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Changelogs
Version v6
1. Added white chest hair support from the "Chest hair for Geralt" mod by rivianbleidd.
2. Added clean shaven face so the original became beard stage 0,1 which is logical since I use hw beard and I really like how it turned out since I've made hw beard fix.
3. Additional improvements to toxic mask again tho it's not finished, not all veins've been improved.
Version v5
1. All textures are in 4096 resolution (sharpened and pixel corrected - lossless)
2. Fixed missing feet textures.
3. Minor facial tweaks.
4. Intoxication mask improved. (Thanks to Chumichangy for finding the right spot for neck vein placement (hos side) and Striga scar "opening" idea, he's first to implement this feature in his mod.)
5. Hos mark improved.
Version v4
1. Added full Hos support.
2. Added main quest's shaving scene support.
3. Tweaks to normal and diffuse maps.
Version v3
1. Full body.
2. Skin is more pale now.
3. Tweaked normal map eyebrows again to find more balance between dark and light conditions. Still the "in between" average lightning is an issue of the game's light transition which i suppose can't be fixed not by editing the model's normal\ambient mapping for sure, at least if you're using with WLM, not sure about vanila.
4. Some texture tweaks.
Version v2
Added Intoxication veins on the neck, tweaked a little intoxication mask.