The Witcher 3
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khoover

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khoover

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25 comments

  1. xelphos
    xelphos
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    For anyone looking for a Next Gen version, see here: https://www.nexusmods.com/witcher3/mods/7581
  2. lucmac
    lucmac
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    not work anymore steam goty version 1.32
  3. xxxlava666xxx
    xxxlava666xxx
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    Hello may i please ask for some help? for some reason the quick level up doesnt work at all. im using 4.0 version of witcher 3. No conflicts so far. I uninstalled all other mods that i have for aerondight like the glows and runes being red. etc then tried just using this mod still doesnt work. Any assist would be appreciated. ty ty ty
  4. gomerone
    gomerone
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    OMG! Thanks for making this. No more taking prolonged fights against bandits and dogs/wolves to level up!
    1. sanya0702
      sanya0702
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      а у меня энергия не высвобождается и урон вместе с уровнем не растет
  5. Everglow46
    Everglow46
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    So does this mods actually give us "unlimited damage increase"? 
  6. jampang007
    jampang007
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    Any chance to have compatibility patch for Ghost Mode?
  7. islandking2000
    islandking2000
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    • 2 kudos
    At last! Say goodbye the flawed level up design!
  8. xoaituong
    xoaituong
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    How do you? add slot Aerondight ????
    1. khoover
      khoover
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      Aerondight can have sockets added to it by the runewright in HoS.
    2. xoaituong
      xoaituong
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      Can't use rune to freeze?
    3. khoover
      khoover
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      Once you add sockets, you should be able to use any rune.
    4. xoaituong
      xoaituong
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      can i use runestone zoria?
    5. khoover
      khoover
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      Of course.
    6. xoaituong
      xoaituong
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      Thanks!
      How you have 5charges, Aerondight will Glow ?
    7. khoover
      khoover
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      • 13 kudos
      I didn't change that. Aerondight will still glow at 10 charges.
  9. XenoVars
    XenoVars
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    Finally some more Aerondight Mods :D

    Is it possible if you could make an optional file to have the critical hit chance permanent? I have a level scaling mod where I try to max the enemy level stats since I'm doing a playthrough where everyone (including Geralt) are OP.

    Also, this should work with any Aerondight Re-Texture Mods since this only changes the stats and nothing more?

    Thanks for this! Can't wait to try this out!
    1. khoover
      khoover
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      So you'd want it to act as if it's always at max stacks? I thought there was already a mod like that. Should be easy enough.
      Yep, just stats, so Texture and Mesh changes are completely compatible.
      Thanks!

      Update:
      Was thinking of Aerondight Always Charged (https://www.nexusmods.com/witcher3/mods/3146).
      It still requires you to charge up to ten first. I could make it instead, so that any number of stacks counts as full stacks.
    2. XenoVars
      XenoVars
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      Yes, any number of stacks counts as full stacks. I feel I'll be able to use the sword in its full potential always.

      Take your time! No need to rush, just do it whenever you feel like it ^^
    3. khoover
      khoover
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      It's up now. Have fun. Please let me know if anything odd occurs. I didn't have a chance to play test it.
    4. XenoVars
      XenoVars
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      GODLIKE WORK :)

      Seriously! Appreciate this :D

      Will try this since I'm about to start Blood and Wine!!!!!
  10. forcedtoREG
    forcedtoREG
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    Hi just wanted to clarify. Since I'm using LEGO mod

    A.) I should download and use your third File Aerondight Quick Level Plus right?
    OR
    B.) should i edit some files and add these codes from the description? if so, where do i put this codes?
    modlegoItemLevelsNormalized\content\scripts\local\itemLevelsNormalized.ws

    function GetScaledDamageBoost(inv : CInventoryComponent, itemId : SItemUniqueId) : float
    {
    var boost: float = inv.GetItemModifierFloat(itemId, 'PermDamageBoost', 0);

    //if(boost > 10)
    //boost = 10;

    return boost;
    }
    1. khoover
      khoover
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      A. If you are using LEGO then you can just download Quick Level Plus.
      The changed code is just for reference.