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crthdr

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crthdr

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  1. crthdr
    crthdr
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    modChillOut_Stash
    For correct work of built stashes. Not compatible with FHUD mod.

    modChillOut_Junk
    XML file to make 5 junk items equippable (Razor, Fishing Rod, Smoking pipe, Blunt axe, Blunt pickaxe). Not mergeable (even manually) with heavy XML mods.

    dlcChillOut_Craft adds craftable items recipes
    modChillOut_Craft adds Crafting category to Alchemy menu + minor UI changes
    Without these building is still possible but need to obtain items via console: cogivebuild.

    modChillOut_Med
    Disables vanilla meditation animation, allows to skip time during chilling. Not compatible with meditation mods.

    dlcChillOut_JunkBuy
    Various shops sell Razor, Fishing Rod, Smoking pipe, Blunt axe and Blunt pickaxe
    Without this DLC, Blunt axe and Blunt pickaxe can be bought only from blacksmith of Ardaiso Quarry in Toussaint


    All these are optional and can be deleted
  2. crthdr
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    CO CAR Next-Gen (adapter for Complete Animations Redux 2.3.0 mod, Next-Gen)
    CO CAR Old-Gen (patch for Complete Animations Redux 2.3.0 mod, Old-Gen, copy and replace file manually)

    CO CAR 3 Next-Gen (adapter for Complete Animations Redux 3.0.0 mod, Next-Gen)

    CO W3EER (adapter for W3EER, resolves animation conflict, Next-Gen)

    ChillOut_Junk_GhostMode (merge for GM, don't merge, give higher priority)
  3. crthdr
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    console commands:
    cogivejunk
    cogivebuild
    codestroylast
    codestroyall
  4. MbahDokek
    MbahDokek
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    Hey invalid Dropbox link (404) on the CO CAR patches, i need the 3.0.0 version
    1. crthdr
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      looks valid to me
    2. crthdr
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      to clarify, CAR 3 adapter is in pinned comment
    3. MbahDokek
      MbahDokek
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      Yeah i know, the one with February 21, 2025 date. It returns 404 when i clicked it, can you try to sign out yours and access it yourself form that same link and see if the folder/file is open to public, because all of it for me returns 404, and i even tried to sign in first to my Dropbox and doesn't make any difference
    4. MbahDokek
      MbahDokek
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      It'd be even better if you can just upload the patches here
    5. crthdr
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      I always test these links with ctrl+shift+n of course

      here it is again
      CO_CAR_3

      probably nexus cache misbehaving (on your screen pinned post is not latest edit)
      EDIT: also just edited again pinned post, this should probably refresh cache
    6. crthdr
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      let me know if it works
    7. MbahDokek
      MbahDokek
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      Okay, the problem might be from the file hosting site, you can see the actual link below at the bottom of the screen in my screenshot
      even connecting to vpn doesnt solve the 404
    8. crthdr
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      link from previous reply is 404 too?
    9. MbahDokek
      MbahDokek
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      Yep, that link shown at the bottom is when I hovered your last link given in this post. That also 404, i don't want to post too much image here, since it will clutter your comments section, but yeah still 404
    10. crthdr
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    11. MbahDokek
      MbahDokek
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      Hell yeah, thanks mate!
  5. YrdenNM
    YrdenNM
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    compatible with W3EER?

    edit:it is 
    1. crthdr
      crthdr
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      I will add compat module with new script annotations
      if you are interested in next-gen
    2. crthdr
      crthdr
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      now OK, 3.27 will automerge
      added W3EER module to Optionals, it solves animation conflicts
    3. YrdenNM
      YrdenNM
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      :0 youre the best ty 
       
      that actually made my day 
    4. YrdenNM
      YrdenNM
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      so i have a lot of clean merges and am too scared to update my game in fear of breaking it all, got the 
      Error [modchillout]local\chill_anno.ws(2): Unexpected '@'
      Error [modchillout]local\chill_anno.ws(7): Unexpected '@'
      Error [modchillout]local\chill_anno.ws(14): Unexpected '@'
      Error [modchillout]local\chill_anno.ws(23): Unexpected '@'
      Error [modchillout]local\chill_anno.ws(26): Unexpected '@'
      Error [modchillout]local\chill_anno.ws(29): Unexpected '@'
      Error [modchillout]local\co_w3eer_anno.ws(2): Unexpected '@'
      Error [modchillout]local\co_w3eer_anno.ws(12): Unexpected '@'
      Error [modchillout]local\co_w3eer_anno.ws(21): Unexpected '@'

      solve is to update the game right? ill have to back up my whole set up before doing that but i can try merge it afterwards assuming i dont break all my merges off the update and get set back further than chill out can entice me to get it 

      also are we adding any text into bootstrap registry? i had to for icebreath and a few other mods, saw it in requirments but dont see any install step to add a line in there, assuming i dont have to but i wanna ask n be sure 
    5. crthdr
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      to solve '@', yeah, update the game
      but probably not worth it to update for one mod, if you have some complex setup

      bootstrap registry - no, nothing to add
    6. YrdenNM
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      if its not too much to ask could i get the version of the mod from before the update rq and use the current version to copy what u did earlier , making it W3EE compatible too? 3.25 i think? 
    7. crthdr
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      https://tempsend.com/warkr CO 3.25+
      https://tempsend.com/qszcy W3EER patch, copy and replace file
    8. YrdenNM
      YrdenNM
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      got it working, ty, sent funding for coffees
    9. YrdenNM
      YrdenNM
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      i said it works prematurely, the inputs dont respond, im sure its a conflict from the many mods i have making it different 
      i dont expect you to fix a mess i made, was just hoping you could look at these images and see if you have any quick advice before i go manually merging until i figure out what got messed up by auto merging 

      https://imgur.com/a/BB4S6Rl
    10. crthdr
      crthdr
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      oh yeah, 3.25 is not enough for automerge, one change from 3.26 is needed
    11. crthdr
      crthdr
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      https://tempsend.com/hhetm 3.25++
      this one should automerge
    12. YrdenNM
      YrdenNM
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      sorry im only seeing this now could you repost?

      edit:i took the playerinput.ws from 3.27 and it auto merges but still failing, i'm gonna manually merge everything in, just in case script merger's auto merging something it shouldnt that breaks specifically the inputs part of chill out 

      time skip keybind during sitting works, still cant pull up menu, ill test emotes now 
    13. crthdr
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      (tempsend somehow broken, link is supposed to work for 7 days)

      yeah, playerInput from 3.27 is enough, no need for me to upload then

      for keybinds to work, input.settings and input.xml editing needed (manual install spoiler in description)
      input.xml editing to show in Key Bindings menu
      input.settings editing to actually work
    14. YrdenNM
      YrdenNM
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      https://i.imgur.com/l9scFXA.png

      it working now 
    15. YrdenNM
      YrdenNM
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      so happy with this im going through all your mods to get more because this work is incredible
    16. crthdr
      crthdr
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      lots of my mods not made for w3ee tough
      also some already updated to june 6 game version
    17. YrdenNM
      YrdenNM
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      mhm, theres not many and i dont plan on asking you for prev versions and a bunch of help for the small tweaks im looking at,

      i merged worse with W3EE ill get them working for me, this mod was a huge NEED for me i never saw a mod that fit what i was missing on nexus this much before LOVING IT now that its not broken over the mistakes i was making, thank you for helping me get here and enjoy the coffee funding you deserve it

      also i didnt know you made gervant first person too!? youre incredible man, keep cooking 
    18. manucapo123
      manucapo123
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      hi crthdr, love you mod, can you please reupload this link, or give me this version id so i can download, thks in advance
    19. crthdr
      crthdr
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      current version's main module + W3EER adapter from pinned comment is not bad
    20. crthdr
      crthdr
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      meaning just use latest modChillOut + dlcChillOut + modChillOut_W3EER
  6. iATREES
    iATREES
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    How do I read older versions' change logs? There was a a recent version that changed something related to how tents react to the environment. Can someone tell me what was the change, please?
    1. crthdr
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      4.13
      dlcChillOut: small tent cloth will now collide with only terrain and player; this fixes issue where cloth sometimes glitches because of invisible collision boxes
    2. iATREES
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      thanks!
  7. abilitydraft
    abilitydraft
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    W3EE Patch - possible?
    1. crthdr
      crthdr
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      to solve 'animation conflict' this should work: ChillOut W3EER
    2. abilitydraft
      abilitydraft
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      Lol where did you find that? What...? Where does it come from?
  8. ghost2038
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    Anyway to get back that time skipping by holding shift key . 
    1. crthdr
      crthdr
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      only by editing script
      in modChillOut\content\scripts\custom\co.ws
      change FAST_FORWARD_ENABLED from false to true
  9. DrGeek
    DrGeek
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    Hi, I remember your that mod had an in-game menu (which appeared when clicking caps lock I believe). What happened to it if you don't mind me asking?
    1. crthdr
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      no longer in the mod
      not many reasons to have it
  10. iATREES
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    Any chance we can get custom markers to mark our camp spots around the map (on big map)? Similar to the ones already in the game, but special look and unlimited number of markers. 
  11. GwynbleiddAS
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    Error [modchillout]custom\co.ws(2): Could not find function 'Chill'
    Error [modchillout]custom\co.ws(2436): Could not find function 'CO_InteractionEntity'

    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

    Hello, please help me sort out the errors. I recently became interested in mods, so now I don't really understand how to solve such problems.
    ScriptMerger shows no problems. I really liked your work and I want to play the game with Chill Out.
    Thanks in advance
    1. crthdr
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      if Script Merger really shows no problems at all, then you have Steam Workshop mods, unsubscribe from all of them
    2. GwynbleiddAS
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      Thank you, I'll try

  12. M1k3Ezz
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    hello i am using Chill Out v5 (Next-Gen 4.04), but it has a conflict with complete animation and vladmir UI with itempopup menu






    1. crthdr
      crthdr
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      use v4
    2. crthdr
      crthdr
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      and additionally use CAR adapter from pinned comment
    3. M1k3Ezz
      M1k3Ezz
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      should i give higher priority to CAR adapter? thank you!
    4. crthdr
      crthdr
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      no, doesn't matter
    5. M1k3Ezz
      M1k3Ezz
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      hello, thank you for your response, i also want to know does this mod include the function of Friendly Meditation? Like the camera can show the meditation process, because i notice that there is an unavoidable conflict with this mod.
    6. crthdr
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      see pinned comment

      delete modChillOut_Med and use ChillOut_MedBlock (v4, Next-Gen)
      EDIT: outdated, see 4.14 changelog
    7. M1k3Ezz
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      Hello again, i use the medblock version and also CO CAR NG but still has this conflict: Error [modchillout_medblock]custom\co_med_block.ws(2): Wrap function 'GetChillActionsToBlock' must have a valid class scope.

      I don't know which step is wrong. Thank you!

      EDIT: i get it now, so basically i need to delete the MED file from the main mod then use medblock and CAR. Now its working, thank you!
  13. noeloc
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    Is this compatible with your First person mod?
    1. crthdr
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      all my mods compatible with each other
      so yeah
    2. noeloc
      noeloc
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      nice great work again