I like this idea and am considering installing it. How does it interact with monster mutagens in general, and this mod in particular? Are all "red" mutagens considered one and the same so that only one of them gets a full linking bonus, or could you use a generic Greater Red Mutagen in one slot and a, say, a Greater Doppler Mutagen in another and get full linking bonuses from each?
just tested it, doesn't work properly out of the box but after some quick copy/pasting I was able to get it functioning. You need to add the ID for each synergy bonus from mutagens overhaul to the local script (aka ModMutagenSynergyBonusNerf.ws). Should end up looking like this:
Spoiler:
Show
{ case 'mutagen_color_lesser_red_synergy_bonus': case 'mutagen_color_lesser_green_synergy_bonus': case 'mutagen_color_lesser_blue_synergy_bonus': case 'mutagen_alghoul_lvl1_synergy_bonus': case 'mutagen_archgriffin_lvl1_synergy_bonus': case 'mutagen_doppler_lvl1_synergy_bonus': case 'mutagen_katakan_lvl1_synergy_bonus': case 'mutagen_nekker_warrior_lvl1_synergy_bonus': case 'mutagen_succubus_lvl1_synergy_bonus': case 'mutagen_water_hag_lvl1_synergy_bonus': case 'mutagen_werewolf_lvl1_synergy_bonus': case 'mutagen_wyvern_lvl1_synergy_bonus': case 'mutagen_protofleder_lvl1_synergy_bonus': case 'mutagen_ancient_leshen_lvl1_synergy_bonus': case 'mutagen_basilisk_lvl1_synergy_bonus': case 'mutagen_chort_lvl1_synergy_bonus': case 'mutagen_cockatrice_lvl1_synergy_bonus': case 'mutagen_dao_lvl1_synergy_bonus': case 'mutagen_ekhidna_lvl1_synergy_bonus': case 'mutagen_foglet_lvl1_synergy_bonus': case 'mutagen_forktail_lvl1_synergy_bonus': case 'mutagen_leshen_lvl1_synergy_bonus': case 'mutagen_arachas_lvl1_synergy_bonus': case 'mutagen_ekimmara_lvl1_synergy_bonus': case 'mutagen_fiend_lvl1_synergy_bonus': case 'mutagen_grave_hag_lvl1_synergy_bonus': case 'mutagen_griffin_lvl1_synergy_bonus': case 'mutagen_nightwraith_lvl1_synergy_bonus': case 'mutagen_noonwraith_lvl1_synergy_bonus': case 'mutagen_troll_lvl1_synergy_bonus': case 'mutagen_wraith_lvl1_synergy_bonus': mutagenLevel = 1; break;
case 'mutagen_color_red_synergy_bonus': case 'mutagen_color_green_synergy_bonus': case 'mutagen_color_blue_synergy_bonus': case 'mutagen_alghoul_lvl2_synergy_bonus': case 'mutagen_archgriffin_lvl2_synergy_bonus': case 'mutagen_doppler_lvl2_synergy_bonus': case 'mutagen_katakan_lvl2_synergy_bonus': case 'mutagen_nekker_warrior_lvl2_synergy_bonus': case 'mutagen_succubus_lvl2_synergy_bonus': case 'mutagen_water_hag_lvl2_synergy_bonus': case 'mutagen_werewolf_lvl2_synergy_bonus': case 'mutagen_wyvern_lvl2_synergy_bonus': case 'mutagen_protofleder_lvl2_synergy_bonus': case 'mutagen_ancient_leshen_lvl2_synergy_bonus': case 'mutagen_basilisk_lvl2_synergy_bonus': case 'mutagen_chort_lvl2_synergy_bonus': case 'mutagen_cockatrice_lvl2_synergy_bonus': case 'mutagen_dao_lvl2_synergy_bonus': case 'mutagen_ekhidna_lvl2_synergy_bonus': case 'mutagen_foglet_lvl2_synergy_bonus': case 'mutagen_forktail_lvl2_synergy_bonus': case 'mutagen_leshen_lvl2_synergy_bonus': case 'mutagen_arachas_lvl2_synergy_bonus': case 'mutagen_ekimmara_lvl2_synergy_bonus': case 'mutagen_fiend_lvl2_synergy_bonus': case 'mutagen_grave_hag_lvl2_synergy_bonus': case 'mutagen_griffin_lvl2_synergy_bonus': case 'mutagen_nightwraith_lvl2_synergy_bonus': case 'mutagen_noonwraith_lvl2_synergy_bonus': case 'mutagen_troll_lvl2_synergy_bonus': case 'mutagen_wraith_lvl2_synergy_bonus': mutagenLevel = 2; break;
case 'greater_mutagen_color_red_synergy_bonus': case 'greater_mutagen_color_green_synergy_bonus': case 'greater_mutagen_color_blue_synergy_bonus': case 'mutagen_alghoul_lvl3_synergy_bonus': case 'mutagen_archgriffin_lvl3_synergy_bonus': case 'mutagen_doppler_lvl3_synergy_bonus': case 'mutagen_katakan_lvl3_synergy_bonus': case 'mutagen_nekker_warrior_lvl3_synergy_bonus': case 'mutagen_succubus_lvl3_synergy_bonus': case 'mutagen_water_hag_lvl3_synergy_bonus': case 'mutagen_werewolf_lvl3_synergy_bonus': case 'mutagen_wyvern_lvl3_synergy_bonus': case 'mutagen_protofleder_lvl3_synergy_bonus': case 'mutagen_ancient_leshen_lvl3_synergy_bonus': case 'mutagen_basilisk_lvl3_synergy_bonus': case 'mutagen_chort_lvl3_synergy_bonus': case 'mutagen_cockatrice_lvl3_synergy_bonus': case 'mutagen_dao_lvl3_synergy_bonus': case 'mutagen_ekhidna_lvl3_synergy_bonus': case 'mutagen_foglet_lvl3_synergy_bonus': case 'mutagen_forktail_lvl3_synergy_bonus': case 'mutagen_leshen_lvl3_synergy_bonus': case 'mutagen_arachas_lvl3_synergy_bonus': case 'mutagen_ekimmara_lvl3_synergy_bonus': case 'mutagen_fiend_lvl3_synergy_bonus': case 'mutagen_grave_hag_lvl3_synergy_bonus': case 'mutagen_griffin_lvl3_synergy_bonus': case 'mutagen_nightwraith_lvl3_synergy_bonus': case 'mutagen_noonwraith_lvl3_synergy_bonus': case 'mutagen_troll_lvl3_synergy_bonus': case 'mutagen_wraith_lvl3_synergy_bonus': mutagenLevel = 3; break;
Great mod, at the same time, I think you should increase General skills by make all perks be learned from start. (they still need slot to actived)
General skills was uncompetitive in vanilla game although most perks are funny, most players won't learn them at all except one or two, because they are not upgradeable,can't get bonus or unlock ability requirements,waste skill points. So make all perks be learned from start but still need slot to actived will not break the balance,just make builds more diversified,imaginative and changeable.Skills tree will be more balanced and reasonable in my opinion.
Pardon me for this awful description, it's not my native language.
11 comments
{
case 'mutagen_color_lesser_red_synergy_bonus':
case 'mutagen_color_lesser_green_synergy_bonus':
case 'mutagen_color_lesser_blue_synergy_bonus':
case 'mutagen_alghoul_lvl1_synergy_bonus':
case 'mutagen_archgriffin_lvl1_synergy_bonus':
case 'mutagen_doppler_lvl1_synergy_bonus':
case 'mutagen_katakan_lvl1_synergy_bonus':
case 'mutagen_nekker_warrior_lvl1_synergy_bonus':
case 'mutagen_succubus_lvl1_synergy_bonus':
case 'mutagen_water_hag_lvl1_synergy_bonus':
case 'mutagen_werewolf_lvl1_synergy_bonus':
case 'mutagen_wyvern_lvl1_synergy_bonus':
case 'mutagen_protofleder_lvl1_synergy_bonus':
case 'mutagen_ancient_leshen_lvl1_synergy_bonus':
case 'mutagen_basilisk_lvl1_synergy_bonus':
case 'mutagen_chort_lvl1_synergy_bonus':
case 'mutagen_cockatrice_lvl1_synergy_bonus':
case 'mutagen_dao_lvl1_synergy_bonus':
case 'mutagen_ekhidna_lvl1_synergy_bonus':
case 'mutagen_foglet_lvl1_synergy_bonus':
case 'mutagen_forktail_lvl1_synergy_bonus':
case 'mutagen_leshen_lvl1_synergy_bonus':
case 'mutagen_arachas_lvl1_synergy_bonus':
case 'mutagen_ekimmara_lvl1_synergy_bonus':
case 'mutagen_fiend_lvl1_synergy_bonus':
case 'mutagen_grave_hag_lvl1_synergy_bonus':
case 'mutagen_griffin_lvl1_synergy_bonus':
case 'mutagen_nightwraith_lvl1_synergy_bonus':
case 'mutagen_noonwraith_lvl1_synergy_bonus':
case 'mutagen_troll_lvl1_synergy_bonus':
case 'mutagen_wraith_lvl1_synergy_bonus':
mutagenLevel = 1;
break;
case 'mutagen_color_red_synergy_bonus':
case 'mutagen_color_green_synergy_bonus':
case 'mutagen_color_blue_synergy_bonus':
case 'mutagen_alghoul_lvl2_synergy_bonus':
case 'mutagen_archgriffin_lvl2_synergy_bonus':
case 'mutagen_doppler_lvl2_synergy_bonus':
case 'mutagen_katakan_lvl2_synergy_bonus':
case 'mutagen_nekker_warrior_lvl2_synergy_bonus':
case 'mutagen_succubus_lvl2_synergy_bonus':
case 'mutagen_water_hag_lvl2_synergy_bonus':
case 'mutagen_werewolf_lvl2_synergy_bonus':
case 'mutagen_wyvern_lvl2_synergy_bonus':
case 'mutagen_protofleder_lvl2_synergy_bonus':
case 'mutagen_ancient_leshen_lvl2_synergy_bonus':
case 'mutagen_basilisk_lvl2_synergy_bonus':
case 'mutagen_chort_lvl2_synergy_bonus':
case 'mutagen_cockatrice_lvl2_synergy_bonus':
case 'mutagen_dao_lvl2_synergy_bonus':
case 'mutagen_ekhidna_lvl2_synergy_bonus':
case 'mutagen_foglet_lvl2_synergy_bonus':
case 'mutagen_forktail_lvl2_synergy_bonus':
case 'mutagen_leshen_lvl2_synergy_bonus':
case 'mutagen_arachas_lvl2_synergy_bonus':
case 'mutagen_ekimmara_lvl2_synergy_bonus':
case 'mutagen_fiend_lvl2_synergy_bonus':
case 'mutagen_grave_hag_lvl2_synergy_bonus':
case 'mutagen_griffin_lvl2_synergy_bonus':
case 'mutagen_nightwraith_lvl2_synergy_bonus':
case 'mutagen_noonwraith_lvl2_synergy_bonus':
case 'mutagen_troll_lvl2_synergy_bonus':
case 'mutagen_wraith_lvl2_synergy_bonus':
mutagenLevel = 2;
break;
case 'greater_mutagen_color_red_synergy_bonus':
case 'greater_mutagen_color_green_synergy_bonus':
case 'greater_mutagen_color_blue_synergy_bonus':
case 'mutagen_alghoul_lvl3_synergy_bonus':
case 'mutagen_archgriffin_lvl3_synergy_bonus':
case 'mutagen_doppler_lvl3_synergy_bonus':
case 'mutagen_katakan_lvl3_synergy_bonus':
case 'mutagen_nekker_warrior_lvl3_synergy_bonus':
case 'mutagen_succubus_lvl3_synergy_bonus':
case 'mutagen_water_hag_lvl3_synergy_bonus':
case 'mutagen_werewolf_lvl3_synergy_bonus':
case 'mutagen_wyvern_lvl3_synergy_bonus':
case 'mutagen_protofleder_lvl3_synergy_bonus':
case 'mutagen_ancient_leshen_lvl3_synergy_bonus':
case 'mutagen_basilisk_lvl3_synergy_bonus':
case 'mutagen_chort_lvl3_synergy_bonus':
case 'mutagen_cockatrice_lvl3_synergy_bonus':
case 'mutagen_dao_lvl3_synergy_bonus':
case 'mutagen_ekhidna_lvl3_synergy_bonus':
case 'mutagen_foglet_lvl3_synergy_bonus':
case 'mutagen_forktail_lvl3_synergy_bonus':
case 'mutagen_leshen_lvl3_synergy_bonus':
case 'mutagen_arachas_lvl3_synergy_bonus':
case 'mutagen_ekimmara_lvl3_synergy_bonus':
case 'mutagen_fiend_lvl3_synergy_bonus':
case 'mutagen_grave_hag_lvl3_synergy_bonus':
case 'mutagen_griffin_lvl3_synergy_bonus':
case 'mutagen_nightwraith_lvl3_synergy_bonus':
case 'mutagen_noonwraith_lvl3_synergy_bonus':
case 'mutagen_troll_lvl3_synergy_bonus':
case 'mutagen_wraith_lvl3_synergy_bonus':
mutagenLevel = 3;
break;
default:
mutagenLevel = 0;
break;
}
General skills was uncompetitive in vanilla game although most perks are funny, most players won't learn them at all except one or two, because they are not upgradeable,can't get bonus or unlock ability requirements,waste skill points.
So make all perks be learned from start but still need slot to actived will not break the balance,just make builds more diversified,imaginative and changeable.Skills tree will be more balanced and reasonable in my opinion.
Pardon me for this awful description, it's not my native language.
https://www.nexusmods.com/witcher3/mods/6809
Your mods are great.
Would you consider creating a Mutagen Overhaul in the future? Like, unique stats for special monster mutagens. Maybe even a mutagen for white skills.
I think that Mutagens are really lame in Vanilla. And there doesn't seem to be a good mod that changes this.
Love your mods, brother.
BTW, did or do you play Ghost Mode?
Can't imagine going back to vanilla after it.