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Partoutatix

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Partoutatix

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16 comments

  1. EmpireEraser
    EmpireEraser
    • supporter
    • 0 kudos
    thank you for this. can confirm that it still works on the next gen update.
    1. gaymej
      gaymej
      • member
      • 16 kudos
      No, it needs to be updated.
    2. Neferata13
      Neferata13
      • supporter
      • 5 kudos
      Why does it need to be updated if it works already???
    3. Partoutatix
      Partoutatix
      • member
      • 225 kudos
      Updated it anyway.
  2. band1tt0
    band1tt0
    • BANNED
    • 21 kudos
    It makes sense to make the price of improvements in the estate more expensive. I am sure that this mod will also be interesting to players.
  3. deleted2891004
    deleted2891004
    • account closed
    • 3 kudos
    Will you one day release a mod pack with all your mods? Because you have so many, and I dont know what is the best combination for a balanced playtrought
    1. Partoutatix
      Partoutatix
      • member
      • 225 kudos
      I hope so.

      This corvo bianco mod is supposed to be the last piece in balancing out the economy and the loot+economy+gear progression itemization overhaul list shouldn't get any bigger. All that's missing is fixing a couple of minor bugs in the glowing containers+ item levels normalized mods and maybe an alternate take on Preparations' "refill with corresponding base" concept, and some playtesting.

      As for the best combination, I obviously planned for them all to be used together except for the ones that ended up being included in larger mods (due to script merger turning out to be unable to merge dlc xml files that well) and I also use the optional version of Crafting Witcher & Relic Gear that buffs the kaer moren set.

      The mods on the list are supposed to fit together and merge automatically (last time I checked) so you don't have to use any you don't like. The only effective difference an eventual packed overhaul will make is fewer mods to download. Mods made independently by other authors like FCR3 or Preparations likely wouldn't end up included, though they too are supposed to automerge with the other mods on the list.

      I'd like to move on to the next aspect of the game once itemization is packed up and done.
    2. deleted34106890
      deleted34106890
      • account closed
      • 16 kudos
      What is the next aspect in your to-do list if I may ask? Love all your mods, so I'm curious
    3. Partoutatix
      Partoutatix
      • member
      • 225 kudos
      Exploration.
    4. Partoutatix
      Partoutatix
      • member
      • 225 kudos
  4. RYUchan
    RYUchan
    • premium
    • 45 kudos
    Could you please tell me which strings should I edit in order to change prices in default_butler.w2scene? I looked into the file, but I'm a loss. I don't nessessary need extensive explanation, just the general idea of where to look.
    1. Partoutatix
      Partoutatix
      • member
      • 225 kudos
      Don't have the tool to check it atm, but with wkit or tw3edit just sort all those chunks by chunk type instead of chunk number. The chunks that contain the values you want to change should be labeled something as payblocking or check amount, something that implied a value was going to be tested.
    2. RYUchan
      RYUchan
      • premium
      • 45 kudos
      Thanks a lot. Wasted 40 minutes trying in vain to figure out which chunks to use. Now I have my own 58 000 Corvo Bianco money dump

      Your mods are very good, so thanks for your hard work. In my setup I only use Item Levels Normalized and it is extremely useful.
  5. ZARIOS1
    ZARIOS1
    • member
    • 2 kudos
    hey man, can you tell me the visual improvement mod in the first picture pls? :0 looks rely good
    1. Partoutatix
      Partoutatix
      • member
      • 225 kudos
      It's by Leonardo9510.
  6. Cinooo
    Cinooo
    • member
    • 0 kudos
    YESSS!!! thx dude!