The Witcher 3

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ScoutBr0

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Scoutbr0

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150 comments

  1. MonsterKite
    MonsterKite
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    Is it possible that you will add runes to Aerondight?
  2. Cactusamere
    Cactusamere
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    Hi Scoutr0, first of all thanks for these swords, they're my favorite of all time 

    I don't know if you've already noticed, but there seems to be a shadow problem with this mod when RayTracing is activated.
    When the swords are sheathed, they don't cast shadows from the sun or moon. However, I have noticed that the dynamic shadows of the various point lights cast them. I therefore conclude that it's either a problem with the directional light or the sheathed mesh doesn't cast shadows. I tested another of your mods, E3 Trailer Swords, without touching anything else. This time everything worked normally.
    I took some screenshots to show the problem and compare. If you need more information, I can help.
    Edit : In fact it's only the handles that have no shadows, the silver sword hilt is always visible for example, as are the blades.

    I hope it's something that can be fixed easily if you have the time and inclination of course.

    Thanks a lot !
    1. Scoutbr0
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      I'm aware of this bug, the reason I haven't updated the mod to fix this, is because there are over +40 versions to choose from (which takes almost an entire day to update them all) and because RT Shadows are completely broken in this game, giving me little incentive to fix this. Maybe its not noticeable for a lot of people, but the shadows are completely broken and incorrect in RT mode.
  3. lulaby212
    lulaby212
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    Soo are these the starting swords now basically? Or can I find them later on too??
    1. Scoutbr0
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      It's as written in the description. Specifically the first line.
    2. itsyoboiNO1
      itsyoboiNO1
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      yo bro do you know on how i can change runes with the sword
    3. Scoutbr0
      Scoutbr0
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      Depends on what you mean by changing runes. Colors? Textures? 
    4. itsyoboiNO1
      itsyoboiNO1
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      i meant textures
    5. Scoutbr0
      Scoutbr0
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      You can do so using WolvenKit and then editing the texture from the mod.
    6. itsyoboiNO1
      itsyoboiNO1
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      is it hard to change the texture?
    7. Scoutbr0
      Scoutbr0
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      Not really.
    8. itsyoboiNO1
      itsyoboiNO1
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      Can you help me please?
    9. itsyoboiNO1
      itsyoboiNO1
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      If not then i want to ask you how do i manage the wcc_lite.exe thing on settings of wolvenkit when i click in wolvenkit.exe
    10. Scoutbr0
      Scoutbr0
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      You need to install wcc_lite then point that path to that .exe
    11. Banjomir777
      Banjomir777
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      Just use this mod: Sword FX 
  4. Adacho1331
    Adacho1331
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    Could you make a replacement for Top Notch Swords?
    1. Scoutbr0
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      No plans at this time
  5. PiotrPajton2007
    PiotrPajton2007
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    I would change the scarbards they are to tiny but anyway awsome mod
    1. Scoutbr0
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      Define "too tiny", as they are the same as vanilla.
    2. PiotrPajton2007
      PiotrPajton2007
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      As we can see on gameplays or trailers or even on 3 or 4 screenshot that the scarbard is bigger more masive this from you mod is tiny i'm not saying that you mod is a trash good work its just tip for updates if you gonna make this scarbard bigger it will be the same as the trailers and even better of course i mean a scarbard for silver sword this for steel is acurate
    3. itsyoboiNO1
      itsyoboiNO1
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      yo bro can you make geralt's silver sword and steel sword if u don't know how it looks like just type it up on google " Geralt of Rivia Silver Sword" and steel sword and then it will pop up and then you can see how texture is.
    4. Scoutbr0
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      itsyoboiNO1 Or you could explain the difference between this mod and what you want.
    5. itsyoboiNO1
      itsyoboiNO1
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      the handle color looks diffrent and the silver sword's runes are diffrent too
    6. Scoutbr0
      Scoutbr0
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      itsyoboiNO1 No plans
  6. CrazyDokeo
    CrazyDokeo
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    Wonderful mod, worked perfectly. I just want to ask if it possible to make the mod change the appearance of all witcher school sword instead of only the wolven sword. I would greatly appreciate if you do it. Thank you for your time!
  7. XDBIGGERXBOY2017
    XDBIGGERXBOY2017
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    Hey i see in your screen shots that the runes are yellow and i may be a bit slow but im wondering how you did that, if it was a mod or a specific rune you used. 
    1. Scoutbr0
      Scoutbr0
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      It depends on the  rune used.
    2. XDBIGGERXBOY2017
      XDBIGGERXBOY2017
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      can you tell me the specific rune you used for the silver sword? Im also having trouble with the aerondight replacement mod. 
    3. Scoutbr0
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      I don't remember the specific rune, but it likely the armor penetration one that has an orange icon.
    4. itsyoboiNO1
      itsyoboiNO1
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      how do i get the no edit thing on the picture those sword wrap
    5. Scoutbr0
      Scoutbr0
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      You install the file for those scabbards.
  8. Oklegend15
    Oklegend15
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    Jak zdobyć ALT9
    1. Scoutbr0
      Scoutbr0
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      By reading the install instructions.
    2. Oklegend15
      Oklegend15
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      Czyli jak bo nie wiem dalej?
  9. BitzerFickle
    BitzerFickle
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    Really wish there was a way to merge this with Lore Friendly Silver Swords :( such a shame
  10. AngelDivine
    AngelDivine
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    This is a great mod! Too bad it doesn't work for the Grandmaster versions of the swords :(. Makes the swords and schematics disappear entirely
    1. Scoutbr0
      Scoutbr0
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      check your script merger, as this mod does not edit the swords themselves nor the schematics.
    2. AngelDivine
      AngelDivine
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      Scripts merged all fine! It works with all the other swords. It's just the grandmaster ones that don't show at all. If I add the swords via the console they don't show up and in the crafting menus they appear namelss as in this screenshot

      https://paste.pics/KXLF4
    3. Scoutbr0
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      Can you specify which file and variant you are using?
    4. AngelDivine
      AngelDivine
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      Sure, I'm using "E3 Swords - Metal Rings with Runes" and the NoEdit Scabbards preset
    5. NoirSchwarz
      NoirSchwarz
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      Hello, i got a similar issue, but only with the grandmaster scabbards, every tier works like a charm, but on grandmaster the scabbards are vanilla, i´m using E3 Swords - Metal Rings alt1, i´ve tried the shorter way and gave this mod the highest priority and the problem yet persists, to clarify further, is just the scabbards, the schematics, icons, etc, everything works fine but the grandmaster scabbards, any suggestions?
    6. Scoutbr0
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      NoirSchwarz I've checked the file, in both New Game and New Game+ saves. The mods works correctly and without issues. Do you have any conflicts in Script Merger?
    7. NoirSchwarz
      NoirSchwarz
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      Thanks for the reply, i got 2 conflicts in Bundle Text with Ghost Mode, both def_item_crafting_weapons.xml from items and items_plus folders, its probably that, right? but as far as i know it´s usually a bad idea to merge bundle text
    8. Scoutbr0
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      It is that, merging xml files is fine in script merger.
      Also not sure if Ghost Mode is updated for Next-Gen.
    9. NoirSchwarz
      NoirSchwarz
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      I´m using 1.32, not next gen, i merged the two conflicts and the grandmaster scabbards are now working properly, thanks a lot!