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Readme for mod Thib's camera:
(1)
The three values in Vector() change the camera position during exploration:
First value: horizontal position, higher value means Geralt will be more to the left of your screen.
Second value: depth position, higher value means the camera will be closer to Geralt.
Third value: vertical position, higher value means higher camera (which will result in Geralt being lower on your screen).
Recommended values: Vector( 0.25f, 2.00f, 0.07f ), 0.60f, dt )
(2)
The three values in Vector() change the camera position during combat (silver sword, steel sword and fistfighting)
First value: horizontal position, higher value means Geralt will be more to the left of your screen.
Second value: depth position, higher value means the camera will be closer to Geralt.
Third value: vertical position, higher value means higher camera (which will result in Geralt being lower on your screen).
Recommended values: Vector( 0.25f, 1.25f, 0.07f ), 0.60f, dt )