If you have the "was already exported" error, this is how to fix it (pretty simple):
1. Go to where the .ws file is located (for example: "modSharedImports\content\scripts\local\CEnvironmentDefinition.ws"). Mine was a merged file, after running Script Merger, so I went to "mod0000_MergedFiles\content\scripts\engine\components.ws" (THESE ARE EXAMPLES! You must find the specific file(s) YOU are getting an error for, which may not be the same as mine!)
2. Open the .ws file in a code editor (i.e. Notepad++, PyCharm, etc.).
3. Find (CTRL+F) the structure(s) or class(es), which is/are listed in the error as "already exported" (for example: "CWorldShadowConfig" or "CEnvironmentDefinition").
4. Comment out that entire structure and/or class. Example for "CSpotLightComponent" class:
//import class CSpotLightComponent extends CLightComponent //{ // import var innerAngle : float; // import var outerAngle : float; // import var softness : float; //}
5. Save the file and you should be good to go. (DO THIS FOR ALL ERRORS).
Error [modspawncompanions]game\player\r4player.ws(3622): Could not find function 'MonsterCategoryToOilNames' Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
As Crthdr said, the error is not from Shared Import (why everyone assumes the problem is Shared Import?). And you're using the outdated Spawn Companions. Sort Nexus library in "Last Updated" order to get their Next Gen version first.
Hey I have a constant problem Error [modsharedimports]local\centitytemplate.ws(45): Structure 'CEntityAppearance' was already exported. Error [modsharedimports]local\centitytemplate.ws(1): Class 'CEntityTemplate' was already exported. I have no idea what to do help would be greatly appreciated, I can send a list of mods that I am using if that would matter
I would do it if I could send photos here but I can't but here is the list of the mods: modSharedImports, mod_sharedutils_oneliners, modTW1tt_0_1_3, mod00TWiTT_alchemy_patch, modNewHairstylesAndBeards, modHDReworkedProject4, modHDReworkedProject3, modHDReworkedProject2, modHDReworkedProject, mod00000HDReworkedProject, mod00ImmersiveHorseSummon, mod00TW1TalentTrees, modnostory, modIncreasedToussaintDrawDistance, modMoreShadows, modIncreasedDrawDistance, mod0000_MergedFiles, mod_NPCVariableHeight, mod_ShadowFlickersFix, modmod_sharedutils_glossary, mod_sharedutils_helpers, mod_sharedutils_mappins, modNoCandleFlareEffect, modRareItemsMaerchant, modWPWT11blood, modWPWT23medical, modWPWT42music, mod_redanianships, modciriwitcherendingrestoration, modnewhatsmasks, modSlenderGriffinArmor, modz_noplayerlight_withcavelight, mod_hood, modlandmarksofwhiteorchard, modradovid, modSkelligeWinterWeather, modAWitcherCanHideAnother, modHeightenedTolerance, modrose_of_remembrace_cb, modwaterwheel2, modDarkerNightsNGEEnhanced, moddynamic_appearnaces_project_backup, modLeaveRoachAlone, modW3QE, modinpostor_dlc, modRTXMirrors, modkearmorhenrestoredtoitsancientsplendor, modBootstrap-registry, mod1RoS, mod2Ros, mod3RoSBnDL, modATrueFiresHDReworkedProjectCompatibility, modBootstrap, modMoreShadows_Toussaint, modRoSendingBnDL, modTrueFires, modVGXVillageCutsceneBright, mod_dynamic_war, mod_hay, mod_hoodsSwitchableCloak, mod_triss_geralt_dance, modNovigradSewersLightningImproved, modRationalCrafting, modReputationSystem, modVizimaRTGlassFix, modAdditionalArmorStands, modAerondightAutoLevel, modBloodAndSteel, modBlueAerondightTrails, modciri_hair_long, modciri_skjall, modGriffinSetAerondight, modProgressOnThePath, modallpaintingstobuy, modMoreStatues, modPhotoModeUnlocked, modSlavFont, mapOldStyleMapFix, mod00CorvoBiancoCollection, modCheaperCorvoBianco, modHangableShields, modcrowsperchsrestorationproject_final, mod_Stars, modAlternativeSignsUnlocked, modAutoWinGwent, modciri_crying_km, modIveAlreadyReadThis, modLargerWhiteOrchard, mod___SeasonsProjectAutumn, modBetterTrophies2_0, modFTFA, modGwent-max_bet1000, SSPPL, modAlwaysDLCExp, modSWL, modTrebuchetCatapultSwap, modElegantTrissRoyal, modPracticalPhilippa, modetrissbooklocks_release_auburn, modPrimer. I had a mod called Tales of the Witcher installed before but I have uninstalled it and I have reinstalled the game
I get this when trying to launch the game with only community patch and no other mod to cause any issues, its the next gen version for my next gen version.
Error [content0]game\gui\main_menu\ingamemenu\igmutilities.ws(60): Unable to find suitable operator 'OperatorLogicAnd' for given types (void, String) Error [content0]game\gui\main_menu\ingamemenu\igmutilities.ws(85): Property 'comboStatus' exists but was not imported from C++ code. Error [content0]game\gui\main_menu\ingamemenu\igmutilities.ws(116): Property 'comboStatus' exists but was not imported from C++ code. Error [content0]game\gui\main_menu\ingamemenu\igmutilities.ws(151): I dont know any 'Platform_PS5' Error [content0]game\gui\main_menu\ingamemenu\igmutilities.ws(164): I dont know any 'Platform_PS5' Error [content0]game\gui\main_menu\ingamemenu\igmutilities.ws(307): I dont know any 'Platform_PS5' Error [content0]game\gui\main_menu\ingamemenu\igmutilities.ws(425): I dont know any 'Platform_PS5' Error [content0]game\localizedcontent.ws(28): I dont know any 'Platform_PS5' Error [content0]game\localizedcontent.ws(38): I dont know any 'Platform_Xbox_SCARLETT_ANACONDA' Error [content0]game\localizedcontent.ws(39): I dont know any 'Platform_Xbox_SCARLETT_LOCKHART' Error [content0]game\quests\quest_function.ws(8865): I dont know any 'Platform_PS5' Error [content0]game\quests\quest_function.ws(8976): I dont know any 'DT_SSD' Error [content0]game\scenes\scene_functions.ws(1124): I dont know any 'DT_SSD' Error [content0]game\gameplay\ghosts\ghost.ws(39): Function 'HapticStart' does not take 1 param(s) Error [content0]game\player\r4player.ws(3473): Could not find function 'MonsterCategoryToOilNames' Error [content0]game\player\r4player.ws(10132): Function 'HapticStart' does not take 1 param(s) Error [content0]game\player\playerwitcher.ws(497): Function 'ClearTriggerEffect' does not take 1 param(s) Error [content0]game\player\playerwitcher.ws(498): Function 'ClearTriggerEffect' does not take 1 param(s) Error [content0]game\player\playerwitcher.ws(1910): Function 'SetTriggerEffect' does not take 3 param(s) Error [content0]game\player\playerwitcher.ws(1911): Function 'SetTriggerEffect' does not take 3 param(s) Error [content0]game\player\playerwitcher.ws(1945): Function 'SetTriggerEffect' does not take 3 param(s) Error [content0]game\player\playerwitcher.ws(1966): Function 'SetTriggerEffect' does not take 3 param(s) Error [content0]game\player\playerwitcher.ws(1973): Function 'SetTriggerEffect' does not take 3 param(s) Error [content0]game\player\playerwitcher.ws(1974): Function 'SetTriggerEffect' does not take 3 param(s) Error [content0]game\player\playerwitcher.ws(1986): Function 'SetTriggerEffect' does not take 3 param(s) Error [content0]game\player\playerwitcher.ws(1987): Function 'SetTriggerEffect' does not take 3 param(s) Error [content0]game\player\playerwitcher.ws(2003): Function 'SetTriggerEffect' does not take 3 param(s) Error [content0]game\player\playerwitcher.ws(2014): Function 'SetTriggerEffect' does not take 3 param(s) Error [content0]game\player\playerwitcher.ws(2018): Function 'SetTriggerEffect' does not take 3 param(s) Error [content0]game\player\playerwitcher.ws(2076): Function 'SetTriggerEffect' does not take 3 param(s) Error [content0]game\player\playerwitcher.ws(2077): Function 'SetTriggerEffect' does not take 3 param(s) Error [content0]game\player\playerwitcher.ws(3487): Function 'HapticStart' does not take 1 param(s) Error [content0]game\player\playerwitcher.ws(3493): Function 'HapticStart' does not take 1 param(s) Error [content0]game\player\playerwitcher.ws(3500): Function 'HapticStart' does not take 1 param(s)
Error [content0]game\gui\main_menu\ingamemenu.ws(1443): Could not find function 'SetOnelinerScale'
Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
what exactly does that mean / how can i start fixing this? thank you very much
Have the same warning and really like to know whats going on with it too.
Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
I'm on NG 4.04a merge all my scripts, but i have to solve an issue related to some mod(s)
i cant remember exactly what the problem was, but i did fix it in the end which i do believe was with removing some mod.
i can really recommend you @manolo to (i hope you are using witcher mod manager) to make the mod list new and fresh. take basic mods that should work without problems,merge, try. and then start adding more complex or bigger mods one by one or two by two
in the end you will still be faster than dumping all at once and then fixing for days and then restarting believe me i was in it for like 2 weeks and the only thing that really helped was taking it slow, cause even tho the mods are functioning really well now in general when they are updated to 4.04, sometimes random errors pop up / its still a game that wasnt coded with the intention of having countless mods installed / countless scripts installed / merging countless scripts
if you gonna do it slowly you are gonna have the best time. once you are finished, export the loadorder list so you know in future instantly thats how the game gonna work and you dont have to meddle around with it also you should make a seperate folder on your pc where you keep all the mods you are using, preferably their .zip file,together with a .txt file where you make notes of stuff that you have to do additionally to just drag and drop the mods (like . f.e. you get a script merge error and it shows you a line is faulty, which you often can fix yourself and then you just write down oh i have to edit this line in the script to this, etc.)
and besides that use the witcher 3 tome of modding and elementarylewis himself has a "mod" here on nexus which is a modpack with MANY great mods, the basics and best qol stuff. i used that as a baseline , they were also really easy to merge. if not he even has the merged files as a download availabe.
if you go from something that already works, you see what not works when you add it. take it slow mate, witcher wont run away, but ur patience maybe if you rush it and it dont work and you will never play it modded.
( i know script errors are frustrating, believe me. but just 2 days of work and the world looked different)
This is after using scriptmerger, and menu file list updater. Can anyone tell me where I'm going wrong? Is it because a mod I'm using is outdated?
Error [content0]game\gameplay\damage\damagemanagerprocessor.ws(557): Could not find function 'ShouldAutoApplyOilImmediately' Error [content0]game\gameplay\damage\damagemanagerprocessor.ws(562): Could not find function 'ShouldAutoApplyOilImmediately' Error [content0]game\gameplay\effects\effects\other\oil.ws(177): Could not find function 'ShouldAutoApplyOil' Error [modbrothersinarms]game\player\playerinput.ws(1389): Could not find function 'GetRadialPopupShown' Error [modbrothersinarms]game\player\playerinput.ws(1396): Could not find function 'PotionSelectionPopup' Error [modbrothersinarms]game\player\playerinput.ws(1398): Could not find function 'PotionSelectionPopup' Error [modbrothersinarms]game\player\playerinput.ws(1412): Could not find function 'PotionSelectionPopup' Error [modbrothersinarms]game\player\playerinput.ws(1414): Could not find function 'PotionSelectionPopup' Error [modbrothersinarms]game\player\playerinput.ws(1497): Could not find function 'PotionSelectionPopup' Error [modbrothersinarms]game\player\playerinput.ws(1500): Could not find function 'PotionSelectionPopup' Error [modbrothersinarms]game\player\playerinput.ws(1503): Could not find function 'PotionSelectionPopup' Error [modbrothersinarms]game\player\playerinput.ws(1506): Could not find function 'PotionSelectionPopup' Error [modbrothersinarms]game\player\playerinput.ws(1528): Could not find function 'OilSelectionPopup' Error [modbrothersinarms]game\player\playerinput.ws(1532): Could not find function 'OilSelectionPopup' Error [modbrothersinarms]game\player\playerinput.ws(1556): Could not find function 'GetRadialPopupShown' Error [modbrothersinarms]game\player\playerinput.ws(1590): Could not find function 'GetRadialPopupShown' Error [modbrothersinarms]game\player\playerinput.ws(1622): Could not find function 'GetRadialPopupShown' Error [modbrothersinarms]game\player\playerinput.ws(1651): Could not find function 'GetRadialPopupShown' Error [content0]game\gui\main_menu\ingamemenu.ws(1513): Could not find function 'SetAutoApplyOils' Error [content0]game\gui\main_menu\ingamemenu.ws(1515): Could not find function 'SetAutoApplyOils' Error [content0]game\gui\popups\itemselectionpopup.ws(289): Could not find function 'EnableRadialInput' Error [content0]game\gui\popups\itemselectionpopup.ws(300): Could not find function 'EnableRadialInput' Error [content0]game\gui\popups\itemselectionpopup.ws(311): Could not find function 'EnableRadialInput' Error [content0]game\gui\popups\itemselectionpopup.ws(322): Could not find function 'EnableRadialInput' Error [content0]game\gui\popups\itemselectionpopup.ws(333): Could not find function 'EnableRadialInput' Error [content0]game\gui\popups\itemselectionpopup.ws(345): Could not find function 'EnableRadialInput' Error [content0]game\gui\popups\itemselectionpopup.ws(394): Could not find function 'EnableRadialInput' Error [modimprovedhorsecontrols]game\player\states\vehicles\horseriding.ws(141): Could not find function 'ShouldAutoApplyOil' Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
You guess it. It's an outdated mod and it's NOT Shared Import (why everyone post error here...) Make sure each mod confirms to work exclusively on 4.04 version, in the description or mod files. Or was updated since 19th July 2023.
479 comments
1. Go to where the .ws file is located (for example: "modSharedImports\content\scripts\local\CEnvironmentDefinition.ws"). Mine was a merged file, after running Script Merger, so I went to "mod0000_MergedFiles\content\scripts\engine\components.ws" (THESE ARE EXAMPLES! You must find the specific file(s) YOU are getting an error for, which may not be the same as mine!)
2. Open the .ws file in a code editor (i.e. Notepad++, PyCharm, etc.).
3. Find (CTRL+F) the structure(s) or class(es), which is/are listed in the error as "already exported" (for example: "CWorldShadowConfig" or "CEnvironmentDefinition").
4. Comment out that entire structure and/or class. Example for "CSpotLightComponent" class:
//import class CSpotLightComponent extends CLightComponent
//{
// import var innerAngle : float;
// import var outerAngle : float;
// import var softness : float;
//}
5. Save the file and you should be good to go. (DO THIS FOR ALL ERRORS).
Same for "allready imported" - error for me !
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
And you're using the outdated Spawn Companions.
Sort Nexus library in "Last Updated" order to get their Next Gen version first.
Error [modsharedimports]local\centitytemplate.ws(45): Structure 'CEntityAppearance' was already exported.
Error [modsharedimports]local\centitytemplate.ws(1): Class 'CEntityTemplate' was already exported.
I have no idea what to do help would be greatly appreciated, I can send a list of mods that I am using if that would matter
modSharedImports, mod_sharedutils_oneliners, modTW1tt_0_1_3, mod00TWiTT_alchemy_patch, modNewHairstylesAndBeards, modHDReworkedProject4, modHDReworkedProject3, modHDReworkedProject2, modHDReworkedProject, mod00000HDReworkedProject, mod00ImmersiveHorseSummon, mod00TW1TalentTrees, modnostory, modIncreasedToussaintDrawDistance, modMoreShadows, modIncreasedDrawDistance, mod0000_MergedFiles, mod_NPCVariableHeight, mod_ShadowFlickersFix, modmod_sharedutils_glossary, mod_sharedutils_helpers, mod_sharedutils_mappins, modNoCandleFlareEffect, modRareItemsMaerchant, modWPWT11blood, modWPWT23medical, modWPWT42music, mod_redanianships, modciriwitcherendingrestoration, modnewhatsmasks, modSlenderGriffinArmor, modz_noplayerlight_withcavelight, mod_hood, modlandmarksofwhiteorchard, modradovid, modSkelligeWinterWeather, modAWitcherCanHideAnother, modHeightenedTolerance, modrose_of_remembrace_cb, modwaterwheel2, modDarkerNightsNGEEnhanced, moddynamic_appearnaces_project_backup, modLeaveRoachAlone, modW3QE, modinpostor_dlc, modRTXMirrors, modkearmorhenrestoredtoitsancientsplendor, modBootstrap-registry, mod1RoS, mod2Ros, mod3RoSBnDL, modATrueFiresHDReworkedProjectCompatibility, modBootstrap, modMoreShadows_Toussaint, modRoSendingBnDL, modTrueFires, modVGXVillageCutsceneBright, mod_dynamic_war, mod_hay, mod_hoodsSwitchableCloak, mod_triss_geralt_dance, modNovigradSewersLightningImproved, modRationalCrafting, modReputationSystem, modVizimaRTGlassFix, modAdditionalArmorStands, modAerondightAutoLevel, modBloodAndSteel, modBlueAerondightTrails, modciri_hair_long, modciri_skjall, modGriffinSetAerondight, modProgressOnThePath, modallpaintingstobuy, modMoreStatues, modPhotoModeUnlocked, modSlavFont, mapOldStyleMapFix, mod00CorvoBiancoCollection, modCheaperCorvoBianco, modHangableShields, modcrowsperchsrestorationproject_final, mod_Stars, modAlternativeSignsUnlocked, modAutoWinGwent, modciri_crying_km, modIveAlreadyReadThis, modLargerWhiteOrchard, mod___SeasonsProjectAutumn, modBetterTrophies2_0, modFTFA, modGwent-max_bet1000, SSPPL, modAlwaysDLCExp, modSWL, modTrebuchetCatapultSwap, modElegantTrissRoyal, modPracticalPhilippa, modetrissbooklocks_release_auburn, modPrimer. I had a mod called Tales of the Witcher installed before but I have uninstalled it and I have reinstalled the game
Error [content0]game\gui\main_menu\ingamemenu\igmutilities.ws(60): Unable to find suitable operator 'OperatorLogicAnd' for given types (void, String)
Error [content0]game\gui\main_menu\ingamemenu\igmutilities.ws(85): Property 'comboStatus' exists but was not imported from C++ code.
Error [content0]game\gui\main_menu\ingamemenu\igmutilities.ws(116): Property 'comboStatus' exists but was not imported from C++ code.
Error [content0]game\gui\main_menu\ingamemenu\igmutilities.ws(151): I dont know any 'Platform_PS5'
Error [content0]game\gui\main_menu\ingamemenu\igmutilities.ws(164): I dont know any 'Platform_PS5'
Error [content0]game\gui\main_menu\ingamemenu\igmutilities.ws(307): I dont know any 'Platform_PS5'
Error [content0]game\gui\main_menu\ingamemenu\igmutilities.ws(425): I dont know any 'Platform_PS5'
Error [content0]game\localizedcontent.ws(28): I dont know any 'Platform_PS5'
Error [content0]game\localizedcontent.ws(38): I dont know any 'Platform_Xbox_SCARLETT_ANACONDA'
Error [content0]game\localizedcontent.ws(39): I dont know any 'Platform_Xbox_SCARLETT_LOCKHART'
Error [content0]game\quests\quest_function.ws(8865): I dont know any 'Platform_PS5'
Error [content0]game\quests\quest_function.ws(8976): I dont know any 'DT_SSD'
Error [content0]game\scenes\scene_functions.ws(1124): I dont know any 'DT_SSD'
Error [content0]game\gameplay\ghosts\ghost.ws(39): Function 'HapticStart' does not take 1 param(s)
Error [content0]game\player\r4player.ws(3473): Could not find function 'MonsterCategoryToOilNames'
Error [content0]game\player\r4player.ws(10132): Function 'HapticStart' does not take 1 param(s)
Error [content0]game\player\playerwitcher.ws(497): Function 'ClearTriggerEffect' does not take 1 param(s)
Error [content0]game\player\playerwitcher.ws(498): Function 'ClearTriggerEffect' does not take 1 param(s)
Error [content0]game\player\playerwitcher.ws(1910): Function 'SetTriggerEffect' does not take 3 param(s)
Error [content0]game\player\playerwitcher.ws(1911): Function 'SetTriggerEffect' does not take 3 param(s)
Error [content0]game\player\playerwitcher.ws(1945): Function 'SetTriggerEffect' does not take 3 param(s)
Error [content0]game\player\playerwitcher.ws(1966): Function 'SetTriggerEffect' does not take 3 param(s)
Error [content0]game\player\playerwitcher.ws(1973): Function 'SetTriggerEffect' does not take 3 param(s)
Error [content0]game\player\playerwitcher.ws(1974): Function 'SetTriggerEffect' does not take 3 param(s)
Error [content0]game\player\playerwitcher.ws(1986): Function 'SetTriggerEffect' does not take 3 param(s)
Error [content0]game\player\playerwitcher.ws(1987): Function 'SetTriggerEffect' does not take 3 param(s)
Error [content0]game\player\playerwitcher.ws(2003): Function 'SetTriggerEffect' does not take 3 param(s)
Error [content0]game\player\playerwitcher.ws(2014): Function 'SetTriggerEffect' does not take 3 param(s)
Error [content0]game\player\playerwitcher.ws(2018): Function 'SetTriggerEffect' does not take 3 param(s)
Error [content0]game\player\playerwitcher.ws(2076): Function 'SetTriggerEffect' does not take 3 param(s)
Error [content0]game\player\playerwitcher.ws(2077): Function 'SetTriggerEffect' does not take 3 param(s)
Error [content0]game\player\playerwitcher.ws(3487): Function 'HapticStart' does not take 1 param(s)
Error [content0]game\player\playerwitcher.ws(3493): Function 'HapticStart' does not take 1 param(s)
Error [content0]game\player\playerwitcher.ws(3500): Function 'HapticStart' does not take 1 param(s)
your next-gen game is now f***ed
'Verify integrity of game files' or reinstall game or whatever
and this of course is NOT related to shared imports (this page)
Please learn how to mod before you start modding the game:
The Tome of Witcher 3 Modding
Essentials Mods List - Guide
List of mods you don't need for Next Gen
Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
what's the problem
warnings can be ignored
if you copied some mod files directy to content0 folder (instead of mods folder) you can already start to reinstall the game
That's the solution.
Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
what exactly does that mean / how can i start fixing this?
thank you very much
Did you merge all scripts?
Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
I'm on NG 4.04a
merge all my scripts, but i have to solve an issue related to some mod(s)
i cant remember exactly what the problem was, but i did fix it in the end
which i do believe was with removing some mod.
i can really recommend you @manolo to (i hope you are using witcher mod manager) to make the mod list new and fresh.
take basic mods that should work without problems,merge, try.
and then start adding more complex or bigger mods one by one or two by two
in the end you will still be faster than dumping all at once and then fixing for days and then restarting
believe me i was in it for like 2 weeks and the only thing that really helped was taking it slow, cause even tho the mods are functioning really well now in general when they are updated to 4.04, sometimes random errors pop up / its still a game that wasnt coded with the intention of having countless mods installed / countless scripts installed / merging countless scripts
if you gonna do it slowly you are gonna have the best time.
once you are finished, export the loadorder list so you know in future instantly thats how the game gonna work and you dont have to meddle around with it
also you should make a seperate folder on your pc where you keep all the mods you are using, preferably their .zip file,together with a .txt file where you make notes of stuff that you have to do additionally to just drag and drop the mods (like . f.e. you get a script merge error and it shows you a line is faulty, which you often can fix yourself and then you just write down oh i have to edit this line in the script to this, etc.)
and besides that use the witcher 3 tome of modding and elementarylewis himself has a "mod" here on nexus which is a modpack with MANY great mods, the basics and best qol stuff. i used that as a baseline , they were also really easy to merge. if not he even has the merged files as a download availabe.
if you go from something that already works, you see what not works when you add it. take it slow mate, witcher wont run away, but ur patience maybe if you rush it and it dont work and you will never play it modded.
( i know script errors are frustrating, believe me. but just 2 days of work and the world looked different)
Error [mod0000_mergedfiles]game\player\playerwitcher.ws(30): Unknown type 'CModFMeditationConfig' for property 'fMeditationConfig'.
What shall I do?
Error [content0]game\gameplay\damage\damagemanagerprocessor.ws(557): Could not find function 'ShouldAutoApplyOilImmediately'
Error [content0]game\gameplay\damage\damagemanagerprocessor.ws(562): Could not find function 'ShouldAutoApplyOilImmediately'
Error [content0]game\gameplay\effects\effects\other\oil.ws(177): Could not find function 'ShouldAutoApplyOil'
Error [modbrothersinarms]game\player\playerinput.ws(1389): Could not find function 'GetRadialPopupShown'
Error [modbrothersinarms]game\player\playerinput.ws(1396): Could not find function 'PotionSelectionPopup'
Error [modbrothersinarms]game\player\playerinput.ws(1398): Could not find function 'PotionSelectionPopup'
Error [modbrothersinarms]game\player\playerinput.ws(1412): Could not find function 'PotionSelectionPopup'
Error [modbrothersinarms]game\player\playerinput.ws(1414): Could not find function 'PotionSelectionPopup'
Error [modbrothersinarms]game\player\playerinput.ws(1497): Could not find function 'PotionSelectionPopup'
Error [modbrothersinarms]game\player\playerinput.ws(1500): Could not find function 'PotionSelectionPopup'
Error [modbrothersinarms]game\player\playerinput.ws(1503): Could not find function 'PotionSelectionPopup'
Error [modbrothersinarms]game\player\playerinput.ws(1506): Could not find function 'PotionSelectionPopup'
Error [modbrothersinarms]game\player\playerinput.ws(1528): Could not find function 'OilSelectionPopup'
Error [modbrothersinarms]game\player\playerinput.ws(1532): Could not find function 'OilSelectionPopup'
Error [modbrothersinarms]game\player\playerinput.ws(1556): Could not find function 'GetRadialPopupShown'
Error [modbrothersinarms]game\player\playerinput.ws(1590): Could not find function 'GetRadialPopupShown'
Error [modbrothersinarms]game\player\playerinput.ws(1622): Could not find function 'GetRadialPopupShown'
Error [modbrothersinarms]game\player\playerinput.ws(1651): Could not find function 'GetRadialPopupShown'
Error [content0]game\gui\main_menu\ingamemenu.ws(1513): Could not find function 'SetAutoApplyOils'
Error [content0]game\gui\main_menu\ingamemenu.ws(1515): Could not find function 'SetAutoApplyOils'
Error [content0]game\gui\popups\itemselectionpopup.ws(289): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(300): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(311): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(322): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(333): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(345): Could not find function 'EnableRadialInput'
Error [content0]game\gui\popups\itemselectionpopup.ws(394): Could not find function 'EnableRadialInput'
Error [modimprovedhorsecontrols]game\player\states\vehicles\horseriding.ws(141): Could not find function 'ShouldAutoApplyOil'
Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Make sure each mod confirms to work exclusively on 4.04 version, in the description or mod files. Or was updated since 19th July 2023.