Thank you for the downloads and support over the years, I am happy that it is now official :)
I will of course not be deleting this mod or anything, but I imagine that after the update on December 14th 2022 it will be largely redundant!
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Fixes the following issues:
VERSION 1.00:
- Eliminates blue line on Kaer Morehn and Viper armor sets - thanks to ScoutBr0 for featuring the old armor files needed to fix this
- Eliminates blue lines on Eternal Fire Priest clothing
- Darkens bright orange soles on Superior / Mastercrafted Ursine boots
- Fiend / Chort AI no longer passive - thanks to Wasteland Ghost for hosting the old version of the file needed to fix this)
- Gets rid of the bug that CAUSES the Corvo Bianco table to disappear in the epilogue of Blood & Wine (leaving a floating mug and candle in midair) - it will NOT put the table back if it's already gone, sorry
- Fixes various annoying water glitches in Novigrad, as featured in my own earlier mod
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ADDED IN 1.01:
- Fixes floating spikes on Superior and Mastercrafted Griffin Armor shoulder
- Fixes a clipping error with the 1st tier Ursine Armor sleeve
- Various floating props fixed / hidden (ie; the floating saw /bow thing near Dandelion's Inn)
- Included fix for the clipping on Yennifer's chest that was addressed in ziraelxx's excellent mod here
- Added a separate file without any changes to Witcher armors (blue lines and orange soles will be present)
- Added a separate file where ALL Witcher armors are reverted to their older models.
- Gave the mod a more appropriate name (-__-)
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ADDED IN 1.02:
- Misc floating prop fixes (ie; floating lamp in Beauclair tailor)
- Removed the glitched doors in the Beauclair catacombs / graveyard area, it is now an open doorway as intended.
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ADDED IN 1.03:
- More fixes in Beauclair + removed another set of glitched catacomb doors
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ADDED IN 1.04:
- Fixes for Roach's eyes when using the "demon saddle" - both eyes are now white. This is how it is meant to be - the demonic horse model now matches the dog and cat from Hearts of Stone: black body, white eyes.
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ADDED IN 1.05:
- LOTS more floating prop fixes - torches, signpost in Skellige, several more
- Mesh correction for hanging ember bowl - flames no longer clip through the bottom of the bowl
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ADDED IN 1.06:
- Further refinements to Novigrad water - another very small instance of bugged water in the canals was fixed
- Refinements to priest texture fix - a bug was causing some red robes to appear as white - fixed now
- Fixed a mistake causing some clipping errors with Tourney quest armor & glove combinations
- Aerondight no longer clips through its scabbard
- Fixed one of the common roadsign models in which the signs were not touching the post
- Mesh corrections for some assets like clothes lines that would often hover slightly above the ground
- Gaetan from "Where the Cat and Wolf Play" is no longer wearing bright red clown boots anymore - just a simple black pair now
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ADDED IN 1.07:
- Hand-edited Kaer Morehn and Viper Armor textures, so you can now dye the Viper Armor again
- Slightly moved the garrison doors in White Orchard so they don't open onto the guards and then rapidly swing back and forth
- Long hairstyles now properly tuck under high-collared armor styles (Wolven, Witch Hunter, etc) - many thanks to Hertores' great work
- 1.07b was just a repack of 1.07 - something went wrong with the upload and some things weren't working as intended.
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ADDED IN 1.08:
- Fixed the gaps in the Vespula (laundry woman) character model
- Also fixed some other meshes that caused similar gaps in generic Novigrad NPCs
- Cleaned up some blue lines on some Skellige NPC models
- Covered up a "hole" in the world in the cave beneath Temple Island, where you go for the Feline Armor quest
- Fixed a gap where the Grandmaster Ursine gloves didn't quite meet Geralt's wrists
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ADDED IN 1.09:
- MOST IMPORTANT FIX YET: Moved a piece of hovering horse dung in Hierarch Square
- Slightly altered the shape of boats so that Geralt's swords no longer clip through when sailing
- Fixed a bug where fast traveling to Novigrad Harbor would cause your boat to be partially underwater
- Skellige gambeson is reverted to its original checker-board texture. This fix is not included in the "No Armor" version if you prefer the newer one.
- Fixed swords clipping problems for:
- Gesheft
- The tourney reward swords (Geralt & Ravix)
- Superior & Mastercrafted Feline Steel Swords
- Grandmaster Griffin Steel Sword
- Grandmaster Ursine Steel Sword
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ADDED IN 1.10:
- GREAT NEWS: ALL sword clipping errors fixed via scabbard changes - all runes now displaying properly, sword meshes untouched
- Nevertheless, I still removed all scabbard / sword changes from the "lite" version of the mod because there are some extensive XML edits
- Fixed clipping errors on Griffin Armor sleeves with certain pairs of gloves
- Further fixes for Gesheft clipping - no longer goes through the back of the scabbard
- Viper pants now properly display their full version, no more gap when paired with certain armors (credit to Gano for discovering how to fix this!)
- Fixed a bug where a certain ship model's masts were visible at long range, but its hull was not (see images)
- Fixed a typo in an XML file that caused two different scabbard templates to display the same model - there should now be slightly more variety in generic scabbards
- Olgierd's sword Iris now uses the same scabbard model as Olgierd himself (inspired by iZMethos' awesome mod - plus mine also makes Olgierd's scabbard exclusive, no other swords will use it)
- DISCLAIMER: The scabbard models for the vampire silver sword and two Ofir sabres have changed ever-so-slightly.... long story
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ADDED IN 1.11:
- Fixed up the boat - with some minor changes made - so no more clipping, floating rudder, or any other weirdness. Tiny update in terms of visuals but this was a MASSIVE amount of work.
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ADDED IN 1.12:
- Improved a few really egregious instances of road decals hovering above the road itself, in Beauclair and Novigrad. Please note that these can't be "fixed" entirely for a number of reasons - mainly because they are flat decals on bumpy surfaces - but they aren't hovering as high as they were before.
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NOTES:
+ PROBABLY will not work without Hearts of Stone, Blood & Wine, and all of the free DLC packs installed +
+ No scripts in this mod +
+ Superior / Mastercrafted Ursine boots are no longer able to be dyed, as this reverts them to their old textures +
+ Installation is same as any other mod - unzip and drop into your mods folder +