The Witcher 3
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Freak

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FreakVIp

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73 comments

  1. ElementaryLewis
    ElementaryLewis
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    Just something to point out.
    The require mods is no more "Fast Travel Point Pack", but now "Additional Stash Location".
    1. FreakVIp
      FreakVIp
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      Thanks, it's been updated.
  2. 1687361247
    1687361247
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    I have download BIA 2.0 and ASL,should i download this patch? i'm not good with english,congfused with the discription.I would be appriciate if u reply me.THX!
    1. FreakVIp
      FreakVIp
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      Yes, give the patch highest priority, and it will solve the conflicts of BiA and ASL.
    2. 1687361247
      1687361247
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      TY!You are a really enthusiastic people.
  3. MrChurchh
    MrChurchh
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    Still required with BiA 1.6?
    1. FreakVIp
      FreakVIp
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      It's still needed and no need to update the patch.
  4. lufusol
    lufusol
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    BiA 1.5 just dropped.   Would you mind taking a look and letting us know if this patch needs another update or if nothing patch-related has changed from BiA 1.3 to 1.5?

    update: I opened this mod in WolvenKit and there are only two files that get patched.  According to the BiA changelog, those two files have not been touched since version 1.3, so this patch should still be good to go with BiA 1.5.  I haven't playtested it extensively, but so far so good.
    1. FreakVIp
      FreakVIp
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      Yes, no need to update it. 1.5 compatible.
  5. hjzhou
    hjzhou
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    The Jan. 4th BiA update created a new non-mergeable conflict with Additional Stash Locations not covered by your compatibility patch. Which should I give higher priority for the mods to function properly? Or will you update the compatibility patch to fix this conflict as well? 

    The conflict concerns the following file:

    game\hub_pins\novigrad.w2em
    1. FreakVIp
      FreakVIp
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      I will update it tonight (UTC +8).
    2. hjzhou
      hjzhou
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      Thank you!!!!!
  6. Slonekb05
    Slonekb05
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    Sorry for the dumb comment, but how is this different from the normal BIA mod? I have that one already loaded up, should I get this also? 
    1. FreakVIp
      FreakVIp
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      This mod isn't BiA, but a patch to solve the conflict between BiA and mod Additional Stash Locations.
    2. Slonekb05
      Slonekb05
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      ah i see, thanks for the info
  7. PetrSolny
    PetrSolny
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    I don't understand the meaning of this mod. The descriptions claims these mods are not compatible and the additional stashes will disappear, yet I have both installed since the start of my playtrough and everything is working fine without any issues. Seems like the issue that is being solved by this mod lies somewhere else and is not in fact a hard conflict.
    1. FreakVIp
      FreakVIp
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      Some mappins in toussaint will conflict.
  8. CursedAlex
    CursedAlex
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    Hello, your mod seem to work very well with my installation but there's only one thing, I see the Rune Master Additional Stash don't appear when this patch has the highest priority, I have BIA, ASL, AQO and this mod is above every others in all conflict situations, but I fear I might be missing something, maybe someone would know what I should look for or confirm it's simply impossible to make it appear properly? I know you worked a lot and improved compatibility, it's already very appreciated. I must mention they are all updated for BIA 8.1, anyway thank you again for your amazing work. EDIT : Tried Additional Stash Locations with a Vanilla, Community Patch Save with NO mod installed and the problem still occur, I'm sorry for bothering you
  9. ElementaryLewis
    ElementaryLewis
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    I thought you will no longer support BiA + ASL!!
    1. FreakVIp
      FreakVIp
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      Let's make it a happy ending! LOL!
  10. FullMetalWitcher
    FullMetalWitcher
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    Is mod0BIA_NP_Compatibility still needed with the latest version of BIA?
    1. FreakVIp
      FreakVIp
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      Nope. And you don't need Nitpickers any more cause it's already integrated in BiA.
    2. FullMetalWitcher
      FullMetalWitcher
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      thank you for the quick reply!