This mod automatically picks the dialog choice that makes the most sense but still lets you pick in important situations. This allows for smooth conversations without cuts when user input should not be required. It also plays all optional dialogues
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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Changelogs
Version v1.2.1
NEW added 8 new exceptions where the mod will be forced to show the UI
Version 1.2
NEW pressing either UP or DOWN (W or S on keyboard) when a dialogue should appear will force mod to display the choices
NEW hide the cursor if the mod is going to randomly pick a choice for you. Avoiding the flashing cursor that appeared in some cases
NEW added the detection of unique or bugged important choices that are shown as optional dialogues like the Toussaint house upgrades or the Vimme vivaldi loan request. In those cases the mod will display the choices
Version 1.1.3
FIX no longer plays emphasised (yellow) choices that are marked as already read. For cases where you have two choices that you must interact with, for example the nilfgaardian garrison when picking the griffin contract
NEW added safe words such as "card", "gwent", "a round" that will stop the mod from picking a line randomly
NEW added a check for cases where emphasised options (main quests) have an icon as well, such as the runewright asking you to pay. That will stop the mod from picking a line randomly
Version 1.1.1
FIX cases where it would ignore choices that result in an action (bets, bribe, fight, axii, etc...). In those cases the UI is shown
UPDATE removed the automatic "farewell" selection, it created many issues when the player wanted to replay a dialogue
Version 1.1
FIX the automatic choice on barbers, resulting in Geralt leaving as soon as you had to pick between a trim or a haircut
The mod is pretty simple, it automatically picks the dialogue choices for you. It follows the following rules whenever a dialog menu appears: First it plays all optional dialogues, then quest dialogues but only where there is only 1 choice available.
This means that you will only see the UI when: - there are multiple important choices available - when there are actions available like an haircut, a merchant, a bribe, etc... - when there is no unread dialogue left
There are cases where you don't want the mod to play a random optional choice for you, in those cases the mod listens to two keybinds to short circuit it : UP or DOWN (W or S on keyboard), if you press any of these keys when a choice was supposed to appear where the mod would have picked for you, the mod will show the UI and let you pick.
confirm you now have a zip archive with a folder named mods and another one named bin in it
drop the two folders inside your The Witcher 3 game directory
confirm you now have a modAutomaticDialogPicker folder in your mods folder
open the script merger of your choice and start merging. Few unresolved conflicts should appear as i kept them to the minimum, everything should auto-merge
update your menu filelists - By using the menu-filelist-updater - OR by manually adding modAutomaticDialogPicker.xml; at the end of either - The Witcher 3\bin\config\r4game\user_config_matrix\pc\dx11filelist.txt - The Witcher 3\bin\config\r4game\user_config_matrix\pc\tx12filelist.txt
load a save set the values you want in the mod menu and confirm you have the same result as the video
CONTRIBUTORS/CREDITS
The mod received the contributions of other developers on GitHub, a big thank you to (in chronological order):
antontkv for his work on the internal "Better Flow" feature that allows the mod to select important dialog choices with precision in certain major quests
adam-sunderman for his work on the mod menu, and the ability to hide previously selected dialog options
ENDORSING
If you like the mod and what it does, please consider endorsing it. Thank you!