The Witcher 3
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JustAnOrdinaryGuy

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JustAnOrdinaryGuy

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  1. JustAnOrdinaryGuy
    JustAnOrdinaryGuy
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    When updating the mod, please follow the update procedure.
  2. JustAnOrdinaryGuy
    JustAnOrdinaryGuy
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    When reporting an issue, please enable only this mod and see if the same issue still occurs.
    Otherwise, the report will be ignored.
  3. Godofmosquitos
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    Hey :) How about a version of this mod which makes just the perks and first (well, second) line skills of the three skill types be always active? There's a mod for that for the old version of the game. But it seems like it isn't being maintained. It's also not quite as OP as this one :p
    1. JustAnOrdinaryGuy
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      You can customize the mod to fit your needs, as long as you don't re-upload it as a separate mod.

      • Reset your skills using a Potion of Clearance
      • Save and Quit the game
      • Open PlayerAbilityManager.ws with a text editor
      • Search for activeSkills.PushBack and delete the skills you don't want to active.
      I commented which skills represent which lines, so you should have no problem customizing them.
  4. munjukung
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    Error [modallperksalwaysactive]game\gameplay\ability\playerabilitymanager.ws(406): I dont know any 'S_Perk_23'
    Error [modallperksalwaysactive]game\gameplay\ability\playerabilitymanager.ws(407): I dont know any 'S_Perk_24'
    Error [modallperksalwaysactive]game\gameplay\ability\playerabilitymanager.ws(408): I dont know any 'S_Perk_25'
    Error [modallperksalwaysactive]game\gameplay\ability\playerabilitymanager.ws(409): I dont know any 'S_Perk_26'
    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.



    how can i fix it?
    1. JustAnOrdinaryGuy
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      These errors are related to the additional perks added with Restored Content - Additional Perks.

      If you're using a Restored Content - Additional Perk compatible version, you'll need to install Restored Content - Additional Perks as specified on the download page.
  5. PetePeteRepeat
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    I cant seem to make this mod work. I have followed the install instructions and the install instructions and still nothing. Will note that my way of "testing" to see if it worked was to try to use the alternate igni form and it did not work and i learned survival instict and i noticed my vitality still went up after learning it. What are some common errors that people make when installing so i can see if i have made the same mistakes
    1. KingBjornIronside
      KingBjornIronside
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      did you use script merger?
    2. PetePeteRepeat
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      I did. I figured it out. Turns out I installed it correctly the whole time but i was stupid/unarare that you have to actually unlock the skill before it becomes active. I was under the false impression that it would be active from the get go. Now that I figured that out it works perfectly.
  6. obsidiangrave
    obsidiangrave
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    is there a mod like this for mutations and it is next-gen compatible
  7. Sasaq
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    is't works with blood and wine ?
  8. Xixnuks
    Xixnuks
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    Does this work with perks which we acquire after the mission tranformation in the dlc Blood and Wine?
  9. ultimadre
    ultimadre
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    can i add this through vortex?
    1. JustAnOrdinaryGuy
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      Yes, but I don't recommend using Vortex.
    2. Vimefy
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      are you using mod organizer?
  10. xep11
    xep11
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    Спасибо великому автору за мод. Будет очень круто, если обрезать все пассивные эффекты навыков на 60% или 80%.
    Или можно оставить все пассивные эффекты без дальнейшего повышения после лвл 1.
    (Я говорю о эффектах прироста энергии у синих навыках, прироста адреналина у красных и прироста к длительности зелий у зеленых)

    Тогда это будет действительно крутой мод. 
    А на данный момент - если вы хоть немного прокачаете одну из веток, у вас начнет бешено восстанавливаться энергия или безумно быстро копиться адреналин.

    (хотя и основные эффекты многих навыков нужно хоть немного порезать, именно для данной модификации )
  11. arlekinm321
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    Thanks! all worked
  12. aang1121
    aang1121
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    Any way to combine this with Slots Slots SLOTS mod? For some reason perks are not active (Only need Slots Slots SLOTS' multiple mutation part for it)
  13. Eropse
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    Strong Back and Survival Instinct It doesn't show that it increases the stats, however the increased toxicity and the rest of the skills do seem to work and increase in the detailed statistics, all perks that increase vitality directly and indirectly do not increase the stat
    1. JustAnOrdinaryGuy
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      Cannot reproduce. When reporting an issue, please enable only this mod and see if the same issue still occurs.