Hey :) How about a version of this mod which makes just the perks and first (well, second) line skills of the three skill types be always active? There's a mod for that for the old version of the game. But it seems like it isn't being maintained. It's also not quite as OP as this one :p
Error [modallperksalwaysactive]game\gameplay\ability\playerabilitymanager.ws(406): I dont know any 'S_Perk_23' Error [modallperksalwaysactive]game\gameplay\ability\playerabilitymanager.ws(407): I dont know any 'S_Perk_24' Error [modallperksalwaysactive]game\gameplay\ability\playerabilitymanager.ws(408): I dont know any 'S_Perk_25' Error [modallperksalwaysactive]game\gameplay\ability\playerabilitymanager.ws(409): I dont know any 'S_Perk_26' Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
If you're using a Restored Content - Additional Perk compatible version, you'll need to install Restored Content - Additional Perks as specified on the download page.
I cant seem to make this mod work. I have followed the install instructions and the install instructions and still nothing. Will note that my way of "testing" to see if it worked was to try to use the alternate igni form and it did not work and i learned survival instict and i noticed my vitality still went up after learning it. What are some common errors that people make when installing so i can see if i have made the same mistakes
I did. I figured it out. Turns out I installed it correctly the whole time but i was stupid/unarare that you have to actually unlock the skill before it becomes active. I was under the false impression that it would be active from the get go. Now that I figured that out it works perfectly.
Спасибо великому автору за мод. Будет очень круто, если обрезать все пассивные эффекты навыков на 60% или 80%. Или можно оставить все пассивные эффекты без дальнейшего повышения после лвл 1. (Я говорю о эффектах прироста энергии у синих навыках, прироста адреналина у красных и прироста к длительности зелий у зеленых)
Тогда это будет действительно крутой мод. А на данный момент - если вы хоть немного прокачаете одну из веток, у вас начнет бешено восстанавливаться энергия или безумно быстро копиться адреналин.
(хотя и основные эффекты многих навыков нужно хоть немного порезать, именно для данной модификации )
Strong Back and Survival Instinct It doesn't show that it increases the stats, however the increased toxicity and the rest of the skills do seem to work and increase in the detailed statistics, all perks that increase vitality directly and indirectly do not increase the stat
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Otherwise, the report will be ignored.
- Reset your skills using a Potion of Clearance
- Save and Quit the game
- Open PlayerAbilityManager.ws with a text editor
- Search for activeSkills.PushBack and delete the skills you don't want to active.
I commented which skills represent which lines, so you should have no problem customizing them.Error [modallperksalwaysactive]game\gameplay\ability\playerabilitymanager.ws(407): I dont know any 'S_Perk_24'
Error [modallperksalwaysactive]game\gameplay\ability\playerabilitymanager.ws(408): I dont know any 'S_Perk_25'
Error [modallperksalwaysactive]game\gameplay\ability\playerabilitymanager.ws(409): I dont know any 'S_Perk_26'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
how can i fix it?
If you're using a Restored Content - Additional Perk compatible version, you'll need to install Restored Content - Additional Perks as specified on the download page.
Или можно оставить все пассивные эффекты без дальнейшего повышения после лвл 1.
(Я говорю о эффектах прироста энергии у синих навыках, прироста адреналина у красных и прироста к длительности зелий у зеленых)
Тогда это будет действительно крутой мод.
А на данный момент - если вы хоть немного прокачаете одну из веток, у вас начнет бешено восстанавливаться энергия или безумно быстро копиться адреналин.
(хотя и основные эффекты многих навыков нужно хоть немного порезать, именно для данной модификации )