The Witcher 3
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damad85

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damad85

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83 comments

  1. DarkInfinity88
    DarkInfinity88
    • member
    • 5 kudos
    Updated to version 4.04
    Don't forget to add the following lines:

    [EMPTY_CONTEXT]
    IK_NumPad0=(Action=PinTeleport)

    into ...\Documents\The Witcher 3\input.settings
  2. sarlayer1234567812
    sarlayer1234567812
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    • 0 kudos
    Почему сделал по интсрукции, версия такая же, но не фига
  3. Pelalonuss
    Pelalonuss
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    • 0 kudos
    Guys why do i get this error? what should i do? 

    Error [content0]game\player\playerwitcher.ws(11781): Could not find function 'SetRadialPotionUpperTimer'
    Error [content0]game\player\playerwitcher.ws(11787): Could not find function 'SetRadialPotionLowerTimer'
    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
    1. Lexan3
      Lexan3
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      • 0 kudos
      same problem here
    2. nosalu01
      nosalu01
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      • 0 kudos
      same here with the new 4.04 update. this is one of my fave mods...:( can someone point me in the right direction
    3. goukiiii
      goukiiii
      • member
      • 8 kudos
      I tried updating to version 4.04. 
      Thanks to ElementaryLewis for doing a great job and making it possible for regular players to do the update themselves.
      If it doesn't work, that means it's beyond my reach,sorry.
      moddamad85_pinteleport
    4. nosalu01
      nosalu01
      • member
      • 0 kudos
      If I can make a suggestion, initially, I thought this mod was the cause of that same issue you are reporting. I have a rog ally and another main pc. In the rog ally, this immediately showed up. I fixed it by using another teleport to pin mod (Fast Travel Anywhere (Teleport to Map Pin) - Teleport to Freecam - Resurrection (nextGen ready) at The Witcher 3 Nexus - Mods and community (nexusmods.com)) which works very similar. However, on my main pc, despite using the same configurations as the rog ally, I noticed that it kept failing. It turned out the real issue was the "better minimap" mod which I love but I value teleporting to a pin more. So, now that I remember, better minimap and teleport to pin was merged together. After I unmerged and removed better minimap, it worked fine. My Rog ally and main pc are working fine now though I removed better minimap. 
  4. Jalabert
    Jalabert
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    Great mod, huge time saver. Damn I don't even get loading screens its so efficient. I feel like i would never have to walk again. Also farewell Roach.
  5. ElementaryLewis
    ElementaryLewis
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    • 312 kudos
    Hello.

    This mod need to update for the version 4.01.
    Here the changelog Scripts 4.00(Hotfix2) vs 4.01 for help.
    1. ShadowCat121323
      ShadowCat121323
      • BANNED
      • 2 kudos
      This mods does the same and more:
      https://www.nexusmods.com/witcher3/mods/4558
    2. ElementaryLewis
      ElementaryLewis
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      • 312 kudos
      It's not a reason for damad85 to not update their mod.
    3. InMyBestInterest
      InMyBestInterest
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      • 8 kudos
      This mod works fine with 4.01
    4. ElementaryLewis
      ElementaryLewis
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      • 312 kudos
      I didn't say it doesnt work. I say it need to update to included the script change of the 4.01 version. Or it will break the game and badly merge some mods.
    5. exploiteddna
      exploiteddna
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      • 106 kudos
      hey lewis i know youve got the 4.0.0 to 4.0.1 changelog, but I'm wondering if you happen to have a 1.32 to 4.0.0 changelog? or any form of old-gen -> new-gen changelog?
    6. ElementaryLewis
      ElementaryLewis
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      • 312 kudos
      You can find all changelogs from: Next-Gen Patch Changelog 1.32 vs 4.00 (or 4.01).
    7. exploiteddna
      exploiteddna
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      • 106 kudos
      amazing, thanks bud. kudos
  6. DarkInfinity88
    DarkInfinity88
    • member
    • 5 kudos
    Del
  7. Tracelol
    Tracelol
    • member
    • 0 kudos
    Damn, i've done everything you said but it doesn't work for me. 

    According to WitcherScriptMerger, nothing really conflicts.
    1. willbodkin
      willbodkin
      • supporter
      • 0 kudos
      same, did you find a solution?
  8. Alaza787
    Alaza787
    • supporter
    • 0 kudos
    thank you
  9. Mozgil
    Mozgil
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    It is clear that it is necessary to combine scripts (in this case, it does not suit me, since it conflicts with a lot of things).
  10. Mrfantastic40
    Mrfantastic40
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    It stopped working for me after using that debug console (next-gen). I've tried deactivating it, reinstalling it, replacing the inputsettings file with the one you uploaded but no luck.

    EDIT: Found the cause to be a conflict with Brother in Arms mod, fiddled and fixed it using Script Merger and then replacing the game's playerinput.ws with the newly generated one from the merged scripts. It now works just fine.