This page was last updated on 26 August 2022, 6:17AM
Changelogs
Version 4.1
-New cook mehthod: Uncachable files will get moved before building cache, uncookable files (.tga etc.) will not get cooked at all.
-New progress bar
-New CMD Window (no more CMD popup everytime)
-Bugfixes
-Merge "cooked" mod\s not only "uncooked" mod\s.
Version 4.0
-Mod Merging (beta)
Version 3.3
-added option to turn off tooltips and the question (Open cooked/uncooked folder?) due to request from RovanFrost.
Version 3.2
-intented to fix a vanilla files uncooking bug
-Rewrote some functions for more speed.
-Revert tooltips
Version 3.1
-fixed a typo.
-new tool tip style.
Version 3.0
-jumped to 3.0 because of the huge changes.
-add scripts to your mod.
-change export format for .xbm files.
-assign texture group per texture file.
-choose to launch with default app or to open with "open with dialog"
-Choose mesh export fbx version.
-gui overhaul.
-added tips to almost every button/label etc.
-changed tip time from 5 secs to 30 secs.
-added option to look for updates, just click on the "Written by xTcisLove @ Nexusmods.com" label.
-changed the gui a lot.
-probably many things i forgot.
Version 2.1
-UI change
-Added auto texture cook mode
-Removed uncooking with quickbms only
-Build mod from scratch
-Tooltips for almost any option
Version 1.4
-Drastic code change (removed 500 lines.) [you never notice]
-Added warnings if added wrong directory
-Added warning for empty mods
-Changed some terms (thanks @DaVincix)
Version 1.3
-added way faster ModKit executable as download option.