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Lordados

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Lordados

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20 comments

  1. KeyBerci
    KeyBerci
    • supporter
    • 4 kudos
    Late but... better than nothing hope this helps someone.

    To add the pirouette attack to the pool of the existing W3EE moveset, add the following lines.

    This line in to the group of medium range attacks :
    str.AddDirAttack( 'man_geralt_sword_attack_fast_far_forward_1_lp_50ms', AD_Front, ADIST_Medium );

    And this one in the last group of long range attacks :
    str.AddDirAttack( 'man_geralt_sword_attack_fast_far_forward_1_lp_50ms_mod', AD_Front, ADIST_Large );
    1. Demoniizer
      Demoniizer
      • member
      • 0 kudos
      I'm sorry, but in which file should I add this? 

      I only wanna add pirouettes to the animation pool and remove already existing ones, and I don't feel like I quite understand how or what should I do exactly.

      Do I still need to download the mod? Or is it through editing a w3ee file?

      Thanks.
  2. thedarkthommy3
    thedarkthommy3
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    • 0 kudos
    Does this work with w3ee Redux?
  3. xRustedAutomatonx
    xRustedAutomatonx
    • premium
    • 2 kudos
    So what's the difference between the two mod folders that come together? they both mod the same scripts file
  4. Nickc4210
    Nickc4210
    • member
    • 0 kudos
    Is there a way to get the animations from this mod without having it replace any animations? I want to add the pirouettes back into the animation pool without removing anything else.
    1. Lordados
      Lordados
      • member
      • 1 kudos
      Yes you can, you have to edit the combo system file from W3EE, I have a small tutorial on that in the description of this mod
    2. KeyBerci
      KeyBerci
      • supporter
      • 4 kudos
      Late but... better than nothing hope this helps someone.

      To add the pirouette attack to the pool of the existing W3EE moveset, add the following lines.

      This line in to the group of medium range attacks :
      str.AddDirAttack( 'man_geralt_sword_attack_fast_far_forward_1_lp_50ms', AD_Front, ADIST_Medium );

      And this one in the last group of long range attacks :
      str.AddDirAttack( 'man_geralt_sword_attack_fast_far_forward_1_lp_50ms_mod', AD_Front, ADIST_Large );

  5. hackaim
    hackaim
    • supporter
    • 27 kudos
    Hello!
    Is there any option that you adapt this wonderful animation package for vanilla game?
    1. Lordados
      Lordados
      • member
      • 1 kudos
      I wouldn't know how to do it, since this uses files from W3EE
  6. wsadwsaqezc
    wsadwsaqezc
    • member
    • 0 kudos
    this is the mod i didn't know i needed!

    i actually have come to like the pirouettes, thanks bunches for bring them to w3ee :)
  7. wsadwsaqezc
    wsadwsaqezc
    • member
    • 0 kudos
    this is the mod i didn't know i needed!

    i actually have come to like the pirouettes, thanks bunches for bring them to w3ee :)
  8. DoubleUpDojo
    DoubleUpDojo
    • supporter
    • 0 kudos
    Maybe show us a video of the mod? before I risk ruining the delicate balancing act my mod list, I am not a ballerina when it comes to this LOL
    1. Lordados
      Lordados
      • member
      • 1 kudos
      I'll make a video, but there's no risk installing this, it's a very simple mod, if you don't like it you just delete it and it's fine
    2. DoubleUpDojo
      DoubleUpDojo
      • supporter
      • 0 kudos
      Cool! thanks for the response and video!
  9. rusiano1
    rusiano1
    • member
    • 9 kudos
    Nice animation, are there more unused animations like that?
    1. Lordados
      Lordados
      • member
      • 1 kudos
      Yes, there is a bunch of them that are in vanilla but don't appear in W3EE.
  10. BusChaser
    BusChaser
    • member
    • 11 kudos
    Umm.... how is this mod different from disabling the animation changes in the settings?
    1. Lordados
      Lordados
      • member
      • 1 kudos
      Very, try it yourself. You're gonna get some weird anims like the roll into the stab. Also, in my experience, disabling the combat animations in the W3EE menu leads to buggy combat, like not being able to do distant attacks sometimes.