launch the game I get the following error.

    Error [mod0000_mergedfiles]game\player\playerwitcher.ws(5048): I dont know any 'EISPM_RadialMenuSlot3'
    Error [mod0000_mergedfiles]game\player\playerwitcher.ws(5063): I dont know any 'EISPM_RadialMenuSlot1'
    Error [mod0000_mergedfiles]game\player\playerwitcher.ws(5081): I dont know any 'EISPM_RadialMenuSlot4'
    Error [mod0000_mergedfiles]game\player\playerwitcher.ws(5095): I dont know any 'EISPM_RadialMenuSlot2'
    Error [mod0000_mergedfiles]game\player\playerwitcher.ws(11768): Could not find function 'DisableRadialMenuInput'
    Error [mod0000_mergedfiles]game\player\playerwitcher.ws(11786): Could not find function 'SetRadialPotionUpperTimer'
    Error [mod0000_mergedfiles]game\player\playerwitcher.ws(11792): Could not find function 'SetRadialPotionLowerTimer'
    Error [mod0000_mergedfiles]game\player\playerwitcher.ws(11833): I dont know any 'EISPM_RadialMenuSteelOil'
    Error [mod0000_mergedfiles]game\player\playerwitcher.ws(11838): I dont know any 'EISPM_RadialMenuSilverOil'

    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
    1. ElementaryLewis
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      You're using outdated mod on 4.04.
      Make sure they confirm to work on Next Gen 4.04 in the description, mod files, post. Or was updated since 19th July 2023.
    2. wrathofterra
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      ty
  6. Adacho1331
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    Where can I find this thumbnail art in 1080p?
    1. ElementaryLewis
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  7. junten45
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    Could you please make a mod that allows level scaling only when repairing or crafting?
    1. ElementaryLewis
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      I think your misunderstand the mod. This is not an "Auto Upscale" mod. It doesn't scale automatically to your level, nor each time you craft or add in inventory.
      Simply the swords will level up each time you level up. For example, you have Sword lvl 40 and Geralt is lvl 63, when Geralt level up to 64, the sword will level up to 41.

      I don't know a mod for your request, but I recommend Grindstone and Workbench Level Up Items instead.
  8. ProRock21
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    What kind of mechanism is nonsense. I don't mean your mod, but what CDPR came up with.
    1. ElementaryLewis
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      :p
  9. Dragondinor
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    Do items have to be equipped for them to level up, or can they just be in the inventory?
    1. ElementaryLewis
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      Both.
      But they can't level up if they were put in Stash.
  10. 1962sweet
    1962sweet
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    Hello, I have read everything carefully and installed it. In the 4.04 version of the game, everything works perfectly and clearly. Thank you very much, Master! I wish you all the best!
    1. ElementaryLewis
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      Thank you so much <3
      Keep sharing positive boost, I see you everywhere and we need that.
  11. TheJillSandwich
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    I've got the yellow text saying my sword scales with my character lvl 61, but it's still stuck at lvl 40. I'm using the Grand master wolf silver and steel sword. I'll try to craft a new one to see if it scales. I selected all to enabled in the menu. I'm not sure why this is.
    1. ElementaryLewis
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      This is not an "Auto Upscale" mod. It doesn't scale automatically to your level, nor each time you craft or add in inventory.
      Simply the swords will level up each time you level up, so in your example. When your character is lvl 62, the swords will be lvl 41 (rarely won't but the damage increase).
    2. TheJillSandwich
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      Will I see text changes in my inventory when it levels up? For example, will the damage change when I look at the sword in my inventory?
    3. ElementaryLewis
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      The yellow text will still be there if you set "On" for the sword category.
      And the damage change only if have the sword in your inventory and you level up at the same time (sword in stash won't level up).
    4. TheJillSandwich
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      I see. Yeah, my steel sword has leveled a few times, but my silver one hasn't. Both are equipped. Does the silver not level as freqent as the steel sword?

      I really like this mod. Endorsed!
    5. ElementaryLewis
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      The silver ugrades too. Rarely the level requirement won't increase but the damage does.
    6. TheJillSandwich
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      Strange. My steel sword damage has leveled a few times, but never my silver. I'm using the grandmaster wolven silver sword. As well as the full grandmaster wolven set. 
    7. ElementaryLewis
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      I look about it and indeed, the silver sword didn't scale up in normal game (New Game Plus worked and it was there I test it).
      I immediately updated the mod to fix it. Thanks for the report.
    8. TheJillSandwich
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      Thank you. :)
    9. TheJillSandwich
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      Are you gonna make the same mod for armor?
    10. ElementaryLewis
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      Sorry no. It's require much more work to do. but anyone can do that using the mod ressource I shared.
    11. peebaba232
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      in my case menue is missing. whats the line to be added in the dx11 and 12 text files?
    12. ElementaryLewis
      ElementaryLewis
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      Read the Sticky Post
  12. ohdin77
    ohdin77
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    thank you for making this mod.