I pay homage to the sincerity of working by directly adjusting the game files to do what common and crappy reshade mods used to do. Thanks to this, a good mod that allows you to enjoy vanilla-tuned visual changes without external programs, excessive visual terror, and performance waste. In particular, it is so good that it fixes the ugly cyan-colored night air without using the darker night mod, which has unstable elements.
For anyone using the B&W version, you MUST remove the "&" from the mod name otherwise it won't work. Took me ages to figure out why the mod wasn't working, this is why.
Other Locations: - *IoM: https://imgsli.com/OTMxMTg - **TT&S: https://imgsli.com/OTMxMTk
I really love this mod and highly recommend it! That being said I have uncooked it to remove the changes to Crookback Bog, all ENVs related to the Through Time & Space quest, the HoS Ofieri Ship, the HoS final confrontation (minus the no wind env) and all ENVs that are related to the Von Everec manor including the painting. I personally didn't mind the overly colorfull lighting in these sections because they were generally haunted or otherworldly locations. Plus the final confrontation in HoS has the giant moon framed in the scene often so I don't mind the scene having an overall blue glow. I also noticed the mod can subtly change fog values in the Through Time & Space quest and the Von Everec mansion.
Hey I just downloaded this mod and it looks nice so far.. so thx for the mod. I have a question: Im using also Extended View Distance non AO mod alongside this mod which one of the mods should I give priority ?
They can't be used together unfortunately because they edit the same thing. Giving one priority over the other will just completely nullify the non-prioritised mod.
Is it compatible with https://www.nexusmods.com/witcher3/mods/3178 ?
Also am I supposed to install both versions or just one? When I install only "with B&W" the base game doesn't change, when I install both the game changes but in dialogues there is vanilla coloring, also WithcerScriptMerger says there are a lot of conflicts between them.
57 comments
Thanks to this, a good mod that allows you to enjoy vanilla-tuned visual changes without external programs, excessive visual terror, and performance waste.
In particular, it is so good that it fixes the ugly cyan-colored night air without using the darker night mod, which has unstable elements.
Areas marked with (*) may contain spoilers and (**) notes major spoilers.
White Orchard:
- Witcher Camp: https://imgsli.com/OTMwNzA
- Griffin Attack: https://imgsli.com/OTMwNzE
- Post Griffin Attack: https://imgsli.com/OTMwNzI
- Mislav: https://imgsli.com/OTMwNzM
- Griffin Nest: https://imgsli.com/OTMwNzQ
Velen:
- Crow's Perch: https://imgsli.com/OTMwNzU
- Fool's Gold: https://imgsli.com/OTMwNzY
- Crookback Bog: https://imgsli.com/OTMwNzc
- Crookback Bog Place of Power: https://imgsli.com/OTMwNzg
- Destroyed Bastion: https://imgsli.com/OTMwNzk
- Frischlow: https://imgsli.com/OTMwODA
- Fyke Isle: https://imgsli.com/OTMwODE
- Keira's Secret Room: https://imgsli.com/OTMwODI
- Isolated Shack: https://imgsli.com/OTMwODM
- Lornruk: https://imgsli.com/OTMwODQ
- Nilfgaardian Camp: https://imgsli.com/OTMwODU
- Ciri at Bald Mountain: https://imgsli.com/OTMwODY
Novigrad:
- Hierarch Square: https://imgsli.com/OTMwODc
- Novigrad Rooftop: https://imgsli.com/OTMwODg
- Temple Isle: https://imgsli.com/OTMwODk
- Temple Isle Rooftop: https://imgsli.com/OTMwOTA
- Novigrad Dreaming: https://imgsli.com/OTMwOTE
- Var Attre Basement: https://imgsli.com/OTMwOTM
- Arette: https://imgsli.com/OTMwOTQ
Skellige:
- Kaer Gelen: https://imgsli.com/OTMwOTU
- Abandoned Sawmill: https://imgsli.com/OTMwOTc
- Freya's Garden: https://imgsli.com/OTMwOTg
- Kaer Muire: https://imgsli.com/OTMwOTk
- Kaer Almhult: https://imgsli.com/OTMxMDA
- *Cave Of Dreams: https://imgsli.com/OTMxMDI
Kaer Morhen:
- Prologue: https://imgsli.com/OTMxMDQ
- Courtyard: https://imgsli.com/OTMxMDM
- Lambert's Path: https://imgsli.com/OTMxMDU
Hearts of Stone Expansion:
- Deadwight Wood: https://imgsli.com/OTMxMDY
- Arnskrone Castle Ruins: https://imgsli.com/OTMxMTU
- Erde: https://imgsli.com/OTMxMDc
- Upper Mill: https://imgsli.com/OTMxMDg
- Oxenfurt Sewer Monster Lair: https://imgsli.com/OTMxMDk
- *Ofieri Ship: https://imgsli.com/OTMxMTA
- *Evil's Soft First Touches: https://imgsli.com/OTMxMTE
- Dead Man's Party: https://imgsli.com/OTMxMTI
- *Von Everec Estate: https://imgsli.com/OTMxMTM
- *Iris' Painting: https://imgsli.com/OTMxMTQ
- *Shakeslock's House: https://imgsli.com/OTMxMTY
- *HoS Finale: https://imgsli.com/OTMxMTc
Other Locations:
- *IoM: https://imgsli.com/OTMxMTg
- **TT&S: https://imgsli.com/OTMxMTk
I really love this mod and highly recommend it! That being said I have uncooked it to remove the changes to Crookback Bog, all ENVs related to the Through Time & Space quest, the HoS Ofieri Ship, the HoS final confrontation (minus the no wind env) and all ENVs that are related to the Von Everec manor including the painting. I personally didn't mind the overly colorfull lighting in these sections because they were generally haunted or otherworldly locations. Plus the final confrontation in HoS has the giant moon framed in the scene often so I don't mind the scene having an overall blue glow. I also noticed the mod can subtly change fog values in the Through Time & Space quest and the Von Everec mansion.
does it have darker nights.
I can't make the difference between night and day in vanilla game.
Also am I supposed to install both versions or just one? When I install only "with B&W" the base game doesn't change, when I install both the game changes but in dialogues there is vanilla coloring, also WithcerScriptMerger says there are a lot of conflicts between them.
upd: solved, thanks to LordHaart93