About this mod
Gives all unmarked quests in the game journal entries and objectives to complete.
- Requirements
- Permissions and credits
-
Translations
- German
- Changelogs
This mod is for the Classic version of the game. Click here to download the Next-Gen version.
Harassing a Troll
Start:
Inn at the Crossroads notice board.
Find the troll in the world.
Complete:
Kill nekkers.
Fail:
Run away from the encounter immediately after seeing the troll.
Drunken Rabble
Start:
Near the Golden Sturgeon Inn (usually 6PM-8PM or so).
Complete:
Axii the drunks.
Pay the drunks.
Fistfight the drunks, win.
Fistfight the drunks, lose.
Fistfight the drunks, run away.
Caravan Attack
Start:
Crow's Perch notice board (Velen/Novigrad must not yet be loaded for this to activate, unfortunately).
Find Anselm in the world.
Complete:
Kill the bandits attacking Anselm.
Fail:
Ignore the encounter.
Wait too long and Anselm gets killed.
Bonus:
Visit Anselm in Crow's Perch in a week.
Looters: Heatherton
Start:
On the road to Heatherton.
Complete:
Ignore the encounter.
Kill the looters.
Looters: Toderas
Start:
In Toderas.
Complete:
Ignore the encounter or wait too long.
Kill the looters.
Looters: Codgers' Quarry
Start:
In Codgers' Quarry.
Complete:
Ignore the encounter.
Kill the looters.
Talk with the looters until alghouls attack. After that either leave or kill them.
A Warm Welcome
Start:
Gustfields, road from Oxenfurt to Novigrad.
Complete:
Ignore the encounter.
Axii the guards.
Pay the guards.
Kill the guards.
Face Me if You Dare!
Start:
Phase 1 near Crow's Perch.
Phase 2 on the road from Seven Cats Inn into Novigrad after 2 days.
Phase 3 in Novigrad, Silverton after 2 more days.
Complete:
Axii Ronvid.
Kill Ronvid.
Karmic Justice
Start:
Farcorners at night.
Complete:
Ignore the encounter.
Let the elves kill the man.
Fight elves, they still kill the man.
Fight elves, the man survives.
At the Mercy of Strangers
Start:
Phase 1 road from Mulbrydale to Inn at the Crossroads.
Phase 2 Grassy Knoll, Novigrad outskirts.
Complete:
Don't untie John Verdun in phase 1.
Untie John Verdun, meet him later and take the reward.
Untie John Verdun, meet him later and kill him.
Deadly Crossing: Lindenvale Bridge
Start:
Lindenvale Brdige 48 hours after first crossing it.
Complete:
Ignore the encounter.
Kill the looters.
Buy the sword, leave.
Buy the sword, still kill the looters.
Don't buy the sword, leave.
Don't buy the sword, kill looters.
Deadly Crossing: Dragonslayer's Grotto
Start:
South of Dragonslayer's Grotto, not far from the broken bridge.
Complete:
Ignore the encounter.
Kill the bandits.
Deadly Crossing: Troll Bridge
Start:
Troll Bridge.
Complete:
Axii the bandits.
Pay the bandits.
Kill the bandits.
Man's Best Friend
Start:
Hut north of Grayrocks.
Complete:
Kill the dog, give children something.
Kill the dog, don't give children anything.
Fail:
Don't kill the dog and leave or kill the dog, but don't knock on the door and leave.
Strangers in the Night
Start:
Gustfields, road from Oxenfurt to Novigrad.
Complete:
Ignore the encounter.
Sit down, don't give your name.
Sit down, leave when you get your first chance.
Sit down, don't leave, kill Rufus.
Sit down, don't leave, kill Manfred.
Sit down, don't leave, don't get involved (Rufus kills Manfred).
Highwayman's Cache
Start:
Notice board in Lindenvale or Downwarren (Velen/Novigrad must not yet be loaded for this to activate, unfortunately).
Find bandits near the bridge north of Boatmakers' Hut.
Complete:
Scare the bandits away.
Kill the bandits.
Highway Robbery
Start:
South of the smokehouse near Crow's Perch.
Complete:
Kill the bandits.
Never Trust Children
Start:
The Bits
Complete:
Follow the child and kill the bandits.
Fail:
Don't talk with the child or refuse to follow.
Suspicious Shakedown
Start:
Alleway near Rosemary and Thyme (must have completed Pyres of Novigrad quest).
Complete:
Axii the bandits.
Kill the bandits.
Fail:
Ignore the encounter.
Involve, but don't help.
Racists of Novigrad: Farcorners
Start:
Farcorners, near dye works (Must have completed Racists of Novigrad: Harborside).
Complete:
Ignore the encounter.
Kill the racists.
Racists of Novigrad: Harborside
Start:
North of Portside Gate.
Complete:
Ignore the encounter.
Help the elf.
Strumpet in Distress
Start:
Novigrad, Harbor District.
Complete:
Ignore the encounter.
Axii/threaten the guy.
Leave on time.
Witch Hunter Raids
Start:
Farcorners, not far from the notice board (must have completed Pyres of Novigrad).
Complete:
Get involved, refuse to help.
Get involved, kill the witch hunters.
Fail:
Only after Now or Never is completed or failed.
The Most Truest of Basilisks
Start:
East of Oxenfurt in daytime.
Complete:
Don't rat out the beast tamer.
Rat out the beast tamer and kill the wyvern.
The Flame of Hatred
Start:
Phase 1 a little sout of Hierarch Square.
Phase 2 in the Bits 2 days after phase 1.
Complete phase 1:
Ignore the priest (quest ends).
Threaten the priest (go to phase 2)
Mention you save lives (go to phase 2)
Complete phase 2:
Refuse to give your weapons to hunters and kill them.
Give your weapons to hunters and kill them.
The Price of Passage
Start:
Phase 1 in an alley near Oxenfurt Harbor.
Phase 2 near Novigrad gate in Oxenfurt.
Phase 3 east of Oxenfurt behind one of the houses.
Complete phase 1:
Give money (go to phase 2)
Don't give money (go to phase 3)
Complete phase 2:
Give money (quest ends)
Don't give money (go to phase 3)
Complete phase 3:
Axii the soldiers.
Pay the soldiers.
Fistfight the soldiers, win.
Fistfight the soldiers, lose.
Take out your sword during fistfight and kill the soldiers.
Yustianna Disturbed
Start:
Stepping in Yustianna's Grotto.
Complete:
Axii the pirates.
Pay the pirates.
Kill the pirates.
Bonus:
Kill the pirates after axii or paying.
Sweet Bait
Start:
Road from Sund to Arinbjorn.
Complete:
Kill the bandits.
Fail:
Don't talk with the child or refuse to follow.
Woe is Me
Start:
Palisade north of Fyresdal. Must ride from south to activate.
Complete:
Kill the bandits after falling for the trap.
Kill the bandits without falling for the trap.
Siren's Call
Start:
North of Sund.
Complete:
Kill the sirens.
Fail:
Take too long, shepherd gets killed.
The Four Faces of Hemdall
Start:
Faroe, near Hemdall's shrine.
Complete:
Pay the pirates.
Kill the pirates.
Farting trolls
Start:
Stepping in the cave west of Holmstein.
Complete:
Kill the trolls.
Call of the Wild
Start:
North of Arinbjorn at night, together with a pack of white wolves.
Complete:
Kill the ulfhedinn.
Trail of Echoes
Start:
Stepping near the Trials' Cave entrance in Kaer Morhen region.
Complete:
Investigate all 5 objects inside the furthest room in the cave.
Of Dairy and Darkness
Start:
From the notice board in Hierarch Square or Gildorf (Velen/Novigrad must not yet be loaded for this to activate, unfortunately).
Empty Coop
Start:
From the notice board in Yantra.
The Tower Outta Nowheres
Start:
From the notice board in Kaer Trolde village (Skellige must not yet be loaded for this to activate, unfortunately).
All Quest Objectives On Map - 100% compatible, the new objectives will show up on map like any other.
Brothers In Arms - TW3 Ultimate Bug Fix and Restored Content Collection - Use the BIA version of the mod. BIA must win all .w2phase and .w2scene file conflicts with any other mod.
Progress on the Path - TW3 Progress Tracker - Give priority to PotP, ignore bundled conflicts.
Quest level on NoticeBoard - 100% compatible, the new quests will show their level on the notice board.
Any other mod - Events mod must win all .w2phase and .w2scene file conflicts, otherwise the objectives will not update correctly.
Delete dlcEvents folder.
Thanks to glassfish777 for help with testing and for helping to create a separate category for the new quests in the quests panel.
Thanks to Tinnaib for the help of editing the required flash panel to give the new quests a unique color (among other things).
Thanks to konyme for Czech translation.
Thanks to Arkwulf for Russian translation.
Thanks to FreakVIp for Chinese translations.
Thanks to gotaimin for Japanese translation.
Thanks to willerod9 for Polish translation.
Thanks to albertpetre94 for German translation.
Thanks to Deepk for Spanish (MX) translation.
Thanks to Pashalsta for Spanish translation.
Thanks to falutre for French translation.